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Old Ruins – General Anslem with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 256 Recruit [-256]
  • 160 Cavalry [-160]
  • 69 Crossbowman
  • 1 Elite Soldier
  • 133 Cannoneer
  • 210 Recruit [-210]
  • 310 Cavalry [-160]
  • 69 Crossbowman
  • 50 Elite Soldier
  • 133 Cannoneer


On Wall send attack with 1 Recruit

Garrison Camp Units in Camp Our Units
G1 1 60 Scavenger, 60 Stone Thrower 1 wave (ANS) 16 Recruit, 1 Elite Soldier, 133 Cavalry [losses: 16R]
G1 2 60 Scavenger, 70 Guard Dog 1 wave (ANS) 150 Recruit [losses: 28R]
G1 3 60 Scavenger, 50 Ranger 1 wave (ANS) 15 Recruit, 1 Elite Soldier, 134 Cavalry [losses: 15R]
G1 4 60 Ranger, One-Eyed Bert 1 wave (ANS) 1 Recruit, 80 Cavalry, 69 Crossbowman [losses: 1R]
G2 5 100 Wolf, Croaker 1 wave (ANS) 17 Recruit, 133 Cannoneer [losses: 17R]
G3 6 80 Firedancer, Swamp Witch 1 wave (200) 160 Cavalry
2 wave (ANS) 63 Recruit, 87 Cannoneer [losses: 160C, 63R]
G3 7 80 Cultist, Swamp Witch 1 wave (ANS) 46 Recruit, 104 Cannoneer [losses: 46R]
G3 8 Night Spawn 1 wave (ANS) 70 Recruit, 80 Cannoneer [losses: 70R]

OPTION WITH BLOCKING:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.
Camp 7

From Ga (50 Elite Soldier + 150 Cavalry) send General to camp 7, when General comes to the place marked on the screen
from W (1 wave (ANS) 70 Recruit, 80 Cannoneer) send Anslem to camp 8.