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Traitors – General 200 with Crossbowmen


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 7x
  • 1.213 Recruit [-1.213]
  • 195 Cavalry
  • 160 Bowman [-160]
  • 124 Crossbowman
  • 100 Soldier
  • 5x
  • 600 Recruit [-600]
  • 307 Cavalry
  • 160 Bowman [-160]
  • 51 Crossbowman
  • 122 Soldier


Garrison Camp Nr Units in Camp Our Units
G1 1 60 Longbowman, 40 Soldier 1 wave 29 Recruit, 1 Soldier, 155 Cavalry, 15 Crossbowman [losses 29R]
G2 2 60 Longbowman, 60 Soldier 1 wave 48 Recruit, 1 Soldier, 100 Cavalry, 51 Crossbowman [losses 48R]
G2 3 40 Militia, 40 Cavalry, 20 Soldier, 60 Longbowman 1 wave 129 Recruit
2 wave 5 Recruit, 1 Soldier, 194 Cavalry [losses 134R]
G2 4 60 Militia, 60 Cavalry, 60 Soldier 1 wave 200 Recruit
2 wave 4 Recruit, 1 Soldier, 195 Cavalry [losses 204R]
G2 5 100 Longbowman, 60 Soldier 1 wave 85 Recruit, 1 Soldier, 114 Cavalry [losses 85R]
G3 6 100 Soldier, 100 Longbowman 1 wave 160 Bowman
2 wave 46 Recruit, 1 Soldier, 126 Cavalry, 27 Crossbowman [losses 160B, 46R]
G3 7 50 Cavalry, 150 Soldier 1 wave 200 Recruit
2 wave 75 Recruit, 1 Soldier, 124 Crossbowman [losses 275R]
G3 8 60 Soldier, 60 Longbowman, 60 Cavalry,
Sir Robin, Big Berta
1 wave 92 Recruit
2 wave 200 Recruit
3 wave 100 Recruit, 100 Soldier [losses 392R]

Option with blocking:

See how to make blocks
Camp 3 and 4Camp 7

From Ga (193 Cavalry, 2 Soldier) send General to camp 3, shortly after
from Gb (119 Soldier) send General to camp 4, shortly after
from W (1 wave 85 Recruit, 1 Soldier, 114 Cavalry) send General to camp 5.

From Gc (1 Recruit) send General to camp 7, shortly after
from G3 (1 wave 92 Recruit) send General to White Castle. After finishing the fight
from Gc* (1 Recruit) send General to camp 7, shortly after
from W (2 wave 200 Recruit) send General to White Castle. After 4 hours of rest, repeat the action of the third wave of attack (3 wave 100 Recruit, 100 Soldier)