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Outlaws – General 250 with Crossbowmen


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.286 Recruit [-1.286]
  • 102 Militia [-102]
  • 234 Cavalry
  • 246 Crossbowman
  • 176 Soldier
  • 616 Recruit [-616]
  • 102 Militia [-102]
  • 352 Cavalry
  • 246 Crossbowman
  • 176 Soldier




Attacking camp 9, send General to camp 10. General will be intercepted by the camp 9. After winning the battle withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave (250) 75 Recruit, 1 Soldier, 115 Cavalry, 59 Crossbowman [losses: 74R]
G1 2 60 Thug, 100 Ranger 1 wave (250) 42 Recruit, 1 Soldier, 207 Cavalry [losses: 40R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (250) 63 Recruit, 1 Soldier, 109 Cavalry, 77 Crossbowman [losses: 63R]
G1 4 80 Roughneck, 100 Ranger 1 wave (250) 67 Recruit, 1 Soldier, 126 Cavalry, 56 Crossbowman [losses: 67R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (250) 119 Recruit, 131 Soldier [losses: 119R]
G1 6 150 Roughneck 1 wave (250) 128 Recruit, 1 Soldier, 121 Crossbowman [losses: 128R]
G1 7 Metal Toothed, 2 Skunk 1 wave (250) 3 Recruit, 1 Soldier, 246 Crossbowman [losses: 3R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (250) 34 Recruit, 1 Soldier, 205 Cavalry, 10 Crossbowman [losses: 34R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (250) 74 Recruit, 176 Soldier [losses: 74R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (250) 85 Recruit, 165 Soldier [losses: 85R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (250) 74 Recruit, 176 Soldier [losses: 74R]
G4 12 80 Scavenger 1 wave (250) 15 Recruit, 1 Soldier, 234 Cavalry [losses: 15R]
G4 13 80 Stone Thrower 1 wave (250) 120 Cavalry [losses: 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (250) 82 Recruit, 168 Soldier [losses: 82R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (250) 80 Recruit, 170 Soldier [losses: 80R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (250) 100 Recruit, 150 Soldier [losses: 100R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (250) 125 Recruit, 125 Soldier [losses: 124R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (250) 125 Recruit, 125 Soldier [losses: 124R]
G5 19 180 Thug, One-Eyed Bert 1 wave (250) 102 Militia, 1 Soldier, 147 Crossbowman [losses: 102M]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (250) 3 Recruit, 1 Soldier, 246 Crossbowman) send Veteran to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (250) 85 Recruit, 165 Soldier) send Veteran to camp 10

From Gf (35 Soldier, 119 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 119 Cavalry) send General to camp 18, shortly after
from W (1 wave (250) 102 Militia, 1 Soldier, 147 Crossbowman) send Veteran to camp 19.