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Outlaws – General 200 with Soldiers and Militia


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 557 Recruit [-557]
  • 726 Militia [-726]
  • 175 Cavalry
  • 330 Bowman [-330]
  • 181 Longbowman
  • 148 Soldier
  • 411 Recruit [-411]
  • 584 Militia [-584]
  • 352 Cavalry
  • 50 Bowman [-50]
  • 181 Longbowman
  • 148 Soldier




Attacking camp 9, send General to camp 10. General will be intercepted by camp 9. After winning the battle withdraw General.

Garrison Camp Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave (200) 56 Militia, 75 Cavalry, 69 Longbowman [losses: 56M]
G1 2 60 Thug, 100 Ranger 1 wave (200) 50 Recruit, 1 Soldier, 126 Cavalry, 23 Longbowman [losses: 50R]
G1 3 40 Thug 40 Roughneck, 80 Ranger 1 wave (200) 51 Militia, 95 Cavalry, 54 Longbowman [losses: 51M]
G1 4 80 Roughneck, 100 Ranger 1 wave (200) 80 Bowman
2 wave (200) 37 Militia, 125 Cavalry, 38 Longbowman [losses: 80B, 37M]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (200) 95 Recruit
2 wave (200) 17 Militia, 152 Cavalry, 31 Longbowman [losses: 95R, 17M]
G1 6 150 Roughneck 1 wave (200) 200 Bowman
2 wave (200) 36 Militia, 164 Longbowman [losses: 200B, 36M]
G1 7 Metal Toothed, 2 Skunk 1 wave (200) 18 Recruit, 1 Soldier, 181 Longbowman [losses: 18R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (200) 51 Recruit, 1 Soldier, 111 Cavalry, 37 Longbowman [losses: 51R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (200) 52 Militia, 148 Soldier [losses: 52M]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (200) 54 Militia, 146 Soldier [losses: 54M]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (200) 52 Militia, 148 Soldier [losses: 52M]
G4 12 80 Scavenger 1 wave (200) 24 Recruit, 1 Soldier, 175 Cavalry [losses: 21R]
G4 13 80 Stone Thrower 1 wave (200) 120 Cavalry [losses: 0]
G4 14 30 Scavenger, 80 Guard Dog, 50 Ranger 1 wave (200) 62 Militia, 133 Soldier [losses: 62M]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (200) 59 Militia, 141 Soldier [losses: 59M]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (200) 100 Recruit, 100 Soldier [losses: 100R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (200) 125 Militia, 75 Soldier [losses: 125M]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (200) 125 Militia, 75 Soldier [losses: 125M]
G5 19 180 Thug, One-Eyed Bert 1 wave (200) 150 Recruit, 50 Bowman
2 wave (200) 72 Recruit, 1 Soldier, 127 Longbowman [losses: 222R, 50B]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (200) 18 Recruit, 1 Soldier, 181 Longbowman) send General to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (200) 87 Recruit, 113 Soldier) send General to camp 10