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Outlaws – General 270 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.361 Recruit [-1.361]
  • 255 Cavalry
  • 266 Crossbowman
  • 1 Elite Soldier
  • 196 Cannoneer
  • 767 Recruit [-767]
  • 352 Cavalry
  • 266 Crossbowman
  • 133 Soldier
  • 1 Elite Soldier
  • 196 Cannoneer




On leader camp with number 7, we can throw Rain of Arrows and take over immediately the entire sector.
Attacking camp 9, send General to camp 10. General will be intercepted by the camp 9. After winning the battle withdraw the General.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave 74 Recruit, 1 Elite Soldier, 120 Cavalry, 75 Cannoneer [losses 74R]
G1 2 60 Thug, 100 Ranger 1 wave 36 Recruit, 1 Elite Soldier, 233 Cavalry [losses 36R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave 62 Recruit, 1 Elite Soldier, 110 Cavalry, 97 Cannoneer [losses 62R]
G1 4 80 Roughneck, 100 Ranger 1 wave 64 Recruit, 1 Elite Soldier, 130 Cavalry, 75 Cannoneer [losses 64R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave 97 Recruit, 1 Elite Soldier, 172 Cannoneer [losses 97R]
G1 6 150 Roughneck 1 wave 116 Recruit, 1 Elite Soldier, 153 Cannoneer [losses 116R]
G1 7 Metal Toothed, 2 Skunk 1 wave 3 Recruit, 1 Elite Soldier, 266 Crossbowman [losses 3R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave 31 Recruit, 1 Elite Soldier, 238 Cavalry [losses 31R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave 74 Recruit, 196 Cannoneer [losses 74R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave 85 Recruit, 185 Cannoneer [losses 85R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave 74 Recruit, 196 Cannoneer [losses 74R]
G4 12 80 Scavenger 1 wave 14 Recruit, 1 Elite Soldier, 255 Cavalry [losses 14R]
G4 13 80 Stone Thrower 1 wave 120 Cavalry [losses 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave 79 Recruit, 191 Cannoneer [losses 79R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave 78 Recruit, 192 Cannoneer [losses 78R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave 98 Recruit, 172 Cannoneer [losses 98R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave 106 Recruit, 164 Cannoneer [losses 106R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave 106 Recruit, 164 Cannoneer [losses 106R]
G5 19 180 Thug, One-Eyed Bert 1 wave 164 Recruit, 1 Elite Soldier, 105 Cannoneer [losses 164R]

Option with blocking:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly aftre
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (3 Recruit, 1 Elite Soldier, 266 Crossbowman) send Major to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (85 Recruit, 185 Cannoneer) send Major to camp 10

From Gf (35 Soldier, 119 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 119 Cavalry) send General to camp 18, shortly after
from W (164 Recruit, 1 Elite Soldier, 105 Cannoneer) send Major to camp 19.