Loading…

Wild Mary – General 270 + Anslem + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2.555 Recruit [-2.555]
  • 62 Militia [-62]
  • 140 Cavalry [-100]
  • 1 Elite Soldier
  • 122 Cannoneer
  • 2.133 Recruit [-2.133]
  • 62 Militia [-62]
  • 300 Cavalry [-100]
  • 181 Elite Soldier
  • 122 Cannoneer




In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.

Garrison Camp Units in Camp Our Units
G1 1 70 Stone Thrower, 80 Thug 1 wave (ANS) 54 Recruit, 1 Elite Soldier, 96 Cavalry [losses: 54R]
G1 2 70 Stone Thrower, 100 Thug 1 wave (270) 80 Recruit, 1 Elite Soldier, 100 Cavalry, 89 Cannoneer [losses: 80R]
G1 3 70 Stone Thrower, 80 Thug, 30 Guard Dog 1 wave (ANS) 78 Recruit, 62 Cannoneer [losses: 78R]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave (ANS) 71 Recruit, 79 Cannoneer [losses: 71R]
G2 5 100 Thug, 70 Ranger 1 wave (MMA) 75 Recruit, 1 Elite Soldier, 100 Cavalry, 44 Cannoneer [losses: 75R]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave (ANS) 83 Recruit, 67 Cannoneer [losses: 83R]
G2 7 100 Thug, 100 Ranger 1 wave (MMA) 79 Recruit, 1 Elite Soldier, 100 Cavalry, 40 Cannoneer [losses: 79R]
G2 8 70 Ranger, 80 Roughneck 1 wave (270) 64 Recruit, 1 Elite Soldier, 130 Cavalry, 75 Cannoneer [losses: 64R]
G3 9 50 Ranger, 100 Roughneck 1 wave (270) 79 Recruit, 1 Elite Soldier, 90 Cavalry, 100 Cannoneer [losses: 79R]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave (ANS) 78 Recruit, 72 Cannoneer [losses: 78R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave (ANS) 104 Recruit, 46 Cannoneer [losses: 104R]
G4 12 100 Ranger, 100 Roughneck 1 wave (270) 98 Recruit, 1 Elite Soldier, 130 Cavalry, 41 Cannoneer [losses: 98R]
G4 13 180 Roughneck 1 wave (270) 182 Recruit, 1 Elite Soldier, 87 Cannoneer [losses: 182R]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave (ANS) 106 Recruit, 44 Cannoneer [losses: 106R]
G4 15 100 Guard Dog, 100 Roughneck 1 wave (ANS) 81 Recruit, 69 Cannoneer [losses: 81R]
G4 16 70 Ranger, 130 Roughneck 1 wave (270) 135 Recruit, 1 Elite Soldier, 87 Cavalry, 47 Cannoneer [losses: 135R]
G5 17 20 Guard Dog, 50 Ranger, 130 Roughneck 1 wave (MMA) 125 Recruit, 1 Elite Soldier, 94 Cannoneer [losses: 125R]
G5 18 120 Ranger, 80 Roughneck 1 wave (270) 73 Recruit, 1 Elite Soldier, 140 Cavalry, 56 Cannoneer [losses: 73R]
G5 19 200 Roughneck 1 wave (270) 100 Recruit, 62 Militia, 1 Elite Soldier, 107 Cannoneer [losses: 100R, 62M]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave (ANS) 83 Recruit, 67 Cannoneer [losses: 83R]
G5 21 60 Ranger, 140 Roughneck 1 wave (270) 149 Recruit, 80 Cavalry, 1 Elite Soldier, 40 Cannoneer [losses: 149R]
G5 22 40 Guard Dog, 60 Ranger,
100 Roughneck, Wild Mary
1 wave (ANS) 120 Recruit
2 wave (MMA) 120 Recruit, 100 Cavalry
3 wave (MMA) 190 Recruit
4 wave (270) 148 Recruit, 122 Cannoneer [losses: 578R, 100C]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3Camp 7Camp 10Camp 14 and 15

From Ga (16 Elite Soldier + 184 Cavalry) send General to camp 3, shortly after
from W (1 wave (ANS) 71 Recruit, 79 Cannoneer) send Anslem to camp 4.

From Gb (30 Elite Soldier + 170 Cavalry) send General to camp 7, shortly after
from W (1 wave (270) 64 Recruit, 1 Elite Soldier, 130 Cavalry, 75 Cannoneer) send Major to camp 8.

From Gc (22 Elite Soldier + 178 Cavalry) send General to camp 10, shortly after
from W (1 wave (ANS) 104 Recruit, 46 Cannoneer) send Anslem to camp 11.

From Gd (62 Elite Soldier + 138 Cavalry) send General to camp 14, shortly after
from Ge (118 Elite Soldier) send General to camp 15, shortly after
from W (1 wave (270) 135 Recruit, 1 Elite Soldier, 87 Cavalry 47 Cannoneer) send Major to camp 16.