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Ali Baba And The Second Thief – General 270 + MMA + Vargus with Besiegers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 220 Cavalry [-220]
  • 759 Mounted Swordsman [-759]
  • 59 Knight [-59]
  • 230 Armored Marksman [-150]
  • 410 Mounted Marksman
  • 200 Besieger
  • 220 Cavalry [-220]
  • 667 Mounted Swordsman [-553]
  • 59 Knight [-59]
  • 140 Armored Marksman [-70]
  • 410 Mounted Marksman
  • 200 Besieger




When attacking camp 6, you can send Major to camp 7 instead (1 wave (270) 38 Mounted Swordsman, 232 Mounted Marksman). General will destroy both camps without additional losses.
Attacking camp 8 and 9, send Generals one after another, otherwise when camp 8 is destroyed, the path will change and the General will get intercepted by the camp in the middle.

Garrison Camp Units in Camp Our Units
G1 1 80 Sword Clasher,
70 Horseman,
70 Dune Marksman
1 wave (270) 28 Mounted Swordsman, 242 Mounted Marksman [losses: 28MS]
G1 2 100 Mounted Bowman,
100 Desert Marksman,
Grumpy Parrot
1 wave (VAR) 75 Mounted Swordsman, 75 Mounted Marksman, 30 Besieger [losses: 75MS]
G1 3 100 Horseman,
90 Sword Wielder,
Snooty Thief
1 wave (270) 75 Mounted Swordsman, 195 Besieger [losses: 75MS]
G2 4 70 Sword Wielder,
70 Desert Marksman,
70 Stone Cannon
1 wave (200) 70 Armored Marksman
2 wave (270) 2 Mounted Swordsman, 70 Armored Marksman, 198 Mounted Marksman [losses: 2MS, 70AM]
G2 5 90 Sword Clasher,
90 Mounted Bowman,
Sneaking Thief
1 wave (VAR) 28 Mounted Swordsman, 152 Mounted Marksman [losses: 28MS]
G2 6 100 Horseman,
100 Stone Cannon,
30 Desert Marksman
1 wave (270) 38 Mounted Swordsman, 232 Mounted Marksman [losses: 38MS]
G2 7 150 Stone Cannon,
Grayed Thief
1 wave (270) 270 Mounted Marksman [losses: 0]
G2 8 220 Sword Clasher 1 wave (270) 270 Mounted Marksman [losses: 0]
G2 9 80 Dune Marksman,
80 Mounted Bowman,
Greedy Thief
1 wave (VAR) 40 Mounted Swordsman, 140 Mounted Marksman [losses: 40MS]
G3 10 80 Sword Wielder,
80 Horseman,
80 Desert Marksman
1 wave (200) 32 Mounted Swordsman, 80 Armored Marksman
2 wave (VAR) 46 Mounted Swordsman, 80 Armored Marksman, 54 Mounted Marksman [losses: 78MS, 80AM]
G3 11 Shred Thief,
Treacherous Thief
1 wave (270) 4 Mounted Swordsman, 66 Mounted Marksman, 200 Besieger [losses: 4MS]
G3 12 70 Sword Clasher,
70 Horseman,
90 Mounted Bowman
1 wave (VAR) 65 Mounted Swordsman, 115 Mounted Marksman [losses: 65MS]
G3 13 120 Horseman,
100 Sword Clasher
1 wave (270) 64 Mounted Swordsman, 200 Besieger [losses: 64MS]
G3 14 90 Horseman,
Mysterious Thief,
Grayed Thief,
Scarred Thief
1 wave (VAR) 46 Mounted Swordsman, 134 Besieger [losses: 46MS]
G4 15 100 Dune Marksman,
100 Sword Master
1 wave (MMA) 220 Cavalry
2 wave (270) 36 Mounted Swordsman, 30 Armored Marksman, 204 Mounted Marksman [losses: 36MS, 220C]
G4 16 80 Horseman,
80 Sword Wielder,
70 Mounted Bowman
1 wave (270) 43 Mounted Swordsman, 59 Knight, 168 Besieger [losses: 43MS, 59K]
G4 17 100 Horseman,
80 Sword Wielder,
Sneaking Thief
1 wave (270) 55 Mounted Swordsman, 200 Besieger [losses: 55MS]
G4 18 80 Dune Marksman,
Greedy Thief,
Sneaking Thief,
Oasis Guardian
1 wave (270) 82 Mounted Swordsman, 188 Mounted Marksman [losses: 82MS]

OPTION WITH BLOCKING:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.
Camp 8 and 9Camp 10Camp 12 and 13

From W1 (1 wave (270) 270 Mounted Marksman) send Major to camp 8, shortly after
from W2 (1 wave (VAR) 40 Mounted Swordsman, 140 Mounted Marksman) send Vargus to camp 9.

From Ga (1 Mounted Swordsman) send General to camp 10, shortly after
from W (1 wave (270) 4 Mounted Swordsman, 66 Mounted Marksman, 200 Besieger) send Major to camp 11.

From Gb (170 Mounted Swordsman + 30 Mounted Marksman) send General to camp 12, shortly after
from Gc (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 13, shortly after
from W (1 wave (VAR) 46 Mounted Swordsman, 134 Besieger) send Vargus to camp 14.