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Ali Baba And The First Thief – General 270 + MMA with Besiegers and Bowmen


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 120 Bowman [-120]
  • 396 Mounted Swordsman [-396]
  • 422 Knight [-422]
  • 112 Armored Marksman
  • 270 Mounted Marksman
  • 200 Besieger
  • 120 Bowman [-120]
  • 2 Swordsman [-2]
  • 434 Mounted Swordsman [-246]
  • 231 Knight [-136]
  • 112 Amored Marksman
  • 270 Mounted Marksman
  • 200 Besieger


Garrison Camp Units in Camp Our Units
G1 1 80 Sword Wielder,
50 Desert Marksman,
30 Horseman
1 wave (270) 24 Mounted Swordsman, 62 Knight, 184 Besieger [losses: 24MS, 62K]
G1 2 80 Sword Clasher,
40 Mounted Bowman,
40 Stone Cannon
1 wave (270) 270 Knight [losses: 70K]
G1 3 100 Dune Marksman,
100 Horseman,
Scarred Thief
1 wave (270) 39 Mounted Swordsman, 231 Knight [losses: 39MS, 3K]
G2 4 60 Sword Clasher,
60 Dune Marksman,
60 Mounted Bowman
1 wave (270) 270 Knight [losses: 51K]
G2 5 120 Sword Clasher,
120 Desert Marksman,
Smart Thief
1 wave (270) 4 Mounted Swordsman, 266 Mounted Marksman [losses: 4MS]
G3 6 50 Dune Marksman,
70 Mounted Bowman,
40 Sword Master
1 wave (270) 44 Mounted Swordsman, 60 Knight, 166 Besieger [losses: 44MS, 60K]
G3 7 70 Horseman,
70 Desert Marksman,
Snooty Thief
1 wave (270) 48 Mounted Swordsman, 112 Armored Marksman, 110 Mounted Marksman [losses: 48MS]
G4 8 70 Sword Clasher,
50 Mounted Bowman,
40 Sword Master
1 wave (270) 30 Mounted Swordsman, 70 Knight, 170 Besieger [losses: 30MS, 43K]
G4 9 80 Dune Marksman,
60 Stone Cannon,
40 Sword Master
1 wave (200) 120 Bowman
2 wave (270) 60 Armored Marksman, 210 Mounted Marksman [losses: 120Bow]
G4 10 100 Sword Clasher,
70 Horseman,
30 Desert Marksman
1 wave (270) 28 Mounted Swordsman, 242 Mounted Marksman [losses: 28MS]
G4 11 20 Mounted Bowman,
30 Sword Wielder,
Silly Thief
1 wave (270) 34 Mounted Swordsman, 106 Knight, 130 Besieger [losses: 34MS, 17K]
G5 12 50 Horseman,
50 Mounted Bowman,
60 Sword Wielder
1 wave (270) 29 Mounted Swordsman, 43 Knight, 198 Besieger [losses: 29MS, 43K]
G5 13 100 Sword Clasher,
100 Stone Cannon
1 wave (270) 270 Mounted Marksman [losses: 0]
G5 14 60 Horseman,
50 Desert Marksman,
70 Sword Wielder
1 wave (270) 34 Mounted Swordsman, 61 Knight, 175 Besieger [losses: 34MS, 61K]
G5 15 80 Sword Clasher,
60 Horseman,
60 Desert Marksman
1 wave (270) 24 Mounted Swordsman, 246 Mounted Marksman [losses: 24MS]
G5 16 100 Horseman,
100 Sword Wielder,
Grayed Thief
1 wave (270) 58 Mounted Swordsman, 12 Knight, 200 Besieger [losses: 58MS, 12K]

OPTION WITH BLOCKING:

See how to make blocks
Camp 1 and 2Camp 4Camp 6Camp 8, 9 and 10Camp 15

From Ga (165 Mounted Swordsman + 35 Armored Marksman) send General to camp 1, when the General comes to the place marked with the red circle,
from Gb (156 Mounted Swordsman + 30 Mounted Marksman) send General to camp 2, when the General comes to the place marked with the blue circle,
from W (1 wave (270) 39 Mounted Swordsman, 231 Knight) send Major to camp 3.

From Gc (176 Mounted Swordsman) send General to camp 4, shortly after
from W (1 wave (270) 4 Mounted Swordsman, 266 Mounted Marksman) send Major to camp 5.

From M1 (1 Swordsman) and from M2 (1 Swordsman) send Masters Of Martial Arts to camp 6. After losing the fights
from Gd (195 Mounted Swordsman) send General to camp 6, ahortly after
from W (1 wave (270) 48 Mounted Swordsman, 112 Armored Marksman, 110 Mounted Marksman) send Major to camp 7.
If you don’t have 2xMMA, you may send General (200) 136 Cavalry instead.

From Ge (186 Mounted Swordsman) send General to camp 8, wait 4 seconds then
from G4 (1 wave (200) 120 Bowman) and
from W1 (2 wave (270) 60 Armored Marksman, 210 Mounted Marksman) send Generals to camp 9, shorty after
from Gf (90 Mounted Swordsman, 110 Knight) send General to camp 10, shortly after
from W2 (1 wave (270) 34 Mounted Swordsman, 106 Knight, 130 Besieger) send Major to camp 11.

RISKY BLOCK
From Gg (188 Mounted Swordsman, 1 Knight) send General to camp 15, shortly after
from W (1 wave (270) 58 Mounted Swordsman, 12 Knight, 200 Besieger) send Major to camp 16.