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Return To The Bandit Nest – General 250 with Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 884 Recruit [-884]
  • 205 Cavalry [-130]
  • 145 Longbowman
  • 172 Soldier
  • 818 Recruit [-818]
  • 359 Cavalry [-110]
  • 145 Longbowman
  • 172 Soldier


Garrison Camp Units in Camp Our Units
G1 1 80 Thug, 20 Guard Dog, 80 Ranger 1 wave (250) 66 Recruit, 1 Soldier, 120 Cavalry, 63 Longbowman [losses: 66R, 20C]
G1 2 40 Guard Dog, 80 Roughneck, 80 Ranger 1 wave (200) 50 Recruit
2 wave (250) 82 Recruit, 48 Soldier, 120 Cavalry [losses: 132R]
G1 3 80 Thug, 80 Ranger 1 wave (250) 64 Recruit, 1 Soldier, 185 Cavalry [losses: 64R]
G2 4 50 Scavenger, 70 Guard Dog, 50 Ranger 1 wave (250) 78 Recruit, 172 Soldier [losses: 78R]
G2 5 50 Guard Dog, 100 Roughneck, 50 Ranger 1 wave (200) 60 Recruit
2 wave (250) 137 Recruit, 43 Soldier, 70 Cavalry [losses: 197R]
G2 6 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave (200) 90 Recruit, 110 Cavalry
2 wave (250) 105 Recruit, 145 Longbowman [losses: 195R, 110C]
G3 7 100 Thug, Skunk, Chuck 1 wave (250) 152 Recruit, 1 Soldier, 97 Longbowman [losses: 152R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 1

From Ga (184 Cavalry + 14 Soldier) send General to camp 1, shortly after
from G1 (1 wave (200) 50 Recruit) and
from W (2 wave (250) 82 Recruit, 48 Soldier, 120 Cavalry) send General and Veteran to camp 2.