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Wild Mary – General 270 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2.296 Recruit [-2.296]
  • 107 Militia [-107]
  • 260 Cavalry [-260]
  • 108 Soldier [-108]
  • 1 Elite Soldier
  • 173 Cannoneer
  • 1.764 Recruit [-1.764]
  • 107 Militia [-107]
  • 300 Cavalry [-260]
  • 108 Soldier [-108]
  • 181 Elite Soldier
  • 173 Cannoneer




In the last attack, all attacks we send in long intervals. If we send waves one after the other, Generals can change the sequence of the attacks in the bandits camp.

Garrison Camp Units in Camp Our Units
G1 1 70 Stone Thrower, 80 Thug 1 wave (270) 55 Recruit, 1 Elite Soldier, 214 Cavalry [losses: 55R]
G1 2 70 Stone Thrower, 100 Thug 1 wave (270) 76 Recruit, 1 Elite Soldier, 100 Cavalry, 93 Cannoneer [losses: 76R]
G1 3 70 Stone Thrower, 80 Thug, 30 Guard Dog 1 wave (270) 122 Recruit, 148 Cannoneer [losses: 122R]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave (270) 112 Recruit, 158 Cannoneer [losses: 112R]
G2 5 100 Thug, 70 Ranger 1 wave (270) 78 Recruit, 1 Elite Soldier, 100 Cavalry, 91 Cannoneer [losses: 78R]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave (270) 129 Recruit, 1 Elite Soldier, 140 Cannoneer [losses: 129R]
G2 7 100 Thug, 100 Ranger 1 wave (270) 79 Recruit, 130 Cavalry, 61 Cannoneer [losses: 79R]
G2 8 70 Ranger, 80 Roughneck 1 wave (270) 60 Recruit, 1 Elite Soldier, 130 Cavalry, 79 Cannoneer [losses: 60R]
G3 9 50 Ranger, 100 Roughneck 1 wave (270) 76 Recruit, 1 Elite Soldier, 90 Cavalry, 103 Cannoneer [losses: 76R]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave (200) 35 Recruit
2 wave (270) 56 Recruit, 1 Elite Soldier, 140 Cavalry, 73 Cannoneer [losses: 91R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave (270) 121 Recruit, 149 Cannoneer [losses: 121R]
G4 12 100 Ranger, 100 Roughneck 1 wave (270) 91 Recruit, 1 Elite Soldier, 130 Cavalry, 48 Cannoneer [losses: 91R]
G4 13 180 Roughneck 1 wave (270) 172 Recruit, 98 Cannoneer [losses: 172R]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave (270) 143 Recruit, 1 Elite Soldier, 126 Cannoneer [losses: 143R]
G4 15 100 Guard Dog, 100 Roughneck 1 wave (270) 97 Recruit, 173 Cannoneer [losses: 97R]
G4 16 70 Ranger, 130 Roughneck 1 wave (270) 133 Recruit, 90 Cavalry, 1 Elite Soldier, 46 Cannoneer [losses: 133R]
G5 17 20 Guard Dog, 50 Ranger, 130 Roughneck 1 wave (270) 187 Recruit, 1 Elite Soldier, 82 Cannoneer [losses: 187R]
G5 18 120 Ranger, 80 Roughneck 1 wave (270) 63 Recruit, 1 Elite Soldier, 150 Cavalry, 56 Cannoneer [losses: 63R]
G5 19 200 Roughneck 1 wave (270) 107 Militia, 163 Cannoneer [losses: 107M]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave (270) 122 Recruit, 148 Cannoneer [losses: 122R]
G5 21 60 Ranger, 140 Roughneck 1 wave (270) 149 Recruit, 80 Cavalry, 1 Elite Soldier, 40 Cannoneer [losses: 149R]
G5 22 40 Guard Dog, 60 Ranger,
100 Roughneck, Wild Mary
1 wave (200) 70 Recruit, 130 Cavalry
2 wave (200) 70 Recruit, 130 Cavalry
3 wave (270) 108 Soldier, 162 Cannoneer [losses: 140R, 108S, 260C]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3Camp 7Camp 10Camp 14 and 15

From Ga (16 Elite Soldier + 184 Cavalry) send General to camp 3, shortly after
from W (1 wave (270) 112 Recruit, 158 Cannoneer) send Major to camp 4.

From Gb (30 Elite Soldier + 170 Cavalry) send General to camp 7, shortly after
from W (1 wave (270) 60 Recruit, 1 Elite Soldier, 130 Cavalry, 79 Cannoneer) send Major to camp 8.

From Gc (22 Elite Soldier + 178 Cavalry) send General to camp 10, shortly after
from W (1 wave (270) 121 Recruit, 149 Cannoneer) send Major to camp 11.

From Gd (62 Elite Soldier + 138 Cavalry) send General to camp 14, shortly after
from Ge (118 Elite Soldier) send General to camp 15, shortly after
from W (1 wave (270) 133 Recruit, 90 Cavalry, 1 Elite Soldier, 46 Cannoneer) send Major to camp 16.