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The Stolen Sleight – General 250 with Soldiers


REQUIRED UNITS

  • 727 Recruit [-727]
  • 67 Militia [-67]
  • 217 Cavalry
  • 155 Longbowman
  • 211 Soldier


Garrison Camp Nr Units in Camp Our Units
G1 1 120 Caltrop, 25 Petty Officer 1 wave 60 Recruit, 190 Soldier [losses 60R]
G1 2 30 Gunman, 30 Petty Officer, Crazy Cook 1 wave 67 Recruit, 183 Soldier [losses 67R]
G1 3 120 Saber-rattler, 80 Gunman 1 wave 32 Recruit, 1 Soldier, 217 Cavalry [losses 32R]
G1 4 60 Elite Soldier, 40 Crossbowman 1 wave 50 Recruit, 1 Soldier, 70 Cavalry, 129 Longbowman [losses 50R]
G1 5 70 Militia, 50 Cavalry 1 wave 67 Recruit, 183 Soldier [losses 67R]
G1 6 40 Ranger, 40 Roughneck, Metal Toothed 1 wave 70 Recruit, 1 Soldier, 60 Cavalry, 119 Longbowman [losses 70R]
G2 7 30 Guard Dog, 40 Ranger 1 wave 39 Recruit, 211 Soldier [losses 39R]
G2 8 90 Cultist, 30 Dancing Dervish 1 wave 45 Recruit, 155 Longbowman [losses 45R]
G2 9 50 Cultist, 35 Dark Priest, Swamp Witch 1 wave 61 Militia, 89 Soldier, 100 Cavalry [losses 61M]
G2 10 70 Soldier, 40 Crossbowman 1 wave 57 Recruit, 1 Soldier, 70 Cavalry, 122 Longbowman [losses 57R]
G2 11 80 Cultist, 40 Firedancer 1 wave 80 Recruit, 170 Soldier [losses 80R]
G2 12 80 Cavalry, 40 Elite Soldier, 30 Crossbowman, Croaker 1 wave 160 Recruit, 90 Soldier [losses 160R]