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Bandit Nest – General 270 + MMA with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.163 Recruit [-1.163]
  • 178 Cavalry [-80]
  • 98 Crossbowman
  • 145 Elite Soldier
  • 1.074 Recruit [-1.074]
  • 241 Cavalry
  • 98 Crossbowman
  • 145 Elite Soldier
  • 683 Recruit [-683]
  • 260 Cavalry [-80]
  • 98 Crossbowman
  • 181 Elite Soldier
  • 425 Recruit [-425]
  • 260 Cavalry
  • 98 Crossbowman
  • 181 Elite Soldier




Attacking camp 4, we send General to camp 5 (General will be intercepted by the camp 4). After winning the fight withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Scavenger, 100 Ranger 1 wave (MMA) 41 Recruit, 1 Elite Soldier, 178 Cavalry [losses: 41R]
G1 2 100 Scavenger, 50 Ranger, 50 Guard Dog 1 wave (MMA) 84 Recruit, 136 Elite Soldier [losses: 84R]
or
1 wave (MMA) 1 Recruit
2 wave (270) 28 Recruit, 1 Elite Soldier, 241 Cavalry [losses: 29R]
G1 3 100 Thug, 50 Ranger, 50 Guard Dog 1 wave (MMA) 114 Recruit, 106 Elite Soldier [losses: 114R]
or
1 wave (MMA) 1 Recruit
2 wave (270) 77 Recruit, 1 Elite Soldier, 192 Cavalry [losses: 78R]
G1 4 200 Thug 1 wave (270) 205 Recruit, 1 Elite Soldier, 64 Crossbowman [losses: 205R]
G1 5 100 Thug, 100 Ranger, One-Eyed Bert 1 wave (270) 119 Recruit, 1 Elite Soldier, 100 Cavalry, 50 Crossbowman [losses: 119R]
G2 6 80 Thug, 20 Ranger, 100 Guard Dog 1 wave (MMA) 102 Recruit, 118 Elite Soldier [losses: 102R]
G2 7 150 Thug, 50 Ranger 1 wave (270) 139 Recruit, 1 Elite Soldier, 70 Cavalry, 60 Crossbowman [losses: 139R]
G2 8 60 Roughneck, 80 Ranger,
50 Guard Dog, Metal Toothed
1 wave (MMA) 1 Recruit
2 wave (270) 102 Recruit, 1 Elite Soldier. 80 Cavalry, 87 Crossbowman [losses: 103R]
G3 9 90 Roughneck, 100 Guard Dog 1 wave (270) 125 Recruit, 145 Elite Soldier [losses: 125R]
G3 10 100 Roughneck, 50 Ranger, 50 Guard Dog, Chuck 1 wave (200) 80 Cavalry
2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman [losses: 131R, 80C]
or
1 wave (MMA) 1 Recruit
2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman [losses: 132R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 9

From Ga (60 Elite Soldier + 100 Cavalry) send General to camp 3, shortly after
from Gb (120 Elite Soldier + 60 Cavalry) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (270) 119 Recruit, 1 Elite Soldier, 100 Cavalry, 50 Crossbowman) send Major to camp 5.

From Gc (103 Elite Soldier + 1 Cavalry) send General to camp 6, shortly after
from Gd (65 Elite Soldier + 135 Cavalry) send General to camp 7, shortly after
from G2 (1 wave (MMA) 1 Recruit) and
from W (2 wave (270) 102 Recruit, 1 Elite Soldier. 80 Cavalry, 87 Crossbowman) send Generals to camp 8.

From Ge (100 Elite Soldier + 20 Cavalry) send General to camp 9, shortly after
from G3 (1 wave (200) 80 Cavalry or (MMA) 1 Recruit) and
from W (2 wave (270) 131 Recruit, 1 Elite Soldier, 40 Cavalry, 98 Crossbowman) send Generals to camp 10.