The Siege – General 200 with Soldiers




REQUIRED UNITS

PLAYER I PLAYER II
  • 3x
  • 403 Recruit [-403]
  • 199 Cavalry
  • 52 Soldier
  • 3x
  • 403 Recruit [-403]
  • 199 Cavalry
  • 52 Soldier




When attacking, be careful on camps 1 and 2, which are located in reverse order on the map for bottom player.

Garrison Camp Enemy Units Our Attacks
G1 1 30 Scavenger, 40 Stone Thrower 1 wave (200) 1 Soldier, 199 Cavalry [losses: 0]
G1 2 40 Scavenger, 30 Stone Thrower 1 wave (200) 4 Recruit, 1 Soldier, 195 Cavalry [losses: 4R]
G1 3 85 Scavenger, 65 Stone Thrower 1 wave (200) 40 Recruit, 1 Soldier, 159 Cavalry [losses: 40R]
G2 4 40 Thug, 40 Ranger 1 wave (200) 19 Recruit, 1 Soldier, 180 Cavalry [losses: 19R]
G2 5 20 Thug, 60 Ranger 1 wave (200) 3 Recruit, 1 Soldier, 196 Cavalry [losses: 3R]
G2 6 40 Thug, 40 Ranger, Skunk 1 wave (200) 29 Recruit, 1 Soldier, 170 Cavalry [losses: 29R]
G3 7 20 Roughneck, 80 Ranger 1 wave (200) 11 Recruit, 1 Soldier, 188 Cavalry [losses: 11R]
G3 8 80 Thug, 40 Ranger 1 wave (200) 70 Recruit, 1 Soldier, 129 Cavalry [losses: 70R]
G3 9 20 Elite Soldier, 20 Crossbowman, 20 Cannoneer, Skunk 1 wave (200) 30 Recruit, 1 Soldier, 169 Cavalry [losses: 30R]
G4 10 30 Guard Dog, 30 Roughneck, 40 Ranger, Skunk 1 wave (200) 36 Recruit
2 wave (200) 23 Recruit, 1 Soldier, 176 Cavalry [losses: 59R]
G4 11 15 Ranger 1 wave (200) 100 Cavalry [losses: 0]
G4 12 50 Guard Dog, 50 Roughneck, 50 Ranger, One-Eyed Bert 1 wave (200) 60 Recruit
2 wave (200) 78 Recruit, 70 Cavalry, 52 Soldier [losses: 138R]


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