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Outlaws – General Vargus + MMA with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 570 Recruit [-570]
  • 100 Militia [-100]
  • 220 Cavalry
  • 217 Crossbowman
  • 1 Elite Soldier
  • 247 Recruit [-247]
  • 100 Militia [-100]
  • 452 Cavalry
  • 217 Crossbowman
  • 133 Soldier
  • 1 Elite Soldier




Attacking camp 9, send General to camp 10. General will be intercepted by the camp 9. After winning the battle withdraw the General.
Attacking the camp 12, we can send attack on the camp 13 (1 wave (MMA) 13 Recruit, 1 Elite Soldier, 206 Cavalry). General destroys both camps without additional losses.

Garrison Camp Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave (VAR) 52 Recruit, 1 Elite Soldier, 127 Cavalry [losses: 52R]
G1 2 60 Thug, 100 Ranger 1 wave (VAR) 21 Recruit, 1 Elite Soldier, 158 Cavalry [losses: 21R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (VAR) 41 Recruit, 1 Elite Soldier, 138 Cavalry [losses: 41R]
G1 4 80 Roughneck, 100 Ranger 1 wave (VAR) 60 Recruit, 1 Elite Soldier, 119 Cavalry [losses: 60R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (VAR) 55 Recruit, 125 Cavalry [losses: 55R]
G1 6 150 Roughneck 1 wave (VAR) 85 Recruit, 1 Elite Soldier, 94 Crossbowman [losses: 85R]
G1 7 Metal Toothed, 2 Skunk 1 wave (MMA) 2 Recruit, 1 Elite Soldier, 217 Crossbowman [losses: 2R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (MMA) 30 Recruit, 1 Elite Soldier, 189 Cavalry [losses: 30R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (VAR) 21 Recruit, 1 Elite Soldier, 158 Cavalry [losses: 21R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (VAR) 25 Recruit, 1 Elite Soldier, 100 Cavalry, 54 Crossbowman [losses: 25R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (VAR) 21 Recruit, 1 Elite Soldier, 158 Cavalry [losses: 21R]
G4 12 80 Scavenger 1 wave (MMA) 13 Recruit, 1 Elite Soldier, 206 Cavalry [losses: 13R]
G4 13 80 Stone Thrower 1 wave (MMA) 220 Cavalry [losses: 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (VAR) 24 Recruit, 1 Elite Soldier, 155 Cavalry [losses: 24R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (VAR) 38 Recruit, 1 Elite Soldier, 141 Cavalry [losses: 38R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (VAR) 10 Recruit, 1 Elite Soldier, 169 Cavalry [losses: 10R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (VAR) 36 Recruit, 1 Elite Soldier, 143 Cavalry [losses: 36R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (VAR) 36 Recruit, 1 Elite Soldier, 143 Cavalry [losses: 36R]
G5 19 180 Thug, One-Eyed Bert 1 wave (MMA) 100 Militia, 1 Elite Soldier, 119 Crossbowman [losses: 100M]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (MMA) 2 Recruit, 1 Elite Soldier, 217 Crossbowman) send Master to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (VAR) 25 Recruit, 1 Elite Soldier, 100 Cavalry, 54 Crossbowman) send Vargus to camp 10

From Gf (35 Soldier, 119 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 119 Cavalry) send General to camp 18, shortly after
from W (1 wave (MMA) 100 Militia, 1 Elite Soldier, 119 Crossbowman) send Master to camp 19.