Ali Baba And The Treasure Of Wisdom – General 270 + Mary Christmas + MMA + Nusala + Vargus + Anslem with Besiegers (skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 3x 3x
  • 225 Bowman [-225]
  • 4 Recruit [-4]
  • 1.135 Mounted Swordsman [-1.135]
  • 386 Knight [-228]
  • 269 Armored Marksman
  • 285 Mounted Marksman
  • 194 Besieger
  • 3x 3x 3x
  • 225 Bowman [-225]
  • 7 Recruit [-7]
  • 1.049 Mounted Swordsman [-1.049]
  • 246 Knight [-88]
  • 269 Armored Marksman
  • 285 Mounted Marksman
  • 194 Besieger

REQUIRED SKILLS

270 MCH NUS VAR ANS
Juggernaut 1/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3 Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1




In sector G6 you can use Rain of Arrows on camps 36 and 37 instead of sending attacks.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Sword Clasher, 100 Dune Marksman 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G1 2 100 Sword Master, 100 Dune Marksman, Snooty Thief 1 wave (NUS) 60 Bowman
2 wave (ANS) 24 Mounted Swordsman, 141 Besieger [losses: 24MS, 60Bow]
G1 3 100 Mounted Bowman, 100 Sword Clasher 1 wave (VAR) 26 Mounted Swordsman, 169 Mounted Marksman [losses: 26MS]
G1 4 80 Sword Clasher, 80 Horseman, 50 Dune Marksman 1 wave (ANS) 16 Mounted Swordsman, 149 Mounted Marksman [losses: 16MS]
G1 5 60 Mounted Bowman, 60 Sword Wielder, 60 Stone Cannon 1 wave (VAR) 26 Mounted Swordsman, 120 Armored Marksman, 49 Mounted Marksman [losses: 26MS]
G1 6 100 Dune Marksman, 120 Horseman 1 wave (ANS) 24 Mounted Swordsman, 141 Mounted Marksman [losses: 24MS]
G1 7 200 Stone Cannon, Silly Thief 1 wave (270) 16 Mounted Swordsman, 269 Armored Marksman [losses: 16MS]
G1 8 70 Mounted Bowman, 70 Sword Clasher, 70 Horseman 1 wave (VAR) 44 Mounted Swordsman, 151 Mounted Marksman [losses: 44MS]
G1 9 80 Horseman, 80 Stone Cannon, Smart Thief 1 wave (MCH) 32 Mounted Swordsman, 183 Mounted Marksman [losses: 32MS]
G2 10 80 Sword Clasher, 80 Dune Marksman, 80 Horseman 1 wave (ANS) 16 Mounted Swordsman, 149 Mounted Marksman [losses: 16MS]
G2 11 110 Sword Master, 100 Stone Cannon 1 wave (270) 22 Mounted Swordsman, 100 Armored Marksman, 163 Mounted Marksman [losses: 22MS]
G2 12 90 Dune Marksman, 90 Stone Cannon, Grayed Thief 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G2 13 90 Desert Marksman, 80 Sword Wielder, 90 Horseman 1 wave (270) 42 Mounted Swordsman, 140 Knight, 102 Besieger [losses: 42MS, 140K]
G2 14 110 Mounted Bowman, 110 Sword Clasher, Sneaking Thief 1 wave (VAR) 30 Mounted Swordsman, 100 Mounted Marksman, 65 Besieger [losses: 30MS]
G2 15 100 Horseman, 100 Stone Cannon, Scarred Thief 1 wave (270) 39 Mounted Swordsman, 246 Knight [losses: 39MS, 3K]
G3 16 50 Sword Wielder, 90 Dune Marksman, 90 Stone Cannon 1 wave (NUS) 165 Bowman
2 wave (270) 285 Mounted Marksman [losses: 165Bow]
G3 17 30 Dune Marksman, 200 Stone Cannon 1 wave (MCH) 215 Mounted Marksman [losses: 0]
G3 18 30 Sword Clasher, 210 Horseman 1 wave (ANS) 43 Mounted Swordsman, 122 Mounted Marksman [losses: 43MS]
