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The Heroic Little Tailor – General MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 30x
  • 3.059 Recruit [-3.059]
  • 500 Militia [-500]
  • 471 Cavalry [-384]
  • 3.324 Bowman [-3.324]
  • 1.340 Longbowman [-1.340]
  • 220 Crossbowman
  • 90 Soldier [-90]
  • 1 Elite Soldier
  • 167 Cannoneer
  • 24x
  • 2.930 Recruit [-2.930]
  • 500 Militia [-500]
  • 471 Cavalry [-384]
  • 2.744 Bowman [-2.744]
  • 920 Longbowman [-920]
  • 220 Crossbowman
  • 90 Soldier [-90]
  • 200 Elite Soldier
  • 167 Cannoneer




Attacking camp 11, we send General to camp 13 (General will be intercepted by the camp 11). After winning the fight withdraw the General.
Attacking camp 31, we send General to camp 32 (General will be intercepted by the camp 31). After winning the fight withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Boar, 50 Wolf 1 wave (200) 100 Recruit
2 wave (MMA) 112 Recruit, 1 Elite Soldier, 107 Cannoneer [losses: 212R]
G1 2 40 Boar, 100 Fox 1 wave (MMA) 87 Militia, 1 Elite Soldier, 132 Cannoneer [losses: 87M]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (MMA) 128 Militia, 92 Cannoneer [losses: 128M]
G1 4 120 Bear, 50 Fox 1 wave (200) 200 Bowman
2 wave (200) 200 Longbowman
3 wave (MMA) 146 Recruit, 74 Cannoneer [losses: 146R, 200B, 200LB]
G2 5 100 Boar, 30 Bear 1 wave (200) 140 Recruit
2 wave (MMA) 145 Recruit, 1 Elite Soldier, 74 Cannoneer [losses: 285R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (MMA) 220 Cavalry [losses: 200B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (200) 200 Longbowman
2 wave (MMA) 165 Recruit, 1 Elite Soldier, 54 Cannoneer [losses: 165R, 200LB]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (MMA) 129 Recruit, 1 Elite Soldier, 90 Cannoneer [losses: 400B, 129R]
G3 9 200 Boar 1 wave (200) 200 Bowman
2 wave (MMA) 148 Recruit, 1 Elite Soldier, 71 Cannoneer [losses: 200B, 148R]
G3 10 100 Bear, 80 Wolf 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (MMA) 53 Recruit, 1 Elite Soldier, 166 Cavalry [losses: 53R, 400B]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (200) 200 Bowman
2 wave (200) 200 Longbowman
3 wave (MMA) 157 Recruit, 63 Cannoneer [losses: 157R, 200B, 200LB]
G3 12 80 Bear, 80 Giant 1 wave (200) 200 Bowman
2 wave (200) 200 Recruit
3 wave (MMA) 220 Crossbowman [losses: 200B, 200R]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (MMA) 220 Bowman
2 wave (MMA) 18 Recruit, 22 Bowman, 180 Crossbowman [losses: 242B, 18R]
G4 14 100 Bear, 90 Fox 1 wave (200) 90 Bowman, 110 Longbowman
2 wave (200) 90 Bowman, 110 Longbowman
3 wave (MMA) 92 Militia, 128 Cannoneer [losses: 180B, 220LB, 92M]
G4 15 50 Boar, 70 Wolf 1 wave (MMA) 106 Recruit, 114 Cannoneer [losses: 106R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (200) 200 Recruit
3 wave (MMA) 84 Recruit, 136 Cavalry [losses: 200B, 284R]
G4 17 70 Bear, 100 Fox 1 wave (200) 90 Bowman, 110 Longbowman
2 wave (200) 90 Bowman, 110 Longbowman
3 wave (MMA) 117 Recruit, 103 Cannoneer [losses: 117R, 180B, 220LB]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (200) 50 Bowman, 150 Longbowman
2 wave (200) 50 Bowman, 150 Longbowman
3 wave (MMA) 42 Recruit, 50 Bowman, 128 Crossbowman [losses: 150B, 300LB, 42R]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (MMA) 100 Recruit, 1 Elite Soldier, 119 Cannoneer [losses: 100R]
G5 20 120 Bear, 50 Wolf 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (MMA) 101 Recruit, 1 Elite Soldier, 118 Cannoneer [losses: 101R, 400B]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (200) 54 Bowman
2 wave (MMA) 220 Crossbowman [losses: 54B]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (MMA) 52 Recruit, 1 Elite Soldier, 167 Cannoneer [losses: 52R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (200) 200 Cavalry
2 wave (200) 106 Cavalry
3 wave (MMA) 101 Militia, 119 Cannoneer [losses: 306C, 114M]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (MMA) 78 Recruit, 1 Elite Soldier, 141 Cannoneer [losses: 78R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (MMA) 60 Militia, 1 Elite Soldier, 159 Crossbowman [losses: 60M]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (MMA) 150 Recruit, 1 Elite Soldier, 69 Cannoneer [losses: 150R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (200) 200 Recruit
2 wave (MMA) 220 Crossbowman [losses: 200R]
G7 28 100 Cultist, 100 Firedancer 1 wave (MMA) 50 Recruit, 85 Bowman, 85 Crossbowman [losses: 50R, 85B]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (MMA) 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses: 111R]
G7 30 150 Dark Priest 1 wave (MMA) 65 Recruit, 155 Cavalry [losses: 65R]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (MMA) 33 Bowman, 187 Crossbowman [losses: 33B]
G7 32 60 Cultist, 60 Fanatic,
Swamp Witch, Dark Wizard
1 wave (200) 90 Recruit, 32 Militia, 78 Cavalry
2 wave (MMA) 90 Soldier, 130 Cannoneer [losses: 90R, 78C, 31M, 90S]

Option with blocking:

See how to make blocks
Camp 11 i 12Camp 17

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be interceprted by the camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (MMA) 220 Bowman) and
from W (2 wave (MMA) 18 Recruit + 22 Bowman + 180 Crossbowman) send General and Master to camp 13.
We must be careful, when Generals pass by block in camp 11.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave (200) 50 Bowman, 150 Longbowman),
from G4.2 (2 wave (200) 50 Bowman, 150 Longbowman) and
from W (3 wave (MMA) 42 Recruit, 50 Bowman, 128 Crossbowman) send Generals and Master to camp 18.