The Betrayed Little Tailor - General 270 + 250 + MMA + Anslem with Cannoneers (slow loot) | Settlers Online Wiki
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The Betrayed Little Tailor – General 270 + 250 + MMA + Anslem with Cannoneers (slow loot)


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 3x 15x 5x
  • 7.079 Recruit [-7.079]
  • 320 Militia [-320]
  • 237 Cavalry
  • 440 Bowman [-440]
  • 270 Crossbowman
  • 1 Elite Soldier
  • 185 Cannoneer
  • 3x 12x 4x
  • 4.642 Recruit [-4.642]
  • 320 Militia [-320]
  • 237 Cavalry
  • 980 Bowman [-980]
  • 150 Longbowman [-150]
  • 270 Crossbowman
  • 306 Elite Soldier
  • 198 Cannoneer




Attacking camp 4, send General to camp 6 (General will be intercepted by camp 4). After winning the fight withdraw General.
Attacking camp 26, send General to camp 27 (General will be intercepted by camp 26). After winning the fight withdraw General.

Garrison Camp Units in Camp Our Units
G1 1 60 Fox, 80 Boar 1 wave (ANS) 60 Recruit, 90 Cannoneer [losses: 60R]
G1 2 60 Wolf, 90 Boar 1 wave (270) 145 Recruit, 125 Cannoneer [losses: 145R]
G1 3 110 Bear 1 wave (MMA) 220 Recruit
2 wave (270) 159 Recruit, 1 Elite Soldier, 110 Cannoneer [losses: 379R]
G1 4 80 Wolf, 110 Boar 1 wave (MMA) 220 Recruit
2 wave (270) 84 Recruit, 1 Elite Soldier, 185 Cavalry [losses: 304R]
G1 5 180 Boar 1 wave (MMA) 220 Recruit
2 wave (ANS) 56 Recruit, 94 Cannoneer [losses: 276R]
G1 6 70 Fox, 90 Bear, Furious Boar 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 140 Recruit, 1 Elite Soldier, 129 Cannoneer [losses: 580R]
G2 7 120 Wolf Packleader 1 wave (200) 200 Recruit
2 wave (270) 33 Recruit, 237 Cavalry [losses: 233R]
G2 8 120 Guard Dog, 80 Roughneck 1 wave (ANS) 55 Recruit, 95 Cannoneer [losses: 55R]
G2 9 70 Ranger, 130 Roughneck 1 wave (270) 131 Recruit, 95 Cavalry, 44 Cannoneer [losses: 131R]
G2 10 79 Ranger, 120 Roughneck, Assassine 1 wave (MMA) 130 Recruit
2 wave (270) 85 Recruit, 185 Cannoneer [losses: 215R]
G3 11 70 Bear, 30 Giant 1 wave (200) 200 Recruit
2 wave (270) 83 Recruit, 1 Elite Soldier, 186 Crossbowman [losses: 283R]
G3 12 70 Wolf Packleader, 30 Bear 1 wave (250) 250 Recruit
2 wave (270) 46 Recruit, 1 Elite Soldier, 223 Cavalry [losses: 296R]
G3 13 80 Fox, 30 Bear 1 wave (ANS) 76 Recruit, 74 Cannoneer [losses: 76R]
G3 14 50 Fox, 80 Bear 1 wave (MMA) 220 Recruit
2 wave (270) 154 Recruit, 1 Elite Soldier, 115 Cannoneer [losses: 374R]
G3 15 60 Bear, 40 Giant, Giant Bear 1 wave (250) 250 Recruit
2 wave (270) 111 Recruit, 1 Elite Soldier, 158 Crossbowman [losses: 361R]
G4 16 90 Guard Dog, 120 Ranger 1 wave (ANS) 71 Recruit, 79 Cannoneer [losses: 71R]
G4 17 200 Roughneck 1 wave (200) 160 Recruit
2 wave (270) 121 Recruit, 1 Elite Soldier, 148 Cannoneer [losses: 281R]
G4 18 200 Guard Dog 1 wave (ANS) 150 Recruit [losses: 25R]
G4 19 70 Guar Dog, 130 Roughneck 1 wave (270) 115 Recruit, 155 Cannoneer [losses: 115R]
G4 20 100 Guard Dog, 120 Roughneck 1 wave (270) 112 Recruit, 158 Canoneer [losses: 112R]
G4 21 40 Thug, 180 Roughneck 1 wave (200) 180 Recruit
2 wave (270) 122 Recruit, 1 Elite Soldier, 147 Cannoneer [losses: 302R]
G4 22 120 Ranger, 139 Roughneck, Greedy Innkeeper 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Bowman
3 wave (270) 104 Militia, 166 Cannoneer [losses: 220R, 220B, 104M]
G5 23 100 Wolf, 50 Giant 1 wave (270) 112 Recruit, 1 Elite Soldier, 157 Crossbowman [losses: 112R]
G5 24 100 Giant 1 wave (270) 270 Crossbowman [losses: 0]
G5 25 90 Wolf, 110 Fox 1 wave (MMA) 220 Recruit
2 wave (ANS) 58 Recruit, 92 Cannoneer [losses: 278R]
G5 26 120 Boar, 60 Fox 1 wave (MMA) 220 Recruit
2 wave (ANS) 48 Recruit, 102 Cannoneer [losses: 268R]
G5 27 140 Guard Dog, 90 Roughneck 1 wave (ANS) 75 Recruit, 75 Cannoneer [losses: 75R]
G5 28 110 Ranger, 130 Roughneck, Metal Toothead 1 wave (ANS) 1 Recruit
2 wave (270) 108 Militia, 162 Cannoneer [losses: 1R, 108M]
G6 29 230 Roughneck 1 wave (250) 250 Recruit
2 wave (270) 110 recruit, 1 Elite Soldier, 159 Cannoneer [losses: 360R]
G6 30 120 Ranger, 160 Roughneck 1 wave (MMA) 220 Recruit
2 wave (270) 72 Recruit, 45 Cavalry, 153 Cannoneer [losses: 292R]
G6 31 280 Ranger 1 wave (270) 130 Recruit, 1 Elite Soldier, 139 Cavalry [losses: 130R]
G6 32 90 Ranger, 190 Roughneck 1 wave (MMA) 220 Recruit
2 wave (270) 94 Recruit, 1 Elite Soldier, 175 Cannoneer [losses: 314R]
G6 33 80 Guard Dog, 200 Roughneck, Greedy Innkeeper 1 wave (MMA) 220 Bowman
2 wave (MMA) 220 Recruit
3 wave (200) 130 Recruit
4 wave (270) 108 Militia, 162 Cannoneer [losses: 355R, 220B, 108M]

