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The Heroic Little Tailor – General MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 30x
  • 3.059 Recruit [-3.059]
  • 500 Militia [-500]
  • 471 Cavalry [-384]
  • 3.324 Bowman [-3.324]
  • 1.340 Longbowman [-1.340]
  • 220 Crossbowman
  • 90 Soldier [-90]
  • 1 Elite Soldier
  • 167 Cannoneer
  • 24x
  • 2.930 Recruit [-2.930]
  • 500 Militia [-500]
  • 471 Cavalry [-384]
  • 2.744 Bowman [-2.744]
  • 920 Longbowman [-920]
  • 220 Crossbowman
  • 90 Soldier [-90]
  • 200 Elite Soldier
  • 167 Cannoneer




Attacking camp 11, send General to camp 13, the General is intercepted by the camp 11, after winning the battle withdraw the General.
Attacking camp 31, send General to camp 32, the General is intercepted by the camp 31, after winning the battle withdraw the General.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Boar, 50 Wolf 1 wave 100 Recruit
2 wave 112 Recruit, 1 Elite Soldier, 107 Cannoneer [losses 212R]
G1 2 40 Boar, 100 Fox 1 wave 87 Militia, 1 Elite Soldier, 132 Cannoneer [losses 87M]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave 128 Militia, 92 Cannoneer [losses 128M]
G1 4 120 Bear, 50 Fox 1 wave 200 Bowman
2 wave 200 Longbowman
3 wave 146 Recruit, 74 Cannoneer [losses 146R, 200B, 200LB]
G2 5 100 Boar, 30 Bear 1 wave 140 Recruit
2 wave 145 Recruit, 1 Elite Soldier, 74 Cannoneer [losses 285R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave 200 Bowman
2 wave 220 Cavalry [losses 200B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave 200 Longbowman
2 wave 165 Recruit, 1 Elite Soldier, 54 Cannoneer [losses 165R, 200LB]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave 200 Bowman
2 wave 200 Bowman
3 wave 129 Recruit, 1 Elite Soldier, 90 Cannoneer [losses 400B, 129R]
G3 9 200 Boar 1 wave 200 Bowman
2 wave 148 Recruit, 1 Elite Soldier, 71 Cannoneer [losses 200B, 148R]
G3 10 100 Bear, 80 Wolf 1 wave 200 Bowman
2 wave 200 Bowman
3 wave 53 Recruit, 1 Elite Soldier, 166 Cavalry [losses 53R, 400B]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave 200 Bowman
2 wave 200 Longbowman
3 wave 157 Recruit, 63 Cannoneer [losses 157R, 200B, 200LB]
G3 12 80 Bear, 80 Giant 1 wave 200 Bowman
2 wave 200 Recruit
3 wave 220 Crossbowman [losses 200B, 200R]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (MMA) 220 Bowman
2 wave (MMA) 18 Recruit, 22 Bowman, 180 Crossbowman [losses 242B, 18R]
G4 14 100 Bear, 90 Fox 1 wave 90 Bowman, 110 Longbowman
2 wave 90 Bowman, 110 Longbowman
3 wave 92 Militia, 128 Cannoneer [losses 180B, 220LB, 92M]
G4 15 50 Boar, 70 Wolf 1 wave 106 Recruit, 114 Cannoneer [losses 106R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave 200 Bowman
2 wave 200 Recruit
3 wave 84 Recruit, 136 Cavalry [losses 200B, 284R]
G4 17 70 Bear, 100 Fox 1 wave 90 Bowman, 110 Longbowman
2 wave 90 Bowman, 110 Longbowman
3 wave 117 Recruit, 103 Cannoneer [losses 117R, 180B, 220LB]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave 50 Bowman, 150 Longbowman
2 wave 50 Bowman, 150 Longbowman
3 wave 42 Recruit, 50 Bowman, 128 Crossbowman [losses 150B, 300LB, 42R]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave 100 Recruit, 1 Elite Soldier, 119 Cannoneer [losses 100R]
G5 20 120 Bear, 50 Wolf 1 wave 200 Bowman
2 wave 200 Bowman
3 wave 101 Recruit, 1 Elite Soldier, 118 Cannoneer [losses 101R, 400B]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave 54 Bowman
2 wave 220 Crossbowman [losses 54B]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave 52 Recruit, 1 Elite Soldier, 167 Cannoneer [losses 52R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave 200 Cavalry
2 wave 106 Cavalry
3 wave 101 Militia, 119 Cannoneer [losses 306C, 114M]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave 78 Recruit, 1 Elite Soldier, 141 Cannoneer [losses 78R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave 60 Militia, 1 Elite Soldier, 159 Crossbowman [losses 60M]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave 150 Recruit, 1 Elite Soldier, 69 Cannoneer [losses 150R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave 200 Recruit
2 wave 220 Crossbowman [losses 200R]
G7 28 100 Cultist, 100 Firedancer 1 wave 50 Recruit, 85 Bowman, 85 Crossbowman [losses 50R, 85B]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses 111R]
G7 30 150 Dark Priest 1 wave 65 Recruit, 155 Cavalry [losses 65R]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave 33 Bowman, 187 Crossbowman [losses 33B]
G7 32 60 Cultist, 60 Fanatic,
Swamp Witch, Dark Wizard
1 wave 90 Recruit, 32 Militia, 78 Cavalry
2 wave 90 Soldier, 130 Cannoneer [losses 90R, 78C, 31M, 90S]

Option with blocking:

See how to make blocks
Camp 11 i 12Camp 17

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be interceprted by the camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (MMA) 220 Bowman) and
from W (2 wave (MMA) 18 Recruit + 22 Bowman + 180 Crossbowman) send General and Master to camp 13.
We must be careful, when Generals pass by block in camp 11.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave 50 Bowman, 150 Longbowman),
from G4.2 (2 wave 50 Bowman, 150 Longbowman) and
from W (3 wave 42 Recruit, 50 Bowman, 128 Crossbowman) send Generals and Master to camp 18.