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The Black Knights – General MMA + MD with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.305 Recruit [-1.305]
  • 80 Cavalry
  • 1 Elite Soldier
  • 135 Cannoneer
  • 1.197 Recruit [-1.197]
  • 200 Cavalry
  • 1 Elite Soldier
  • 135 Cannoneer
  • 857 Recruit [-857]
  • 196 Cavalry
  • 133 Elite Soldier
  • 135 Cannoneer
  • 749 Recruit [-749]
  • 200 Cavalry
  • 133 Elite Soldier
  • 135 Cannoneer




Attacking camp 2, we send General to camp 3. General will be intercepted and will destroy camp 2. After winning the fight withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Bowman, 100 Soldier 1 wave (MMA) 100 Recruit, 1 Elite Soldier, 70 Cavalry, 49 Cannoneer [losses: 100R]
G1 2 100 Militia, 100 Cavalry 1 wave (MMA) 100 Recruit, 1 Elite Soldier, 119 Cannoneer [losses: 100R]
G1 3 60 Cavalry, 60 Longbowman, 60 Elite Soldier, 10 Cannoneer 1 wave (MMA) 108 Recruit, 112 Cannoneer [losses: 108R]
G2 4 100 Militia, 100 Cavalry 1 wave (MMA) 97 Recruit, 123 Cannoneer [losses: 97R]
G2 5 60 Cavalry, 60 Longbowman, 60 Elite Soldier, 10 Cannoneer 1 wave (MMA) 108 Recruit, 112 Cannoneer [losses: 108R]
G3 6 60 Elite Soldier, 60 Crossbowman 1 wave (MMA) 49 Recruit, 1 Elite Soldier, 50 Cavalry, 120 Cannoneer [losses: 49R]
G3 7 50 Cavalry, 50 Elite Soldier, 50 Crossbowman, Sir Robin 1 wave (MMA) 113 Recruit, 107 Cannoneer [losses: 134R]
G4 8 60 Cavalry, 60 Longbowman, 60 Elite Soldier, 10 Cannoneer 1 wave (MMA) 108 Recruit, 112 Cannoneer [losses: 108R]
G5 9 60 Elite Soldier, 60 Crossbowman, 20 Cannoneer 1 wave (MMA) 67 Recruit, 1 Elite Soldier, 50 Cavalry, 102 Cannoneer [losses: 67R]
G6 10 80 Soldier, 80 Crossbowman 1 wave (MMA) 65 Recruit, 1 Elite Soldier, 80 Cavalry, 74 Cannoneer [losses: 64R]
G6 11 100 Cavalry, 100 Crossbowman 1 wave (MMA) 121 Recruit, 99 Cannoneer [losses: 120R]
or
1 wave (MMA) 1 Recruit
2 wave (200) 12 Recruit (sent, if cavalry is in the camp)
3 wave (MMA) 200 Cavalry [losses: 13R]
G6 12 100 Soldier, 75 Crossbowman 1 wave (MMA) 82 Recruit, 1 Elite Soldier, 50 Cavalry, 87 Cannoneer [losses: 82R]
G6 13 50 Longbowman, 100 Elite Soldier 1 wave (MMA) 82 Recruit, 30 Cavalry, 108 Cannoneer [losses: 82R]
G6 14 50 Elite Soldier, 50 Crossbowman, 25 Cannoneer, Big Bertha 1 wave (MMA) 85 Recruit, 135 Cannoneer [losses: 85R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 1 and 2Camp 4Camp 6Camp 13

From Ga (45 Elite Soldier + 155 Cavalry) send Master Of Defense to camp 1, when General comes to the place marked on the screenshot
from Gb (88 Elite Soldier + 1 Recruit) send Master Of Defense to camp 3, (General will be intercepted by the camp 2), shortly after
from W (1 wave (MMA) 108 Recruit, 112 Cannoneer) send Master to camp 3.
There is a small chance that General Ga wins the fight just before Master

From Gc (89 Elite Soldier) send Master Of Defense to camp 4, shortly after
from W (1 wave (MMA) 108 Recruit, 112 Cannoneer) send Master Of Martial Arts to camp 5.

From Gd (100 Cavalry, 30 Elite Soldier) send Master Of Defense to camp 6, shortly after
from W (1 wave (MMA) 113 Recruit, 107 Cannoneer) send Master Of Martial Arts to camp 7.

There is a big chance, that the Master of Defense wins just before Major.
From Ge (59 Elite Soldier, 135 Cavalry) send Master Of Defense to camp 13, shortly after
from W (1 wave (MMA) 85 Recruit, 135 Cannoneer) send Master Of Martial Arts to camp 14.