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The Shaman – General 200 with Soldiers


REQUIRED UNITS

  • 1.083 Recruit [-1.083]
  • 162 Militia [-162]
  • 159 Cavalry
  • 251 Bowman [-251]
  • 200 Longbowman
  • 155 Soldier




Before we will move General to position G1, we must first remove the rocks marked a red circle on the map.

Garrison Camp Nr Units in Camp Our Units
G1 1 80 Scavenger, 80 Stone Thrower 1 wave 40 Recruit, 1 Soldier, 159 Cavalry [losses 40R]
G1 2 100 Scavenger, 80 Guard Dog, Skunk 1 wave 76 Recruit, 124 Soldier [losses 76R]
G2 3 80 Scavenger 1 wave 40 Recruit, 1 Soldier, 159 Cavalry [losses 40R]
G2 4 50 Scavenger, 50 Guard Dog, 80 Stone Thrower 1 wave 132 Recruit, 68 Soldier [losses 132R]
G3 5 100 Scavenger, 80 Guard Dog 1 wave 72 Recruit, 128 Soldier [losses 72R]
G3 6 100 Guard Dog, 80 Łowca 1 wave 85 Recruit, 115 Soldier [losses 85R]
G3 7 100 Scavenger, 40 Guard Dog, 50 Stone Thrower 1 wave 145 Recruit, 55 Soldier [losses 145R]
G3 8 160 Thug 1 wave 93 Militia, 107 Longbowman [losses 93M]
G3 9 80 Scavenger, 100 Ranger, One-Eyed Bert 1 wave 64 Militia, 136 Cavalry [losses 64M]
G4 10 60 Cultist, 80 Shadowsneaker, 60 Dark Priest 1 wave 200 Recruit [losses 155R]
G4 11 40 Shadowsneaker, 80 Firedancer, 80 Dancing Dervish 1 wave 42 Recruit, 119 Bowman
2 wave 200 Longbowman [losses 42R, 119B]
G4 12 80 Cultist, 60 Shadowsneaker, 50 Firedancer 1 wave 146 Recruit, 54 Soldier [losses 146R]
G4 13 100 Cultist, Swamp Witch, Mysterious Shaman 1 wave 15 Recruit, 132 Bowman
2 wave 45 Militia, 155 Soldier [losses 15R, 132B, 45M]