Sons Of The Veld – General Anslem with Crossbowmen




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 4x
  • 1.679 Recruit [-1.679]
  • 296 Militia [-296]
  • 636 Cavalry [-585]
  • 99 Crossbowman
  • 105 Soldier
  • 3x 5x
  • 1.178 Recruit [-1.178]
  • 134 Militia [-134]
  • 875 Cavalry [-585]
  • 99 Crossbowman
  • 366 Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (ANS) 62 Recruit, 1 Soldier, 87 Cavalry [losses: 62R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (ANS) 50 Recruit, 100 Soldier [losses: 50R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (ANS) 98 Recruit, 1 Soldier, 51 Cavalry [losses: 98R]
G1 4 100 Scavenger, 80 Ranger 1 wave (ANS) 46 Recruit, 104 Cavalry [losses: 46R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (ANS) 86 Recruit, 64 Soldier [losses: 86R]
G1 6 80 Thug, 80 Ranger 1 wave (ANS) 62 Recruit, 1 Soldier, 87 Cavalry [losses: 62R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (ANS) 45 Recruit, 105 Soldier [losses: 45R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (ANS) 67 Recruit, 83 Soldier [losses: 67R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (ANS) 99 Recruit, 51 Soldier [losses: 99R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 160 Cavalry
2 wave (ANS) 50 Recruit, 1 Soldier, 99 Crossbowman [losses: 50R, 160C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (ANS) 34 Recruit, 1 Soldier, 115 Cavalry [losses: 34R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 145 Cavalry
2 wave (ANS) 60 Recruit, 1 Soldier, 89 Crossbowman [losses: 60R, 145C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (ANS) 51 Recruit, 99 Soldier [losses: 51R]
G2 14 50 Roughneck, 80 Ranger 1 wave (ANS) 34 Recruit, 1 Soldier, 115 Cavalry [losses: 34R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (ANS) 65 Recruit, 85 Crossbowman [losses: 65R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (ANS) 73 Recruit, 77 Soldier [losses: 73R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (ANS) 58 Militia, 92 Soldier [losses: 58M]
G3 18 150 Roughneck 1 wave (ANS) 69 Militia , 1 Soldier, 80 Crossbowman [losses: 69M]
G3 19 150 Roughneck 1 wave (ANS) 69 Militia , 1 Soldier, 80 Crossbowman [losses: 69M]
G3 20 100 Roughneck, 100 Ranger 1 wave (ANS) 93 Militia, 57 Crossbowman [losses: 93M]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (ANS) 132 Recruit, 18 Soldier [losses: 132R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 135 Cavalry
2 wave (ANS) 76 Militia, 1 Soldier, 73 Crossbowman [losses: 76M, 135C]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (ANS) 65 Recruit, 85 Crossbowman [losses: 65R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (ANS) 112 Recruit, 38 Soldier [losses: 112R]
G4 25 50 Roughneck, 80 Ranger 1 wave (ANS) 34 Recruit, 1 Soldier, 115 Cavalry [losses: 34R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 145 Cavalry
2 wave (ANS) 60 Recruit, 1 Soldier, 89 Crossbowman [losses: 60R, 145C]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (ANS) 98 Recruit, 1 Soldier, 51 Cavalry [losses: 98R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (ANS) 86 Recruit, 64 Soldier [losses: 86R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (ANS) 50 Recruit, 100 Soldier [losses: 50R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (ANS) 60 Recruit, 90 Soldier [losses: 60R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (ANS) 86 Recruit, 64 Soldier) send Anslem to camp 5.

From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 160 Cavalry) and
from W (2 wave (ANS) 50 Recruit, 1 Soldier, 99 Crossbowman) send Generals to camp 10.

From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (ANS) 58 Militia, 92 Soldier) send Anslem to camp 17.

From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 135 Cavalry) and
from W (2 wave (ANS) 76 Militia, 1 Soldier, 73 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 145 Cavalry) and
from W (2 wave (ANS) 60 Recruit, 1 Soldier, 89 Crossbowman) send Generals to camp 26.

RISKY BLOCK
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (ANS) 60 Recruit, 90 Soldier) send Anslem to camp 30.

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