Option with blocking:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.
Camp 5Camp 8 and 9Camp 14Camp 20 and 21Camp 27Camp 32

From Ga (191 Elite Soldier + 1 Crossbowman + 8 Cannoneer), send General to camp 5, when General comes to the place marked on the screenshot,
from G1.1 (1 wave (MMA) 70 Bowman, 150 Longbowman),
from G1.2 (2 wave (MMA) 220 Bowman) and
from W (3 wave (270) 80 Recruit, 190 Cannoneer) send Generals to camp 6.

Easy to confuse, watch out!
From Gb (105 Elite Soldier) send General to camp 8, shortly after
from Gc (115 Cavalry + 81 Elite Soldier) send General to camp 9, shortly after
from G2 (1 wave (MMA) 130 Recruit) and
from W (2 wave (270) 85 Recruit, 185 Cannoneer) send Generals to camp 10.

From Gd (187 Elite Soldier) send General to camp 14, shortly after
from G3 (1 wave (250) 250 Bowman) and
from W (2 wave (270) 63 Recruit, 1 Elite Soldier, 206 Crossbowman) send Generals to camp 15.

From Ge (2 Militia + 15 Cavalry + 130 Elite Soldier) send General to camp 20, shortly after
from Gf (18 Cavalry + 176 Elite Soldier) send General to camp 21, shortly after
from G4.1 (1 wave (MMA) 220 Recruit),
from G4.2 (2 wave (MMA) 220 Bowman) and
from W (3 wave (270) 104 Militia, 166 Cannoneer) send Generals to camp 22
Send Major 10 seconds after G4.2 because due to a bug Generals are changing order when attacking bandit camps.

From Gg (121 Elite Soldier) send General to camp 27, shortly after
from G5 (1 wave (ANS) 1 Recruit) and
from W (2 wave (270) 108 Militia, 162 Cannoneer) send Anslem and Major to camp 28.

From Gh (141 Elite Soldier + 39 Cavalry + 20 Cannoneer) send General to camp 32, shortly after
form G6.1 (1 wave (MMA) 220 Bowman),
from G6.2 (2 wave (MMA) 220 Recruit),
from G6.3 (3 wave (200) 130 Recruit), and
from W (4 wave (270) 108 Militia, 162 Cannoneer) send Generals and Major to camp 33.
Send Major 15 seconds after G6.3 because due to a bug Generals are changing order when attacking bandit camps.