Ali Baba And The First Thief - General 270 + MMA + Nusala + Vargus + Anslem with Besiegers | Settlers Online Wiki
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Ali Baba And The First Thief – General 270 + MMA + Nusala + Vargus + Anslem with Besiegers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 70 Bowman [-70]
  • 487 Mounted Swordsman [-487]
  • 17 Knight [-17]
  • 112 Armored Marksman
  • 270 Mounted Marksman
  • 115 Besieger
  • 70 Bowman [-70]
  • 2 Swordsman [-2]
  • 468 Mounted Swordsman [-280]
  • 118 Knight [-20]
  • 112 Amored Marksman
  • 270 Mounted Marksman
  • 200 Besieger


Garrison Camp Units in Camp Our Units
G1 1 80 Sword Wielder,
50 Desert Marksman,
30 Horseman
1 wave (VAR) 46 Mounted Swordsman, 80 Armored Marksman, 54 Mounted Marksman [losses: 46MS]
G1 2 80 Sword Clasher,
40 Mounted Bowman,
40 Stone Cannon
1 wave (VAR) 11 Mounted Swordsman, 169 Mounted Marksman [losses: 11MS]
G1 3 100 Dune Marksman,
100 Horseman,
Scarred Thief
1 wave (VAR) 38 Mounted Swordsman, 142 Mounted Marksman [losses: 38MS]
G2 4 60 Sword Clasher,
60 Dune Marksman,
60 Mounted Bowman
1 wave (VAR) 16 Mounted Swordsman, 164 Mounted Marksman [losses: 16MS]
G2 5 120 Sword Clasher,
120 Desert Marksman,
Smart Thief
1 wave (270) 4 Mounted Swordsman, 266 Mounted Marksman [losses: 4MS]
G3 6 50 Dune Marksman,
70 Mounted Bowman,
40 Sword Master
1 wave (VAR) 69 Mounted Swordsman, 111 Armored Marksman [losses: 69MS]
G3 7 70 Horseman,
70 Desert Marksman,
Snooty Thief
1 wave (270) 48 Mounted Swordsman, 112 Armored Marksman, 110 Mounted Marksman [losses: 48MS]
G4 8 70 Sword Clasher,
50 Mounted Bowman,
40 Sword Master
1 wave (VAR) 21 Mounted Swordsman, 50 Armored Marksman, 109 Mounted Marksman [losses: 21MS]
G4 9 80 Dune Marksman,
60 Stone Cannon,
40 Sword Master
1 wave (NUS) 70 Bowman
2 wave (270) 50 Armored Marksman, 220 Mounted Marksman [losses: 70Bow]
G4 10 100 Sword Clasher,
70 Horseman,
30 Desert Marksman
1 wave (270) 28 Mounted Swordsman, 242 Mounted Marksman [losses: 28MS]
G4 11 20 Mounted Bowman,
30 Sword Wielder,
Silly Thief
1 wave (ANS) 27 Mounted Swordsman, 8 Knight, 115 Besieger [losses: 27MS, 8K]
G5 12 50 Horseman,
50 Mounted Bowman,
60 Sword Wielder
1 wave (VAR) 45 Mounted Swordsman, 100 Armored Marksman, 35 Mounted Marksman [losses: 45MS]
G5 13 100 Sword Clasher,
100 Stone Cannon
1 wave (270) 270 Mounted Marksman [losses: 0]
G5 14 60 Horseman,
50 Desert Marksman,
70 Sword Wielder
1 wave (VAR) 60 Mounted Swordsman, 110 Armored Marksman, 10 Mounted Marksman [losses: 60MS]
G5 15 80 Sword Clasher,
60 Horseman,
60 Desert Marksman
1 wave (270) 24 Mounted Swordsman, 246 Mounted Marksman [losses: 24MS]
G5 16 100 Horseman,
100 Sword Wielder,
Grayed Thief
1 wave (ANS) 50 Mounted Swordsman, 9 Knight, 91 Besieger [losses: 50MS, 9K]

OPTION WITH BLOCKING:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.
Camp 1 and 2Camp 4Camp 6Camp 8, 9 and 10Camp 15

From Ga (165 Mounted Swordsman + 35 Armored Marksman) send General to camp 1, when the General comes to the place marked with the red circle,
from Gb (156 Mounted Swordsman + 30 Mounted Marksman) send General to camp 2, when the General comes to the place marked with the blue circle,
from W (1 wave (VAR) 38 Mounted Swordsman, 142 Mounted Marksman) send Vargus to camp 3.

From Gc (176 Mounted Swordsman) send General to camp 4, shortly after
from W (1 wave (270) 4 Mounted Swordsman, 266 Mounted Marksman) send Major to camp 5.

From M1 (1 Swordsman) and from M2 (1 Swordsman) send Masters Of Martial Arts to camp 6. After losing the fights
from Gd (195 Mounted Swordsman) send General to camp 6, ahortly after
from W (1 wave (270) 48 Mounted Swordsman, 112 Armored Marksman, 110 Mounted Marksman) send Major to camp 7.
If you don’t have 2xMMA, you may send General (200) 136 Cavalry instead.

From Ge (186 Mounted Swordsman) send General to camp 8, wait 4 seconds then
from G4 (1 wave (NUS) 70 Bowman) and
from W1 (2 wave (270) 50 Armored Marksman, 220 Mounted Marksman) send Generals to camp 9, shorty after
from Gf (90 Mounted Swordsman, 110 Knight) send General to camp 10, shortly after
from W2 (1 wave (ANS) 27 Mounted Swordsman, 8 Knight, 115 Besieger) send Anslem to camp 11.

RISKY BLOCK
From Gg (188 Mounted Swordsman, 1 Knight) send General to camp 15, shortly after
from W (1 wave (270) 58 Mounted Swordsman, 12 Knight, 200 Besieger) send Major to camp 16.