General Skill:The new skill “Fast Learner” increases XP earned in combat by 10/20/30%. It does NOT boost XP earned from units indirectly defeated by beating the sector leader(s). The bonus DOES affect the skills Hostile Takeover and Bounty Hunter.
General Skill: Rebalancing of several skills:
Just a Flesh Wound: 10/20/30% -> 15/30/45%
Overrun: 10/20/30% -> 8/16/25%
Juggernaut: Bonus damage 10/20/30 -> 20/40/60
CHANGES & IMPROVEMENTS:
Achievements: Achievements related to combat general skills have been updated/fixed:
Speedster now correctly registers Jog again and rewards 90 points (up from 80)
Range Specialist now correctly registers Sniper Training again and rewards 75 points (down from 80)
Generalist Generals no longer requires Home Field Advantage.
General Skill: Several skills in the combat general skill tree have been moved to different rows (numbered 1-5 from bottom to top)
Confident Leader: moved up to row 4?
Battle Frenzy: moved down to row 3?
Just A Flesh Wound: moved up to row 3?
Overrun: moved down to tow 2?
Hostile Takeover: moved down to row 2?
First Aid: moved down to row 1?
Homefield Advantage: Has been removed to make room for a new skill, Fast Learner.
General Skill: The “Sniper Training” now also affects (regular) Marksmen. Original bonus has been converted to a percentile bonus.
General Skill: Fixed wrong numbers in the skills Juggernaut and Bounty Hunter.
UI: Included a proper icon for the fortified warehouses for quest “Harr!”.