Aladdin And The Oil Lamp – General Gemini Older + Younger + Boris + Vargus + Anslem with Besiegers (quick loot – skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 90 Recruit [-90]
  • 522 Mounted Swordsman [-522]
  • 255 Knight [-255]
  • 295 Armored Marksman
  • 195 Mounted Marksman
  • 191 Besieger
  • 2x
  • 90 Recruit [-90]
  • 477 Mounted Swordsman [-477]
  • 213 Knight [-213]
  • 295 Armored Marksman
  • 195 Mounted Marksman
  • 191 Besieger

REQUIRED SKILLS

GEM BRS VAR ANS YGG
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1




Attacking camp 7 send General to camp 8. General will be intercepted by camp 7. After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 210 Mounted Sailor, Steersman 1 wave (ANS) 36 Mounted Swordsman, 129 Besieger [losses: 36MS]
G1 2 100 Cannon Master, 120 Sailor 1 wave (BRS) 195 Mounted Marksman [losses: 0]
G1 3 250 Battle Hardened Sailor 1 wave (BRS) 22 Mounted Swordsman, 173 Mounted Marksman [losses: 22MS]
G1 4 70 Sailor, 70 Boatswain, 70 Mounted Sailor 1 wave (BRS) 9 Mounted Swordsman, 186 Knight [losses: 9MS, 22K]
G1 5 100 Sailor, 100 Petty Officer, Captain 1 wave (BRS) 195 Mounted Marksman [losses: 0]
G1 6 100 Cannon Master, 150 Boatswain 1 wave (VAR) 27 Mounted Swordsman, 168 Mounted Marksman [losses: 27MS]
G1 7 130 Battle Hardened Sailor, 120 Mounted Sailor 1 wave (BRS) 31 Mounted Swordsman, 164 Mounted Marksman [losses: 31MS]
G1 8 250 Mounted Sailor, Mutineer 1 wave (ANS) 45 Mounted Swordsman, 120 Besieger [losses: 45MS]
G2 9 80 Sailor, 100 Boatswain, 80 Mounted Sailor 1 wave (BRS) 11 Mounted Swordsman, 184 Knight [losses: 11MS, 30K]
G2 10 100 Battle Hardened Sailor, 160 Mounted Sailor 1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman [losses: 24MS]
G2 11 250 Mounted Sailor, Mutineer 1 wave (ANS) 45 Mounted Swordsman, 120 Besieger [losses: 45MS]
G2 12 100 Sailor, 70 Petty Officer, 100 Mounted Sailor 1 wave (BRS) 14 Mounted Swordsman, 181 Mounted Marksman [losses: 14MS]
G2 13 50 Battle Hardened Sailor, 100 Boatswain, 100 Mounted Sailor, Steersman 1 wave (BRS) 35 Mounted Swordsman, 31 Knight, 129 Besieger [losses: 35MS, 31K]
G2 14 270 Battle Hardened Sailor 1 wave (BRS) 27 Mounted Swordsman, 168 Mounted Marksman [losses: 27MS]
G2 15 80 Battle Hardened Sailor, 80 Boatswain, 90 Mounted Sailor 1 wave (BRS) 14 Mounted Swordsman, 181 Knight [losses: 14MS, 42K]
G2 16 100 Petty Officer, 150 Mounted Sailor, Captain 1 wave (BRS) 20 Mounted Swordsman, 175 Mounted Marksman [losses: 20MS]
G2 17 120 Sailor, 150 Petty Officer 1 wave (BRS) 195 Mounted Marksman [losses: 0]
G2 18 100 Battle Hardened Sailor, 80 Petty Officer, 80 Mounted Sailor 1 wave (YGG) 90 Recruit
2 wave (BRS) 195 Mounted Marksman [losses: 90Re]
G2 19 50 Sailor, 210 Petty Officer 1 wave (BRS) 195 Mounted Marksman [losses: 0]
G2 20 270 Mounted Sailor 1 wave (BRS) 36 Mounted Swordsman, 159 Mounted Marksman [losses: 36MS]
G2 21 250 Boatswain, Captain, Giant Cannon 1 wave (VAR) 130 Knight
2 wave (GEM) 295 Armored Marksman [losses: 130K]
G2 22 250 Petty Officer, Steersman, Giant Cannon 1 wave (YGG) 1 Recruit
2 wave (GEM) 8 Mounted Swordsman, 150 Armored Marksman, 137 Mounted Marksman [losses: 8MS]
G2 23 250 Battle Hardened Sailor, 20 Mounted Sailor 1 wave (BRS) 27 Mounted Swordsman, 168 Mounted Marksman [losses: 27MS]
G2 24 200 Battle Hardened Sailor, 70 Sailor 1 wave (BRS) 19 Mounted Swordsman, 176 Mounted Marksman [losses: 19MS]
G2 25 250 Cannon Master, Informant 1 wave (GEM) 72 Mounted Swordsman, 223 Armored Marksman [losses: 72MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 7Camp 15

From Ga (175 Mounted Swordsman + 25 Armored Marksman) send General to camp 8 (General will be intercepted by the camp 7), shortly after
from W (1 wave (ANS) 45 Mounted Swordsman, 120 Besieger) send Anslem to camp 8.

From Gb (1 Mounted Swordsman) send General to camp 15, shortly after
from W (1 wave (BRS) 20 Mounted Swordsman, 175 Mounted Marksman) send Boris to camp 16.

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