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Return To The Bandit Nest – General 250 with Crossbowmen


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 714 Recruit [-714]
  • 140 Cavalry [-130]
  • 201 Crossbowman
  • 172 Soldier
  • 571 Recruit [-571]
  • 304 Cavalry [-110]
  • 201 Crossbowman
  • 15 Soldier


Garrison Camp Units in Camp Our Units
G1 1 80 Thug, 20 Guard Dog, 80 Ranger 1 wave (250) 65 Recruit, 1 Soldier, 120 Cavalry, 64 Crossbowman [losses: 65R, 20C]
G1 2 40 Guard Dog, 80 Roughneck, 80 Ranger 1 wave (200) 50 Recruit
2 wave (250) 63 Recruit, 1 Soldier, 120 Cavalry, 66 Crossbowman [losses: 113R]
G1 3 80 Thug, 80 Ranger 1 wave (250) 60 Recruit, 1 Soldier, 120 Cavalry, 69 Crossbowman [losses: 60R]
G2 4 50 Scavenger, 70 Guard Dog, 50 Ranger 1 wave (250) 78 Recruit, 172 Soldier [losses: 78R]
G2 5 50 Guard Dog, 100 Roughneck, 50 Ranger 1 wave (200) 60 Recruit
2 wave (250) 78 Recruit, 1 Soldier, 70 Cavalry, 101 Crossbowman [losses: 138R]
G2 6 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave (200) 90 Recruit, 110 Cavalry
2 wave (250) 48 Recruit, 1 Soldier, 201 Crossbowman [losses: 138R, 110C]
G3 7 100 Thug, Skunk, Chuck 1 wave (250) 118 Recruit, 1 Soldier, 131 Crossbowman [losses: 118R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 1Camp 4

From Ga (184 Cavalry + 14 Soldier) send General to camp 1, shortly after
from G1 (1 wave (200) 50 Recruit) and
from W (2 wave (250) 63 Recruit, 1 Soldier, 120 Cavalry, 66 Crossbowman) send General and Veteran to camp 2.

From Gb (183 Cavalry) send General to camp 4, shortly after
from G2 (1 wave (200) 60 Recruit) and
from W (2 wave (250) 78 Recruit, 1 Soldier, 70 Cavalry, 101 Crossbowman) send General and Veteran to camp 5.