The People Of The Mountain – 270 + MMA – quick loot (chocisz)




REQUIRED UNITS:

  • 12x 13x
  • 440 Cavalry [-440]
  • 1.097 Mounted Swordsman [-977]
  • 3.673 Knight [-3.653]
  • 640 Marksman [-640]
  • 827 Armored Marksman [-677]
  • 430 Mounted Marksman [-160]
  • 110 Besieger

REQUIRED RESOURCES

30.000 20.000 15.000 20.000 10.000
1.250 1.000 1.250 200.000 500
500 500 80.000 22.500 12.000
2.000 500 1.000 2.000 2.000
10.000 8.000 8.500 10.000 100.000

BUFFS ON ADVENTURE

Appearance Name Description
Deep Snow Sinking into the snow, your Generals movement speed is reduced by 50%

Quests in Adventure::

Mission Name Mission Description
Trust Defeat all enemies on the way to the southern outpost.
Warm Welcome Select a Skjoldrborg Main Hall.
The Last Line Use 2x Reinforcement Kit on the adventure island.
Reward:
Defend Our Crops Defeat the Wildlife Leader Cave
Reward: 2x 10x
The Hermit Hag Defeat the Wildlife Leader Cave
Reward: 2x 10x
Burned Out Defeat the Infested Blacksmith Ruins
Apply Emergency Repair Kit on the Blacksmith Ruins
Reward: 1x 5x
Reclaim Lost Ground Clear the Abandoned Bothern Outpost of all enemies.
Reward:
Emergency Defence Find and defeat all breakthrough caves
Odd Cargo Defeat the Wildlife in the suspicious abandoned Stronghold.
Reward: 5x
Distress Call Defeat the Wildlife Leader Cave.
Reward: 5x
Foundation For Victory Build Outpost Building by using a Construction Kit
Use: Armory Construction Kit
Emergency Defence Find and defeat all breakthrough caves
Fortress in the Making Build Outpost Building by using a Construction Kit
Use: Headquarters Construction Kit
Restoration Select a Skjoldrborg Main Hall.
Recultivation Use a Wheat Field Fertilizer on the Farm
Reward: 2x 10x
Laire’s Experiment Use a Transmutation Reagents on the Alchemy Lab
Reward: 2x 10x
All Dried Up Defeat the Dried Up Well
Refill the well by using a Water Delivery
Reward: 1x 5x

Buffs in Provision House:

Appearance Name Cost Production Time
Provision House Rarity Provision House
Gate Reinforcement Kit 15.000 + 10.000 + 5 =
  • Level 1 – 45:00 minutes
  • Level 2 – 22:30 minutes
  • Level 3 – 15:00 minutes
  • Level 4 – 11:15 minutes
  • Level 5 – 09:00 minutes
  • Level 6 – 07:30 minutes
  • Level 7 – 06:26 minutes
  • 09:00 minutes
Emergency Repair Kit 15.000 + 20.000 + 10.000 =
  • Level 1 – 09:00 hours
  • Level 2 – 04:30 hours
  • Level 3 – 03:00 hours
  • Level 4 – 02:15 hours
  • Level 5 – 01:48 hours
  • Level 6 – 01:30 hours
  • Level 7 – 01:17 hours
  • 01:30 hours
Water Delivery 200.000 + 500 =
  • Level 1 – 15:00 minutes
  • Level 2 – 07:30 minutes
  • Level 3 – 05:00 minutes
  • Level 4 – 04:45 minutes
  • Level 5 – 03:00 minutes
  • Level 6 – 02:30 minutes
  • Level 7 – 02:09 minutes
  • 03:00 minutes
Transmutation Reagents 1.000 + 1.250 + 1.250 =
  • Level 1 – 06:00 hours
  • Level 2 – 03:00 hours
  • Level 3 – 02:00 hours
  • Level 4 – 01:30 hours
  • Level 5 – 01:12 hours
  • Level 6 – 01:00 hour
  • Level 7 – 00:51 minutes
  • 01:00 hour
Wheat Field Fertilizer 80.000 + 500 + 500 =
Provision House Construction Kit 22.500 + 12.000 + 2.000 =
Armory Construction Kit 2.000 + 1.000 + 500 =
Watchtower Construction Kit 8.000 + 10.000 + 2.000 =
Headquarters Construction Kit 100.000 + 10.000 + 8.500 =



Set up the production in the Provision House:

  • 1x Wheat Field Fertilizer
  • 1x Transmutation Reagents
  • 3x Construction Kit: Provision House, Armory, Watchtower (the order is indifferent)
  • After destroying camp 4 Select a Skjoldrborg Main Hall
  • After destroying camp 10 use Gate Reinforcement Kit on Gate 1 and close it.
  • Before destroying camp 13, we close Gate 1
  • Find and defeat all breakthrough caves
  • Use Emergency Repair Kit
  • Find and defeat all breakthrough caves
  • After destroying camp 18 Select a Skjoldrborg Main Hall
  • Use buffs: Wheat Field Fertilizer, Transmutation Reagents
  • After destroying camp 10 use Gate Reinforcement Kit on Gate 2 and close it.
  • Use Construction Kit
  • Use Construction Kit