G3 19 250 Sword Master 1 wave (270) 91 Mounted Swordsman, 194 Besieger [losses: 91MS]
G3 20 80 Sword Wielder, 80 Horseman, 80 Dune Marksman, Sneaking Thief 1 wave (NUS) 1 Recruit
2 wave (MMA) 1 Recruit
3 wave (MMA) 1 Recruit
4 wave (MMA) 1 Recruit
5 wave (270) 42 Mounted Swordsman, 82 Armored Marksman, 161 Mounted Marksman [losses: 42MS, 4Re]
G3 21 90 Desert Marksman, 90 Dune Marksman, 90 Horseman 1 wave (ANS) 18 Mounted Swordsman, 147 Mounted Marksman [losses: 18MS]
G3 22 130 Mounted Bowman, 120 Dune Marksman 1 wave (VAR) 33 Mounted Swordsman, 162 Mounted Marksman [losses: 33MS]
G3 23 120 Horseman, 100 Stone Cannon, Snooty Thief 1 wave (270) 63 Mounted Swordsman, 222 Mounted Marksman [losses: 63MS]
G4 24 70 Sword Master, 200 Horseman 1 wave (270) 116 Mounted Swordsman, 169 Armored Marksman [losses: 116MS]
G4 25 250 Stone Cannon 1 wave (270) 285 Mounted Marksman [losses: 0]
G4 26 90 Mounted Bowman, 90 Desert Marksman, Sneaking Thief 1 wave (VAR) 25 Mounted Swordsman, 170 Mounted Marksman [losses: 25MS]
G4 27 150 Sword Clasher, 100 Sword Wielder 1 wave (270) 11 Mounted Swordsman, 274 Mounted Marksman [losses: 11MS]
G4 28 60 Horseman, 60 Dune Marksman, 60 Desert Marksman, Mysterious Thief 1 wave (ANS) 16 Mounted Swordsman, 149 Mounted Marksman [losses: 16MS]
G5 29 100 Mounted Bowman, 120 Horseman, Treacherous Thief 1 wave (VAR) 72 Mounted Swordsman, 123 Besieger [losses: 72MS]
G5 30 230 Dune Marksman, Sneaking Thief 1 wave (MCH) 2 Mounted Swordsman, 213 Mounted Marksman [losses: 2MS]
G5 31 100 Horseman, 100 Desert Marksman, 50 Mounted Bowman 1 wave (VAR) 52 Mounted Swordsman, 143 Mounted Marksman [losses: 52MS]
G5 32 200 Stone Cannon, Silly Thief, Greedy Thief 1 wave (270) 16 Mounted Swordsman, 269 Armored Marksman [losses: 16MS]
G6 33 120 Sword Wielder, 110 Horseman 1 wave (270) 65 Mounted Swordsman, 110 Armored Marksman, 110 Mounted Marksman [losses: 65MS]
G6 34 80 Sword Clasher, 90 Dune Marksman, 80 Horseman 1 wave (ANS) 16 Mounted Swordsman, 149 Mounted Marksman [losses: 16MS]
G6 35 70 Sword Wielder, 70 Horseman, 70 Desert Marksman 1 wave (270) 37 Mounted Swordsman, 85 Knight, 163 Besieger [losses: 37MS, 85K]
G6 36 Mossy Stone Statue, 2 Smart Thief 1 wave (270) 24 Mounted Swordsman, 261 Armored Marksman [losses: 24MS]
G6 37 Large Stone Statue, 2 Mysterious Thief 1 wave (270) 36 Mounted Swordsman, 249 Armored Marksman [losses: 36MS]

BLOCK:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 8Camp 13

From Ga (200 Mounted Swordsman) send General to camp 8, shortly after
from W (1 wave (MCH) 32 Mounted Swordsman, 183 Mounted Marksman) send Mary Christmas to camp 9.

Send Generals one after another in the given order:
From Gb (1 Recruit) send General to camp 13, shortly after
from Gc (1 Recruit) send General to camp 13, shortly after
from Gd (1 Recruit) send General to camp 13, shortly after
from W1 (1 wave (270) 39 Mounted Swordsman, 246 Knight) send Major to camp 15.
from W2 (1 wave (VAR) 30 Mounted Swordsman, 100 Mounted Marksman, 65 Besieger) send Vargus to camp 14.



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