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Wild Mary – General 200 with Elite Soldiers


REQUIRED UNITS

  • 16x
  • 2.546 Recruit [-2.546]
  • 378 Militia [-378]
  • 395 Cavalry [-395]
  • 193 Bowman [-193]
  • 144 Crossbowman
  • 237 Soldier [-237]
  • 30 Elite Soldier




In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.

Garrison Camp Units in Camp Our Units
G1 1 70 Stone Thrower, 80 Thug 1 wave (200) 70 Recruit, 85 Cavalry, 45 Crossbowman [losses: 70R]
G1 2 70 Stone Thrower, 100 Thug 1 wave (200) 90 Recruit, 13 Militia, 1 Elite Soldier, 70 Cavalry, 26 Crossbowman [losses: 90R, 13M]
G1 3 70 Stone Thrower, 80 Thug, >30 Guard Dog 1 wave (200) 30 Recruit, 90 Militia, 80 Soldier [losses: 30R, 90M]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave (200) 170 Recruit, 30 Elite Soldier [losses: 170R]
G2 5 100 Thug, 70 Ranger 1 wave (200) 100 Recruit, 10 Militia, 80 Cavalry, 10 Crossbowman [losses: 100R, 9M]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave (200) 30 Cavalry
2 wave (200) 70 Recruit, 10 Soldier, 90 Cavalry, 30 Crossbowman [losses: 70R, 30C, 7S]
G2 7 100 Thug, 100 Ranger 1 wave (200) 75 Militia, 10 Soldier, 80 Cavalry, 35 Crossbowman [losses: 75M, 9S]
G2 8 70 Ranger, 80 Roughneck 1 wave (200) 85 Recruit, 1 Elite Soldier, 92 Cavalry, 22 Crossbowman [losses: 92R]
G3 9 50 Ranger, 100 Roughneck 1 wave (200) 100 Recruit, 5 Militia, 1 Elite Soldier, 60 Cavalry, 34 Crossbowman [losses: 100R, 5M, 1S]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave (200) 50 Recruit
2 wave (200) 75 Recruit, 90 Cavalry, 35 Crossbowman [losses: 124R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave (200) 60 Recruit
2 wave (200) 80 Recruit, 10 Soldier, 65 Cavalry, 45 Crossbowman [losses: 140R, 9S]
G4 12 100 Ranger, 100 Roughneck 1 wave (200) 6 Recruit, 143 Bowman
2 wave (200) 51 Recruit, 1 Elite Soldier, 119 Cavalry, 29 Crossbowman [losses: 27R, 143B]
G4 13 180 Roughneck 1 wave (200) 100 Militia, 15 Soldier, 85 Crossbowman [losses: 100M, 15S]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave (200) 47 Recruit
2 wave (200) 105 Recruit, 10 Militia, 50 Cavalry, 1 Elite Soldier, 34 Crossbowman [losses: 152R, 10M]
G4 15 100 Guard Dog, 100 Roughneck 1 wave (200) 111 Recruit
2 wave (200) 79 Recruit, 1 Elite Soldier, 10 Cavalry, 110 Crossbowman [losses: 190R]
G4 16 70 Ranger, 130 Roughneck 1 wave (200) 200 Recruit
2 wave (200) 55 Recruit, 1 Elite Soldier, 84 Cavalry, 60 Crossbowman [losses: 255R]
G5 17 20 Guard Dog, 50 Ranger, 130 Roughneck 1 wave (200) 200 Recruit
2 wave (200) 44 Recruit, 1 Elite Soldier, 85 Cavalry, 70 Crossbowman [losses: 244R]
G5 18 120 Ranger, 80 Roughneck 1 wave (200) 100 Recruit
2 wave (200) 55 Recruit, 14 Militia, 1 Elite Soldier, 119 Cavalry, 11 Crossbowman [losses: 155R, 14M]
G5 19 200 Roughneck 1 wave (200) 150 Recruit, 50 Bowman
2 wave (200) 62 Militia, 8 Elite Soldier, 130 Crossbowman [losses: 150R, 50B, 62M]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave (200) 35 Recruit
2 wave (200) 85 Recruit, 1 Elite Soldier, 80 Cavalry, 34 Crossbowman [losses: 120R]
G5 21 60 Ranger, 140 Roughneck 1 wave (200) 200 Recruit
2 wave (200) 54 Recruit, 1 Elite Soldier, 85 Cavalry, 60 Crossbowman [losses: 254R]
G5 22 40 Guard Dog, 60 Ranger,
100 Roughneck, Wild Mary
1 wave (200) 125 Cavalry
2 wave (200) 80 Soldier, 120 Cavalry
3 wave (200) 80 Soldier, 120 Cavalry
4 wave (200) 20 Recruit, 36 Soldier, 144 Crossbowman [losses: 20R, 196S, 365C]