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Bandit Nest – General 250 + Vargus + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 772 Recruit [-772]
  • 69 Militia [-69]
  • 136 Cavalry [-120]
  • 117 Crossbowman
  • 1 Elite Soldier
  • 71 Cannoneer
  • 772 Recruit [-772]
  • 69 Militia [-69]
  • 136 Cavalry [-60]
  • 117 Crossbowman
  • 1 Elite Soldier
  • 71 Cannoneer
  • 311 Recruit [-311]
  • 69 Militia [-69]
  • 260 Cavalry [-120]
  • 117 Crossbowman
  • 181 Elite Soldier
  • 71 Cannoneer
  • 311 Recruit [-311]
  • 69 Militia [-69]
  • 260 Cavalry [-60]
  • 117 Crossbowman
  • 181 Elite Soldier
  • 71 Cannoneer




Attacking camp 4, we send General to camp 5 (General will be intercepted by the camp 4). After winning the fight withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Scavenger, 100 Ranger 1 wave (VAR) 43 Recruit, 1 Elite Soldier, 136 Cavalry [losses: 43R]
G1 2 100 Scavenger, 50 Ranger, 50 Guard Dog 1 wave (VAR) 53 Recruit, 127 Cavalry [losses: 53R]
G1 3 100 Thug, 50 Ranger, 50 Guard Dog 1 wave (VAR) 75 Recruit, 1 Elite Soldier, 104 Cavalry [losses: 75R]
G1 4 200 Thug 1 wave (VAR) 138 Recruit, 1 Elite Soldier, 41 Crossbowman [losses: 138R]
G1 5 100 Thug, 100 Ranger, One-Eyed Bert 1 wave (250) 69 Militia, 1 Elite Soldier, 130 Cavalry, 50 Crossbowman [losses: 69M]
G2 6 80 Thug, 20 Ranger, 100 Guard Dog 1 wave (VAR) 75 Recruit, 105 Cavalry [losses: 75R]
G2 7 150 Thug, 50 Ranger 1 wave (VAR) 110 Recruit, 1 Elite Soldier, 69 Cavalry [losses: 110R]
G2 8 60 Roughneck, 80 Ranger, 50 Guard Dog, Metal Toothed 1 wave (MMA) 1 Recruit
2 wave (250) 98 Recruit, 1 Elite Soldier. 80 Cavalry, 71 Cannoneer [losses: 99R]
G3 9 90 Roughneck, 100 Guard Dog 1 wave (VAR) 63 Recruit, 117 Crossbowman [losses: 63R]
G3 10 100 Roughneck, 50 Ranger, 50 Guard Dog, Chuck 1 wave (200) 120 Cavalry
2 wave (250) 116 Recruit, 1 Elite Soldier, 133 Crossbowman [losses: 116R, 120C]
or
1 wave (MMA) 60 Cavalry
2 wave (250) 116 Recruit, 1 Elite Soldier, 133 Crossbowman [losses: 116R, 60C]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 9

From Ga (60 Elite Soldier, 100 Cavalry) send General to camp 3, shortly after
from Gb (120 Elite Soldier, 60 Cavalry) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (250) 69 Militia, 1 Elite Soldier, 130 Cavalry, 50 Crossbowman) send Veteran to camp 5.

From Gc (106 Elite Soldier, 1 Cavalry) send General to camp 6, shortly after
from Gd (65 Elite Soldier, 135 Cavalry) send General to camp 7, shortly after
from G2 (1 wave (MMA) 1 Recruit) and
from W (2 wave (250) 98 Recruit, 1 Elite Soldier. 80 Cavalry, 71 Crossbowman) send Generals to camp 8.

From Ge (100 Elite Soldier, 20 Cavalry) send General to camp 9, shortly after
from G3 (1 wave (200) 120 Cavalry (or MMA 60 Cavalry) and
from W (2 wave (250) 116 Recruit, 1 Elite Soldier, 133 Crossbowman) send Generals to camp 10.