Roaring Bull – General Boris with Cannoneers (quick loot)


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 762 Recruit [-762]
  • 409 Militia [-409]
  • 136 Cavalry
  • 200 Crossbowman
  • 1 Elite Soldier
  • 121 Cannoneer
  • 5x
  • 607 Recruit [-607]
  • 313 Militia [-313]
  • 136 Cavalry
  • 200 Crossbowman
  • 1 Elite Soldier
  • 96 Cannoneer




Attacking camp 3, we send General to camp 5, General will be intercepted and attack camp 3. After winning the fight retreat General.
Attacking camp 4, we send General to camp 5, General will be intercepted and attack camp 4. After winning the fight retreat General.

Garrison Camp Enemy Units Our Attacks
G1 1 120 Nomad, 80 Composite Bowman 1 wave (BRS) 43 Recruit, 1 Elite Soldier, 136 Cavalry [losses: 43R]
G1 2 60 Lance Rider, 90 Nomad, 50 Cataphract 1 wave (BRS) 173 Recruit, 7 Cannoneer [losses: 173R]
G1 3 90 Lance Rider, 100 Cataphract 1 wave (BRS) 84 Militia, 96 Cannoneer [losses: 84M]
G1 4 110 Nomad, 50 Cataphract, 40 Riding Amazonian 1 wave (BRS) 96 Militia, 84 Cannoneer [losses: 96M]
G1 5 100 Lance Rider, 70 Nomad, 30 Cataphract, Uproarious Bull 1 wave (BRS) 119 Recruit, 61 Cannoneer [losses: 119R]
G2 6 100 Cultist, 100 Firedancer 1 wave (BRS) 99 Militia, 1 Elite Soldier, 80 Cavalry [losses: 99M]
G2 7 70 Cultist, 50 Shadowsneaker, 80 Firedancer 1 wave (BRS) 102 Recruit, 1 Elite Soldier, 77 Cannoneer [losses: 102R]
G2 8 20 Dark Priest, 80 Shadowsneaker, 100 Cultist 1 wave (BRS) 59 Recruit, 121 Cannoneer [straty: 59R]
G2 9 80 Cultist, 120 Firedancer 1 wave (BRS) 130 Militia, 1 Elite Soldier, 49 Cavalry [losses: 130M]
G3 10 100 Cultist, 40 Shadowsneaker, 60 Firedancer 1 wave (BRS) 96 Recruit, 84 Cannoneer [losses: 96R]
G3 11 Dark High Priest, 80 Cultist, 50 Shadowsneaker, 70 Firedancer 1 wave (BRS) 170 Recruit
2 wave (200) 200 Crossbowman [losses: 170R]

OPTION WITH BLOCKING:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4Camp 8Camp 10

From Ga (1 Recruit) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (BRS) 119 Recruit, 61 Cannoneer) send Major to camp 5.

From Gc (1 Recruit) send General to camp 8, shortly after
from W (1 wave (BRS) 130 Militia, 1 Elite Soldier, 49 Cavalry) send Major to camp 9.

From Gd (1 Recruit) send General to camp 10, shortly after
from G3 (1 wave (BRS) 170 Recruit) send Boris to camp 11. After finishing the fights
from Ge (1 Recruit) send General to camp 10, shortly after
from W (2 wave (200) 200 Crossbowman) send General to camp 11.