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Outlaws – General 270 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.361 Recruit [-1.361]
  • 255 Cavalry
  • 266 Crossbowman
  • 1 Elite Soldier
  • 196 Cannoneer
  • 767 Recruit [-767]
  • 352 Cavalry
  • 266 Crossbowman
  • 133 Soldier
  • 1 Elite Soldier
  • 196 Cannoneer




You can use Rain of Arrows on leader camp 7 to take over the entire sector.
Attacking camp 9, send General to camp 10. General will be intercepted by camp 9. After winning the battle withdraw General.

Garrison Camp Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave (270) 74 Recruit, 1 Elite Soldier, 120 Cavalry, 75 Cannoneer [losses: 74R]
G1 2 60 Thug, 100 Ranger 1 wave (270) 36 Recruit, 1 Elite Soldier, 233 Cavalry [losses: 36R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (270) 62 Recruit, 1 Elite Soldier, 110 Cavalry, 97 Cannoneer [losses: 62R]
G1 4 80 Roughneck, 100 Ranger 1 wave (270) 64 Recruit, 1 Elite Soldier, 130 Cavalry, 75 Cannoneer [losses: 64R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (270) 97 Recruit, 1 Elite Soldier, 172 Cannoneer [losses: 97R]
G1 6 150 Roughneck 1 wave (270) 116 Recruit, 1 Elite Soldier, 153 Cannoneer [losses: 116R]
G1 7 Metal Toothed, 2 Skunk 1 wave (270) 3 Recruit, 1 Elite Soldier, 266 Crossbowman [losses: 3R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (270) 31 Recruit, 1 Elite Soldier, 238 Cavalry [losses: 31R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (270) 74 Recruit, 196 Cannoneer [losses: 74R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (270) 85 Recruit, 185 Cannoneer [losses: 85R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (270) 74 Recruit, 196 Cannoneer [losses: 74R]
G4 12 80 Scavenger 1 wave (270) 14 Recruit, 1 Elite Soldier, 255 Cavalry [losses: 14R]
G4 13 80 Stone Thrower 1 wave (270) 120 Cavalry [losses: 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (270) 79 Recruit, 191 Cannoneer [losses: 79R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (270) 78 Recruit, 192 Cannoneer [losses: 78R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (270) 98 Recruit, 172 Cannoneer [losses: 98R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (270) 106 Recruit, 164 Cannoneer [losses: 106R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (270) 106 Recruit, 164 Cannoneer [losses: 106R]
G5 19 180 Thug, One-Eyed Bert 1 wave (270) 164 Recruit, 1 Elite Soldier, 105 Cannoneer [losses: 164R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly aftre
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (270) 3 Recruit, 1 Elite Soldier, 266 Crossbowman) send Major to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (270) 85 Recruit, 185 Cannoneer) send Major to camp 10

From Gf (35 Soldier, 125 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 125 Cavalry) send General to camp 18, shortly after
from W (1 wave (270) 164 Recruit, 1 Elite Soldier, 105 Cannoneer) send Major to camp 19.