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Return To The Bandit Nest – General MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 684 Recruit [-684]
  • 181 Cavalry [-130]
  • 159 Crossbowman
  • 1 Elite Soldier
  • 151 Cannoneer
  • 620 Recruit [-620]
  • 181 Cavalry [-20]
  • 134 Crossbowman
  • 1 Elite Soldier
  • 151 Cannoneer
  • 556 Recruit [-556]
  • 184 Cavalry [-110]
  • 159 Crossbowman
  • 15 Elite Soldier
  • 107 Cannoneer
  • 492 Recruit [-492]
  • 184 Cavalry
  • 134 Crossbowman
  • 15 Elite Soldier
  • 107 Cannoneer


Garrison Camp Nr Units in Camp Our Units
G1 1 80 Thug, 20 Guard Dog, 80 Ranger 1 wave 60 Recruit, 80 Cavalry, 1 Elite Soldiers, 79 Cannoneer [losses 60R, 20C]
G1 2 40 Guard Dog, 80 Roughneck, 80 Ranger 1 wave 112 Recruit, 1 Elite Soldier, 107 Cannoneer [losses 112R]
G1 3 80 Thug, 80 Ranger 1 wave 58 Recruit, 1 Elite Soldier, 161 Cavalry [losses 58R]
G2 4 50 Scavenger, 70 Guard Dog, 50 Ranger 1 wave 68 Recruit, 1 Elite Soldier, 151 Cannoneer [losses 68R]
G2 5 50 Guard Dog, 100 Roughneck, 50 Ranger 1 wave 112 Recruit, 1 Elite Soldier, 107 Cannoneer [losses 112R]
G2 6 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave (200) 90 Recruit, 110 Cavalry
2 wave (MMA) 60 Recruit, 1 Elite Soldier, 159 Crossbowman [losses 150R, 110C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 85 Recruit, 1 Elite Soldier, 134 Crossbowman [losses 86R]
G3 7 100 Thug, Skunk, Chuck 1 wave 124 Recruit, 1 Elite Soldier, 95 Crossbowman [losses 124R]

Option with blocking:

See how to make blocks
Camp 1Camp 4

From Ga (184 Cavalry + 14 Elite Soldier) send General to camp 1, shortly after
from W (1 wave 112 Recruit + 1 Elite Soldier + 107 Cannoneer) send Master to camp 2.

From Gb (183 Cavalry) send General to camp 4, shortly after
from W (1 wave 112 Recruit + 1 Elite Soldier + 107 Cannoneer) send Master to camp 5.