REQUIRED UNITS
| PLAYER I, II, III and IV |
|
REQUIRED SKILLS
![]() |
![]() |
| 270 | NUS |
Juggernaut 1/3 Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 1/3 Garrison Annex 3/3 Master Planner 1/1 |
Rapid Fire 3/3 Overrun 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |


In Attack number 3 in the first wave instead of the Master we can send Vargus.
| Garrison | Camp | Enemy Units | Our Attacks |
| G1 | 1 | 100 Cultist, 50 Shadowsneaker, 50 Firedancer | 1 wave (MMA) 1 Recruit 2 wave (NUS) 26 Recruit, 154 Cavalry [losses: 27R] |
| G1 | 2 | 50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish | 1 wave (MMA) 1 Recruit 2 wave (NUS) 8 Recruit, 107 Cavalry, 65 Crossbowman [losses: 9R] |
| G1 | 3 | 50 Cultist, 100 Dark Priest, 50 Dancing Dervish | 1 wave (NUS) 20 Recruit, 85 Cavalry, 75 Crossbowman [losses: 20R] |
| G1 | 4 | 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest | 1 wave (NUS) 1 Recruit 2 wave (270) 107 Recruit, 178 Crossbowman [losses: 108R] |

2x

164 Recruit [-164]
154 Cavalry
178 Crossbowman

Juggernaut 1/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3