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The Whirlwind – General 250 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS
PLAYER 1 PLAYER 2 PLAYER 3 PLAYER 4
  • 967 Recruit [-967]
  • 209 Militia [-209]
  • 281 Cavalry [-100]
  • 92 Crossbowman
  • 1 Elite Soldier
  • 158 Cannoneer
  • 539 Recruit [-539]
  • 123 Militia [-123]
  • 155 Cavalry [-50]
  • 1 Elite Soldier
  • 158 Cannoneer
  • 949 Recruit [-949]
  • 123 Militia [-123]
  • 200 Cavalry [-50]
  • 1 Elite Soldier
  • 158 Cannoneer
  • 305 Recruit [-305]
  • 123 Militia [-123]
  • 200 Cavalry [-50]
  • 1 Elite Soldier
  • 158 Cannoneer

WITH BLOCKS
PLAYER 1 PLAYER 2 PLAYER 3 PLAYER 4
  • 684 Recruit [-684]
  • 209 Militia [-209]
  • 304 Cavalry [-100]
  • 92 Crossbowman
  • 62 Elite Soldier
  • 158 Cannoneer
  • 305 Recruit [-305]
  • 123 Militia [-123]
  • 276 Cavalry [-50]
  • 51 Elite Soldier
  • 158 Cannoneer
  • 666 Recruit [-666]
  • 123 Militia [-123]
  • 304 Cavalry [-50]
  • 62 Elite Soldier
  • 158 Cannoneer
  • 305 Recruit [-305]
  • 123 Militia [-123]
  • 155 Cavalry [-50]
  • 1 Elite Soldier
  • 158 Cannoneer




Player 1 destroys camps of 1-3. Palisade for a Player 4 is destroyed. Player 4 moves garrison in the place marked G1 and attacking from behind.
Player 4 causes the destruction a palisade of Player 3
Player 3 destroys camps of 1-3. Palisade for a Player 2 is destroyed. Player 2 moves garrison in the place marked G1 and attacking from behind.
Player 2 causes the destruction a palisade of Player 1
Player 1 and 3 after the destruction of the Inner Forts was opened road for Player 2 and 4
Player 2 and 4 after the destruction of the Inner Forts was opened road for Player 1 to destroy Fortified Warehouse.

The numbers correspond to the order of inviting players.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Scavenger, 100 Ranger 1 wave 49 Recruit, 1 Elite Soldier, 200 Cavalry [losses: 49R]
G1 2 120 Thug, 80 Ranger 1 wave 120 Recruit, 110 Cavalry, 20 Cannoneer [losses: 120R]
G1 3 100 Scavenger, 50 Guard Dog, 50 Ranger 1 wave 107 Recruit, 1 Elite Soldier, 142 Cannoneer [losses: 107R]
G1 4 200 Thug 1 wave 1 fala 211 Recruit, 39 Cannoneer [losses: 211R]
G1 5 50 Thug, 50 Guard Dog, 100 Ranger 1 wave 150 Recruit, 100 Cannoneer [losses: 150R]
G1 6 80 Thug, 100 Guard Dog, 20 Ranger 1 wave 114 Recruit, 1 Elite Soldier, 135 Cannoneer [losses: 114R]
G1 7 100 Thug, 99 Ranger, One-Eyed Bert 1 wave 64 Militia, 130 Cavalry, 1 Elite Soldier, 55 Cannoneer [losses: 64M]
G2 8 100 Guard Dog, 90 Roughneck 1 wave 91 Recruit, 1 Elite Soldier, 158 Cannoneer [losses: 91R]
G2 9 70 Guard Dog, 70 Roughneck, 50 Ranger 1 wave 107 Recruit, 1 Elite Soldier, 142 Cannoneer [losses: 107R]
G2 10 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave 50 Cavalry
2 wave 59 Militia, 105 Cavalry, 86 Cannoneer [losses: 59M, 50C]
G2 11 200 Stone Thrower 1 wave 18 Recruit, 1 Elite Soldier, 231 Cavalry [losses: 18R]
G2 12 50 Guard Dog, 100 Roughneck, 50 Ranger, Chuck 1 wave 50 Cavalry
2 wave 86 Militia, 72 Cavalry, 92 Crossbowman [losses: 86M, 50C]

Option with blocking:

See how to make blocks
Player 1 - Camp 1 and 2Player 1 - Camp 6Player 2 - Camp 6Player 2 - Camp 2Player 3 - Camp 1 and 2Player 3 - Camp 6

From Ga (11 Elite Soldier + 174 Cavalry) send General to camp 1, shortly after
from Gb (50 Elite Soldier + 130 Cavalry) send General to camp 2, shortly after
from W (1 wave 107 Recruit + 1 Elite Soldier + 142 Cannoneer) send Veteran to camp 3.
Generals send with a small delay.

From Gc (44 Elite Soldier + 146 Cavalry) send General to camp 6, shortly after
from W (1 wave 64 Militia + 1 Elite Soldier + 130 Cavalry + 55 Cannoneer) send Veteran to camp 7.

From Ga (44 Elite Soldier + 146 Cavalry) send General to camp 6, when it comes to the place marked with a red circle in the screen
from W (1 wave 64 Militia + 1 Elite Soldier + 130 Cavalry + 55 Cannoneer) send Veteran to camp 7.

From Gb (50 Elite Soldier + 130 Cavalry) send General to camp 2, when it comes to the place marked with a red circle in the screen
from W (1 wave 107 Recruit + 1 Elite Soldier + 142 Cannoneer) send Veteran to camp 3.

From Ga (11 Elite Soldier + 174 Cavalry) send General to camp 1, shortly after
from Gb (50 Elite Soldier + 130 Cavalry) send General to camp 2, shortly after
from W (1 wave 107 Recruit + 1 Elite Soldier + 142 Cannoneer) send Veteran to camp 3
Generals send with a small delay.

From Gc (44 Elite Soldier + 146 Cavalry) send General to camp 6, shortly after
from W (1 wave 64 Militia + 1 Elite Soldier + 130 Cavalry + 55 Cannoneer) send Veteran to camp 7.