Ali Baba, The Young Wood Cutter – GEM + MAJ + ANS + VAR + BRS (zag8888)




REQUIRED UNITS:

  • 3x
  • 450 Mounted Swordsman [-179]
  • 47 Knight [-47]
  • 120 Armored Marksman
  • 604 Mounted Marksman
  • 120 Besieger

REQUIRED SKILLS:

ANS VAR BRS 270 GEM
Juggernaut 3/3
Overrun 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1




Guide prepared to make the adventure as soon as possible and with small losses.
Time to complete the adventure with brown horseshoes: 40 minutes.

Garrison Camp Enemy Units Our Attacks
G2 4 80 Sword Wielder, 80 Mounted Bowman 1 wave (VAR) 32 Mounted Swordsman, 80 Armored Marksman, 83 Mounted Marksman [losses: 32MS]
G3 8 80 Mounted Bowman, 90 Sword Clasher 1 wave (VAR) 21 Mounted Swordsman, 174 Mounted Marksman [losses: 21MS]
G5 16 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman 1 wave (ANS) 28 Mounted Swordsman, 17 Knight, 120 Besieger [losses: 28MS, 17K]
G5 17 100 Desert Marksman, 100 Stone Cannon 1 wave (270) 285 Mounted Marksman [losses: 0]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1-3Camp 5-7Camp 9-11Camp 12-15Camp 18-19

From Ga (197 Mounted Swordsman) send General to camp 1, shortly after
from W (1 wave (BRS) 24 Mounted Swordsman, 171 Mounted Marksman) send Boris to camp 3 (General will destroy camp 2 on his way, without additional losses).
(losses: 21MS)

From Gb (200 Mounted Swordsman) send General to camp 5, shortly after
from Gc (150 Mounted Swordsman, 40 Armored Marksman) send General to camp 6, shortly after
from W (1 wave (BRS) 16 Mounted Swordsman, 179 Mounted Marksman) send Boris to camp 7.
(losses: 14MS)

From Gd (150 Mounted Swordsman, 10 Armored Marksman) send General to camp 9, shortly after
from W1 (1 wave (270) 285 Mounted Marksman) send Major to camp 10, shortly after
from W2 (1 wave (ANS) 20 Mounted Swordsman, 145 Munted Marksman) send Anslem to camp 11.
(losses: 20MS)

From Ge (164 Mounted Swordsman, 36 Armored Marksman) send General to camp 12, shortly after
from Gf (126 Mounted Swordsman) send General to camp 13, shortly after
from W1 (1 wave (BRS) 18 Mounted Swordsman, 177 Mounted Marksman) send Boris to camp 14, shortly after
from W2 (1 wave (GEM) 35 Mounted Swordsman, 260 Mounted Marksman) send Gemini to camp 15.
(losses: 47MS)

From Gg (160 Mounted Swordsman, 40 Armored Marksman) send General to camp 18, when General comes to the place marked with the red circle
from G5 (1 wave (BRS) 30 Knight) and
from W (2 wave (GEM) 295 Mounted Marksman) send Generals to camp 19.
(losses: 30K)
  1. Awesome map, blocks work perfectly but you need to take more Mounted Swordsman with you. Block camp 5-7 requires 366 requires Mounted Swordsman.

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