Outlaws – General Anslem with Crossbowmen




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 866 Recruit [-866]
  • 174 Militia [-174]
  • 150 Cavalry
  • 150 Crossbowman
  • 102 Soldier
  • 3x
  • 479 Recruit [-479]
  • 104 Militia [-104]
  • 352 Cavalry
  • 150 Crossbowman
  • 133 Soldier




Attacking camp 9, send General to camp 10. General will be intercepted by camp 9. After winning the battle withdraw General.
Attacking camp 12, you can send attack on camp 13 (1 wave 18 Recruit, 1 Soldier, 131 Cavalry). General destroys both camps without additional losses.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Thug, 60 Ranger 1 wave (ANS) 77 Recruit, 1 Soldier, 72 Cavalry [losses: 77R]
G1 2 60 Thug, 100 Ranger 1 wave (ANS) 50 Recruit, 100 Cavalry [losses: 50R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (ANS) 69 Recruit, 1 Soldier, 80 Cavalry [losses: 69R]
G1 4 80 Roughneck, 100 Ranger 1 wave (ANS) 98 Recruit, 52 Crossbowman [losses: 98R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (ANS) 69 Recruit, 81 Soldier [losses: 69R]
G1 6 150 Roughneck 1 wave (ANS) 70 Militia, 80 Crossbowman [losses: 70M]
G1 7 Metal Toothed, 2 Skunk 1 wave (ANS) 150 Crossbowman [losses: 0]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (ANS) 38 Recruit, 1 Soldier, 111 Cavalry [losses: 38R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (ANS) 48 Recruit, 102 Soldier [losses: 48R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (ANS) 52 Recruit, 98 Soldier [losses: 52R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (ANS) 48 Recruit, 102 Soldier [losses: 48R]
G4 12 80 Scavenger 1 wave (ANS) 18 Recruit, 1 Soldier, 131 Cavalry [losses: 18R]
G4 13 80 Stone Thrower 1 wave (ANS) 150 Cavalry [losses: 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (ANS) 50 Recruit, 100 Soldier [losses: 50R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (ANS) 52 Recruit, 98 Soldier [losses: 52R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (ANS) 63 Recruit, 87 Soldier [losses: 63R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (ANS) 67 Recruit, 83 Soldier [losses: 67R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (ANS) 67 Recruit, 83 Soldier [losses: 67R]
G5 19 180 Thug, One-Eyed Bert 1 wave (ANS) 104 Militia, 1 Soldier, 45 Crossbowman [losses: 104M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (ANS) 150 Crossbowman) send Anslem to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (ANS) 52 Recruit, 98 Soldier) send Anslem to camp 10

RISKY BLOCK
From Gf (35 Soldier, 125 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 125 Cavalry) send General to camp 18, shortly after
from W (1 wave (ANS) 104 Militia, 1 Soldier, 45 Crossbowman) send Anslem to camp 19.

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