The correct order will minimize enemy camps

* Attacking the Winter Terror at camp 13, the Assassin can be replaced by Major with skill (3x Overrun)


Garrison Camp Enemy Units Our Units
G1 1 100 Frost Eagle, 70 Frost Ibex, 10 Frost Wolf 1 wave (200) 200 Knight
2 wave (270) 10 Mounted Swordsman, 190 Knight, 70 Besieger [losses: 9MS, 386K]
G1 2 200 Frost Eagle 1 wave (200) 200 Knight
2 wave (270) 270 Mounted Swordsman [losses: 61MS, 200K]
G1 3 80 Frost Fox, 75 Frost Bear, 25 Frost Leopard 1 wave (200) 200 Knight
2 wave (270) 40 Mounted Swordsman, 200 Knight, 30 Besieger [losses: 33MS, 299K]
G1 4 140 Frost Leopard, 25 Frost Ibex, 20 Frost Bear 1 wave (200) 100 Armored Marksman
2 wave (270) 270 Mounted Marksman [losses: 100AM]
G1 Mission Click on Main Hall.
G2 5 100 Frost Eagle, 50 Frost Wolf, 50 Frost Leopard 1 wave (200) 200 Knight
2 wave (270) 270 Mounted Marksman [losses: 200K]
G2 6 80 Frost Fox, 75 Frost Eagle, 50 Frost Ibex 1 wave (200) 200 Knight
2 wave (270) 270 Mounted Swordsman [losses: 118MS, 200K]
G2 7 75 Frost Eagle, 30 Frost Ibex, 25 Frost Wolf, Ghastly Wolf 1 wave (200) 200 Knight
2 wave (270) 270 Mounted Swordsman [losses: 92MS, 200K]
G2 8 100 Frost Bear, 50 Frost Eagle 1 wave (200) 150 Marksman, 50 Armored Marksman
2 wave (270) 40 Mounted Swordsman, 230 Mounted Marksman [losses: 30MS, 150M, 50AM]
G2 9 75 Frost Eagle, 50 Frost Wolf, Ravaging Ox 1 wave (MMA) 220 Cavalry
2 wave (MMA) 220 Cavalry
3 wave (270) 80 Mounted Swordsman, 190 Armored Marksman [losses: 60MS, 77AM, 440C]
G2 10 105 Frost Ibex, 100 Frost Fox, 10 Frost Leopard 1 wave (200) 200 Knight
2 wave (270) 20 Mounted Swordsman, 180 Knight, 70 Besieger [losses: 20MS, 326K]
G2 11 75 Frost Ibex, 75 Frost Bear, 50 Frost Eagle, 25 Frost Leopard 1 wave (200) 150 Marksman, 50 Armored Marksman
2 wave (200) 50 Marksman, 150 Armored Marksman
3 wave (270) 270 Mounted Marksman [losses: 200M, 200AM]
G2 12 100 Frost Eagle, 100 Frost Bear 1 wave (MMA) 220 Knight
2 wave (MMA) 220 Knight
3 wave (270) 270 Mounted Swordsman [losses: 103MS, 440K]
G2 Mission Use Gate Kit on Gate 1 and CLOSE IT.!
G2 13 100 Frost Wolf, 75 Frost Fox, Winter Terror 1 wave (MMA) 20 Knight, 160 Mounted Marksman
2 wave Assassin [losses: 20K, 160MM] or
1 wave (MMA) 20 Knight, 160 Mounted Marksman
2 wave (MAJ 3xOverrun) 130 Knight, 140 Besieger [losses: 145K, 160MM]
G2 14 100 Frost Bear, 30 Frost Eagle, 25 Frost Fox 1 wave (200) 140 Marksman, 60 Armored Marksman
2 wave (270) 30 Mounted Swordsman, 240 Mounted Marksman [losses: 25MS, 140M, 60AM]
G2 15 95 Frost Wolf, 50 Frost Bear, 45 Frost Leopard 1 wave (200) 150 Armored Marksman
2 wave (270) 270 Mounted Marksman [losses: 150AM]
G2 Mission Use Construction Kit.
G2 16 50 Frost Eagle, 50 Frost Bear, 2 Gargantuan Lynx 1 wave (MMA) 30 Mounted Swordsman, 150 Marksman, 40 Armored Marksman
2 wave (270) 120 Mounted Swordsman, 150 Armored Marksman [losses: 130MS, 150M, 40AM]
G2 17 150 Frost Eagle, 75 Frost Bear, 2 Enormous Ibex 1 wave (MMA) 220 Knight
2 wave (MMA) 220 Knight
3 wave (MMA) 220 Knight
4 wave (270) 270 Mounted Swordsman [losses: 146MS, 660K]
G2 18 100 Frost Ibex, 75 Frost Bear, 2 Ghastly Wolf 1 wave (MMA) 220 Knight
2 wave (MMA) 220 Knight
3 wave (MMA) 220 Knight
4 wave (270) 160 Knight, 110 Besieger [losses: 800K]
G2 Mission Click on Main Hall.
G2 Mission Use Buffs: Wheat Field Fertilizer, Transmutation Reagents, Water Delivery.
G2 Mission Use Gate Kit on Gate 2 and CLOSE IT.!
G2 Mission Use Construction Kit.
G2 Mission Use Construction Kit.

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