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Sons Of The Veld – General Anslem with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.679 Recruit [-1.679]
  • 296 Militia [-296]
  • 636 Cavalry [-585]
  • 99 Crossbowman
  • 105 Elite Soldier
  • 3x 5x
  • 1.178 Recruit [-1.178]
  • 134 Militia [-134]
  • 875 Cavalry [-585]
  • 99 Crossbowman
  • 314 Elite Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 (Attacking camp 21, we need send General to camp 22. General will be intercepted by the camp 21. After winning the fight withdraw General) and 22.

Garrison Camp Units in Camp Our Units
G1 1 80 Thug, 80 Stone Thrower 1 wave (ANS) 62 Recruit, 1 Elite Soldier, 87 Cavalry [losses: 62R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (ANS) 50 Recruit, 100 Elite Soldier [losses: 50R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (ANS) 98 Recruit, 1 Elite Soldier, 51 Cavalry [losses: 98R]
G1 4 100 Scavenger, 80 Ranger 1 wave (ANS) 46 Recruit, 104 Cavalry [losses: 46R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (ANS) 86 Recruit, 64 Elite Soldier [losses: 86R]
G1 6 80 Thug, 80 Ranger 1 wave (ANS) 62 Recruit, 1 Elite Soldier, 87 Cavalry [losses: 62R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (ANS) 45 Recruit, 105 Elite Soldier [losses: 45R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (ANS) 67 Recruit, 83 Elite Soldier [losses: 67R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (ANS) 99 Recruit, 51 Elite Soldier [losses: 99R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 160 Cavalry
2 wave (ANS) 50 Recruit, 1 Elite Soldier, 99 Crossbowman [losses: 50R, 160C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (ANS) 34 Recruit, 1 Elite Soldier, 115 Cavalry [losses: 34R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 145 Cavalry
2 wave (ANS) 60 Recruit, 1 Elite Soldier, 89 Crossbowman [losses: 60R, 145C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (ANS) 51 Recruit, 99 Elite Soldier [losses: 51R]
G2 14 50 Roughneck, 80 Ranger 1 wave (ANS) 34 Recruit, 1 Elite Soldier, 115 Cavalry [losses: 34R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (ANS) 65 Recruit, 85 Crossbowman [losses: 65R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (ANS) 73 Recruit, 77 Elite Soldier [losses: 73R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (ANS) 58 Militia, 92 Elite Soldier [losses: 58M]
G3 18 150 Roughneck 1 wave (ANS) 69 Militia , 1 Elite Soldier, 80 Crossbowman [losses: 69M]
G3 19 150 Roughneck 1 wave (ANS) 69 Militia , 1 Elite Soldier, 80 Crossbowman [losses: 69M]
G3 20 100 Roughneck, 100 Ranger 1 wave (ANS) 93 Militia, 57 Crossbowman [losses: 93M]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (ANS) 132 Recruit, 18 Elite Soldier [losses: 132R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 135 Cavalry
2 wave (ANS) 76 Militia, 1 Elite Soldier, 73 Crossbowman [losses: 76M, 135C]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (ANS) 65 Recruit, 85 Crossbowman [losses: 65R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (ANS) 112 Recruit, 38 Elite Soldier [losses: 112R]
G4 25 50 Roughneck, 80 Ranger 1 wave (ANS) 34 Recruit, 1 Elite Soldier, 115 Cavalry [losses: 34R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 145 Cavalry
2 wave (ANS) 60 Recruit, 1 Elite Soldier, 89 Crossbowman [losses: 60R, 145C]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (ANS) 98 Recruit, 1 Elite Soldier, 51 Cavalry [losses: 98R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (ANS) 86 Recruit, 64 Elite Soldier [losses: 86R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (ANS) 50 Recruit, 100 Elite Soldier [losses: 50R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (ANS) 60 Recruit, 90 Elite Soldier [losses: 60R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (19 Elite Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (ANS) 86 Recruit, 64 Elite Soldier) send Anslem to camp 5.

From Gd (14 Elite Soldier + 186 Cavalry) send General to camp 8, shortly after
from Ge (106 Elite Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 160 Cavalry) and
from W (2 wave (ANS) 50 Recruit, 1 Elite Soldier, 99 Crossbowman) send Generals to camp 10.

From Gf (14 Elite Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (ANS) 58 Militia, 92 Elite Soldier) send Anslem to camp 17.

From Gg (93 Elite Soldier + 103 Cavalry) send General to camp 18, shortly after
from Gh (93 Elite Soldier + 103 Cavalry) send General to camp 19, shortly after
from Gi (45 Elite Soldier + 149 Cavalry) send General to camp 20, shortly after
from Gj (82 Elite Soldier + 114 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 135 Cavalry) and
from W (2 wave (ANS) 76 Militia, 1 Elite Soldier, 73 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 145 Cavalry) and
from W (2 wave (ANS) 60 Recruit, 1 Elite Soldier, 89 Crossbowman) send Generals to camp 26.

RISKY BLOCK
From Gl (85 Elite Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (ANS) 60 Recruit, 90 Elite Soldier) send Anslem to camp 30.