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The Whirlwind – General 250 with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS
PLAYER 1 PLAYER 2 PLAYER 3 PLAYER 4
  • 1.142 Recruit [-1.142]
  • 263 Militia [-263]
  • 281 Cavalry [-100]
  • 92 Crossbowman
  • 170 Elite Soldier
  • 642 Recruit [-642]
  • 177 Militia [-177]
  • 155 Cavalry [-50]
  • 138 Elite Soldier
  • 1.124 Recruit [-1.124]
  • 177 Militia [-177]
  • 200 Cavalry [-50]
  • 170 Elite Soldier
  • 393 Recruit [-393]
  • 177 Militia [-177]
  • 155 Cavalry [-50]
  • 138 Elite Soldier

WITH BLOCKS
PLAYER 1 PLAYER 2 PLAYER 3 PLAYER 4
  • 844 Recruit [-844]
  • 263 Militia [-263]
  • 304 Cavalry [-100]
  • 92 Crossbowman
  • 199 Elite Soldier
  • 393 Recruit [-393]
  • 177 Militia [-177]
  • 276 Cavalry [-50]
  • 188 Elite Soldier
  • 826 Recruit [-826]
  • 177 Militia [-177]
  • 307 Cavalry [-50]
  • 199 Elite Soldier
  • 393 Recruit [-393]
  • 177 Militia [-177]
  • 155 Cavalry [-50]
  • 138 Elite Soldier




Player 1 destroys camps of 1-3. Palisade for a Player 4 is destroyed. Player 4 moves garrison in the place marked G1 and attacking from behind.
Player 4 causes the destruction a palisade of Player 3
Player 3 destroys camps of 1-3. Palisade for a Player 2 is destroyed. Player 2 moves garrison in the place marked G1 and attacking from behind.
Player 2 causes the destruction a palisade of Player 1
Player 1 and 3 after the destruction of the Inner Forts was opened road for Player 2 and 4
Player 2 and 4 after the destruction of the Inner Forts was opened road for Player 1 to destroy Fortified Warehouse.

The numbers correspond to the order of inviting players.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Scavenger, 100 Ranger 1 wave 49 Recruit, 1 Elite Soldier, 200 Cavalry [losses: 49R]
G1 2 120 Thug, 80 Ranger 1 wave 128 Recruit, 110 Cavalry, 12 Elite Soldier [losses: 128R]
G1 3 100 Scavenger, 50 Guard Dog, 50 Ranger 1 wave 112 Recruit, 138 Elite Soldier [losses: 112R]
G1 4 200 Thug 1 wave 1 fala 200 Recruit
2 wave 80 Recruit, 170 Elite Soldier [losses: 280R]
G1 5 50 Thug, 50 Guard Dog, 100 Ranger 1 wave 153 Recruit, 97 Elite Soldier [losses: 153R]
G1 6 80 Thug, 100 Guard Dog, 20 Ranger 1 wave 121 Recruit, 129 Elite Soldier [losses: 121R]
G1 7 100 Thug, 99 Ranger, One-Eyed Bert 1 wave 82 Militia, 130 Cavalry, 38 Elite Soldier [losses: 82M]
G2 8 100 Guard Dog, 90 Roughneck 1 wave 124 Recruit, 126 Elite Soldier [losses: 124R]
G2 9 70 Guard Dog, 70 Roughneck, 50 Ranger 1 wave 157 Recruit, 93 Elite Soldier [losses: 157R]
G2 10 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave 50 Cavalry
2 wave 95 Militia, 105 Cavalry, 50 Elite Soldier [losses: 95M, 50C]
G2 11 200 Stone Thrower 1 wave 18 Recruit, 1 Elite Soldier, 231 Cavalry [losses: 18R]
G2 12 50 Guard Dog, 100 Roughneck, 50 Ranger, Chuck 1 wave 50 Cavalry
2 wave 86 Militia, 72 Cavalry, 92 Crossbowman [losses: 86M, 50C]

Option with blocking:

See how to make blocks
Player 1 - Camp 1 and 2Player 1 - Camp 6Player 2 - Camp 6Player 2 - Camp 2Player 3 - Camp 1 and 2Player 3 - Camp 6

From Ga (11 Elite Soldier + 174 Cavalry) send General to camp 1, shortly after
from Gb (50 Elite Soldier + 130 Cavalry) send General to camp 2, shortly after
from W (1 wave 112 Recruit + 138 Elite Soldier) send Veteran to camp 3
Generals send with a small delay.

From Gc (44 Elite Soldier + 146 Cavalry) send General to camp 6, shortly after
from W (1 wave 82 Militia + 38 Elite Soldier + 130 Cavalry) send Veteran to camp 7.

From Ga (44 Elite Soldier + 146 Cavalry) send General to camp 6, when it comes to the place marked with a red circle in the screen
from W (1 wave 82 Militia + 38 Elite Soldier + 130 Cavalry) send Veteran to camp 7.

From Gb (50 Elite Soldier + 130 Cavalry) send General to camp 2, when it comes to the place marked with a red circle in the screen
from W (1 wave 112 Recruit + 138 Elite Soldier) send Veteran to camp 3.

From Ga (11 Elite Soldier + 174 Cavalry) send General to camp 1, shortly after
from Gb (50 Elite Soldier + 130 Cavalry) send General to camp 2, shortly after
from W (1 wave 112 Recruit + 138 Elite Soldier) send Veteran to camp 3
Generals send with a small delay.

From Gc (44 Elite Soldier + 146 Cavalry) send General to camp 6, shortly after
from W (1 wave 82 Militia + 38 Elite Soldier + 130 Cavalry) send Veteran to camp 7.