Victor The Vicious – General 250 + MMA with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 1.771 Recruit [-1.771]
  • 223 Militia [-223]
  • 180 Cavalry [-70]
  • 1 Elite Soldier
  • 159 Cannoneer
  • 2x 2x
  • 1.000 Recruit [-1.000]
  • 223 Militia [-223]
  • 180 Cavalry [-70]
  • 185 Soldier
  • 1 Elite Soldier
  • 157 Cannoneer


Garrison Camp Enemy Units Our Attacks
G1 1 50 Thug, 50 Guard Dog, 50 Ranger 1 wave (MMA) 74 Recruit, 146 Cannoneer [losses: 74R]
G1 2 100 Ranger, 50 Roughneck 1 wave (MMA) 39 Recruit, 1 Elite Soldier, 180 Cavalry [losses: 39R]
G1 3 50 Guard Dog, 100 Roughneck 1 wave (250) 90 Recruit, 1 Elite Soldier, 159 Cannoneer [losses: 90R]
G1 4 50 Ranger, 60 Guard Dog, 50 Roughneck 1 wave (MMA) 80 Recruit, 1 Elite Soldier, 139 Cannoneer [losses: 80R]
G1 5 100 Guard Dog, 99 Roughneck, One-Eyed Bert 1 wave (250) 123 Recruit, 1 Elite Soldier, 126 Cannoneer [losses: 123R]
G2 6 50 Ranger, 120 Roughneck 1 wave (MMA) 98 Recruit, 1 Elite Soldier, 10 Cavalry, 111 Cannoneer [losses: 98R]
G2 7 50 Guard Dog, 120 Roughneck 1 wave (250) 106 Recruit, 1 Elite Soldier, 143 Cannoneer [losses: 106R]
G2 8 One-Eyed Bert, 50 Guard Dog, 60 Ranger, 80 Roughneck 1 wave (MMA) 129 Recruit, 1 Elite Soldier, 90 Cannoneer [losses: 129R]
G3 9 100 Wolf (trap) 1 wave (MMA) 220 Recruit [losses: 7R]
G3 10 100 Ranger, 100 Roughneck 1 wave (MMA) 96 Recruit, 1 Elite Soldier, 80 Cavalry, 43 Cannoneer [losses: 96R]
G3 11 Metal Toothed, 40 Guard Dog, 155 Roughneck 1 wave (MMA) 1 Recruit
2 wave (250) 130 Militia, 120 Cannoneer [losses: 1R, 130M]
G4 12 100 Guard Dog, 100 Roughneck 1 wave (250) 100 Recruit, 1 Elite Soldier, 149 Cannoneer [losses: 100R]
G4 13 100 Ranger, 100 Roughneck 1 wave (250) 123 Recruit, 1 Elite Soldier, 100 Cavalry, 26 Cannoneer [losses: 123R]
G4 14 One-Eyed Bert, Skunk, 100 Guard Dog, 90 Roughneck 1 wave (250) 119 Recruit, 1 Elite Soldier, 130 Cannoneer [losses: 119R]
G5 15 80 Guard Dog, 40 Ranger, 80 Roughneck 1 wave (250) 112 Recruit, 1 Elite Soldier, 137 Cannoneer [losses: 112R]
G5 16 Skunk, 100 Ranger, 80 Roughneck 1 wave (250) 78 Recruit, 1 Elite Soldier, 130 Cavalry, 41 Cannoneer [losses: 78R]
G5 17 Wild Mary, 2 Skunk, 100 Scavenger, 50 Ranger 1 wave (MMA) 150 Recruit, 70 Cavalry
2 wave (250) 93 Militia, 157 Cannoneer [losses: 150R, 70C, 93M]
G6 18 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (250) 123 Recruit, 1 Elite Soldier, 126 Cannoneer [losses: 123R]
G6 19 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (250) 123 Recruit, 1 Elite Soldier, 126 Cannoneer [losses: 123R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 3 and 4Camp 6 and 7Camp 10Camp 12 and 13Camp 16

From Ga (15 Recruit + 101 Soldier + 4 Cavalry) send General to camp 3, when General comes to the place marked on the screenshot
from Gb (2 Recruit + 20 Soldier + 145 Cavalry) send General to camp 4, shortly after
from W (1 wave (250) 123 Recruit, 1 Elite Soldier, 126 Cannoneer) send Veteran to camp 5.

From Gc (10 Recruit + 15 Militia + 60 Soldier + 115 Cavalry) send General to camp 6, shortly after
from Gd (125 Soldier + 16 Cavalry) send General to camp 7, shortly after
from W (1 wave (MMA) 129 Recruit, 1 Elite Soldier, 90 Cannoneer) send Master to camp 8.

From Ge (60 Soldier + 140 Cavalry) send General to camp 10, shortly after
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (250) 130 Militia, 120 Cannoneer) send Master and Veteran to camp 11.

From Gg (57 Soldier + 143 Cavalry) send General to camp 13, shortly after
from Gf (125 Soldier) send General to camp 12, shortly after
from W (1 wave (250) 119 Recruit, 1 Elite Soldier, 130 Cannoneer) send Veteran to camp 14.

From Gh (87 Soldier + 67 Cavalry) send General to camp 16, shortly after
from G5 (1 wave (MMA) 150 Recruit, 70 Cavalry) and
from W (2 wave (250) 93 Militia, 157 Cannoneer) send Master and Veteran to camp 17.

It looks like you are using an ad-blocker! Ads help us pay for the server. Please disable ad blocker and refresh page.