Loading…

Outlaws – General 200 with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.384 Recruit [-1.384]
  • 175 Cavalry
  • 280 Bowman [-280]
  • 194 Crossbowman
  • 80 Soldier [-80]
  • 127 Elite Soldier
  • 714 Recruit [-714]
  • 352 Cavalry
  • 194 Crossbowman
  • 150 Soldier [-80]
  • 127 Elite Soldier




Attacking camp 9, send General to camp 10. General will be intercepted by the camp 9. After winning the battle withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave (200) 102 Recruit, 1 Elite Soldier, 75 Cavalry, 22 Crossbowman [losses: 100R]
G1 2 60 Thug, 100 Ranger 1 wave (200) 52 Recruit, 1 Elite Soldier, 126 Cavalry, 21 Crossbowman [losses: 51R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (200) 84 Recruit, 1 Elite Soldier, 97 Cavalry, 18 Crossbowman [losses: 84R]
G1 4 80 Roughneck, 100 Ranger 1 wave (200) 80 Bowman
2 wave (200) 59 Recruit, 1 E Soldier, 125 Cavalry, 15 Crossbowman [losses: 80B, 59R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (200) 95 Recruit
2 wave (200) 27 Recruit, 1 Elite Soldier, 152 Cavalry, 20 Crossbowman [losses: 122R]
G1 6 150 Roughneck 1 wave (200) 200 Bowman
2 wave (200) 56 Recruit, 1 Elite Soldier, 143 Crossbowman [losses: 200B, 59R]
G1 7 Metal Toothed, 2 Skunk 1 wave (200) 5 Recruit, 1 Elite Soldier, 194 Crossbowman [losses: 5R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (200) 45 Recruit, 1 Elite Soldier, 111 Cavalry, 43 Crossbowman [losses: 45R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (200) 75 Recruit, 125 Elite Soldier [losses: 75R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (200) 87 Recruit, 113 Elite Soldier [losses: 87R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (200) 75 Recruit, 125 Elite Soldier [losses: 75R]
G4 12 80 Scavenger 1 wave (200) 24 Recruit, 1 Elite Soldier, 175 Cavalry [losses: 21R]
G4 13 80 Stone Thrower 1 wave (200) 120 Cavalry [losses: 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (200) 96 Recruit, 104 Elite Soldier [losses: 95R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (200) 96 Recruit, 104 Elite Soldier [losses: 96R]
G5 16 30 Scavenger, 30 Guard Dog. 100 Stone Thrower 1 wave (200) 100 Recruit, 100 Elite Soldier [losses: 100R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (200) 155 Recruit, 45 Elite Soldier [losses: 155R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (200) 155 Recruit, 45 Elite Soldier [losses: 155R]
G5 19 180 Thug, One-Eyed Bert 1 wave (200) 80 Sodlier, 120 Crossbowman [losses: 80S]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from (1 wave (200) 12 Recruit, 1 Elite Soldier, 187 Crossbowman) send General to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (200) 87 Recruit, 113 Elite Soldier) send General to camp 10

From Gf (35 Soldier, 119 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 119 Cavalry) send General to camp 18, shortly after
from W (1 wave (200) 80 Soldier, 120 Crossbowman) send General to camp 19.