The Dark Gate – General 200 with Crossbowmen


REQUIRED UNITS:

  • 8x
  • 1.219 Recruit [-1.219]
  • 164 Soldier
  • 300 Cavalry [-200]
  • 200 Bowman [-200]
  • 185 Crossbowman

REQUIRED RESOURCES

500 1.000

Quests in adventure:

Mission Name Mission Desription
The Barrier Destroy all Witch Towers
Topple The Tyrant Produce a Battering Ram and break through the Dark Castle gate
Defeat the Dark Castle Lord in the open Dark Castle

Buffs in Provision House:

Appearance Name Cost Production Time
Normal Provision House Special Provision House
Battering Ram 500 + 1.000 =
  • Level 1 – 02:30 hours
  • Level 2 – 01:15 hours
  • Level 3 – 00:50 minutes
  • Level 4 – 00:38 minutes
  • Level 5 – 00:30 minutes
  • Level 6 – 00:25 minutes
  • 00:30 minutes


Garrison Camp Enemy Units Our Attacks
G1 1 40 Bear, 30 Fox 1 wave (200) 200 Recruit
2 wave (200) 36 Recruit, 164 Soldier [losses: 236R]
G1 2 50 Fox, 30 Wolf, 30 Boar 1 wave (200) 200 Recruit
2 wave (200) 50 Recruit, 150 SOldier [losses: 250R]
G1 3 60 Shadowsneaker, 55 Dark Priest, Swamp Witch 1 wave (200) 100 Cavalry
2 wave (200) 114 Recruit, 86 Crossbowman [losses: 100C, 114R]
G1 4 50 Wolf Packleader, 40 Bear 1 wave (200) 200 Bowman
2 wave (200) 69 Recruit, 131 Cavalry [losses: 200B, 69R]
G1 5 60 Cultist, Swamp Witch 1 wave (200) 60 Recruit, 140 Crossbowman [losses: 60R]
G1 6 50 Wolf Packleader, 50 Wolf 1 wave (200) 175 Recruit
2 wave (200) 200 Cavalry [losses: 175R]
G1 7 50 Cultist, 50 Firedancer, Swamp Witch 1 fala (200) 100 Recruit, 100 Cavalry
2 wave (200) 15 Recruit, 185 Crossbowman [losses: 115R, 100C]
G1 8 50 Shadowsneaker, 50 Wolf, 10 Cultist, Dark Lord 1 wave (200) 125 Recruit
2 wave (200) 75 Recruit, 125 Crossbowman [losses: 200R]


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