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The Betrayed Little Tailor – General 250 + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 4x 15x
  • 3.316 Recruit [-3.316]
  • 1.323 Militia [-1.323]
  • 270 Cavalry [-20]
  • 1.812 Bowman [-1.812]
  • 750 Longbowman [-750]
  • 250 Crossbowman
  • 1 Elite Soldier
  • 164 Cannoneer
  • 4x 4x 9x
  • 2.607 Recruit [-2.607]
  • 1.097 Militia [-1.097]
  • 270 Cavalry [-20]
  • 1.212 Bowman [-1.212]
  • 750 Longbowman [-750]
  • 250 Crossbowman
  • 306 Elite Soldier
  • 170 Cannoneer




Attacking camp 4, we send General to camp 6 (General will be intercepted by the camp 4). After winning the fight withdraw the General.
Attacking camp 26, we send General to camp 27 (General will be intercepted by the camp 26). After winning the fight withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 60 Fox, 80 Boar 1 wave (250) 181 Recruit, 69 Cannoneer [losses: 181R]
G1 2 60 Wolf, 90 Boar 1 wave (250) 182 Bowman, 68 Cannoneer [losses: 182B]
G1 3 110 Bear 1 wave (200) 200 Bowman
2 wave (250) 144 Recruit, 106 Cannoneer [losses: 144R, 200B]
G1 4 80 Wolf, 110 Boar 1 wave (200) 160 Bowman
2 wave (250) 138 Recruit, 112 Cannoneer [losses: 160B, 138R]
G1 5 180 Boar 1 wave (200) 200 Bowman
2 wave (250) 104 Recruit, 146 Cannoneer [losses: 200B, 104R]
G1 6 70 Fox, 90 Bear, Furious Boar 1 wave (MMA) 70 Bowman, 150 Longbowman
2 wave (250) 113 Militia, 1 Elite Soldier, 136 Cannoneer [losses: 70B, 150LB, 113M]
G2 7 120 Wolf Packleader 1 wave (200) 200 Recruit
2 wave (MMA) 12 Recruit, 208 Cavalry [losses: 212R]
G2 8 120 Guard Dog, 80 Roughneck 1 wave (250) 85 Recruit, 1 Elite Soldier, 164 Cannoneer [losses: 85R]
G2 9 70 Ranger, 130 Roughneck 1 wave (MMA) 132 Recruit, 1 Elite Soldier, 40 Cavalry, 47 Cannoneer [losses: 132R]
G2 10 79 Ranger, 120 Roughneck, Assassine 1 wave (MMA) 105 Militia, 115 Cannoneer [losses: 105M]
G3 11 70 Bear, 30 Giant 1 wave (250) 138 Militia, 1 Elite Soldier, 111 Crossbowman [losses: 138M]
G3 12 70 Wolf Packleader, 30 Bear 1 wave (200) 200 Recruit
2 wave (250) 144 Recruit, 106 Cavalry [losses: 344R]
G3 13 80 Fox, 30 Bear 1 wave (250) 178 Recruit, 72 Cannoneer [losses: 178R]
G3 14 50 Fox, 80 Bear 1 wave (200) 200 Bowman
2 wave (250) 165 Recruit, 85 Cannoneer [losses: 165R, 200B]
G3 15 60 Bear, 40 Giant, Giant Bear 1 wave (200) 200 Bowman
2 wave (250) 74 Militia, 176 Crossbowman [losses: 200B, 74M]
G4 16 90 Guard Dog, 120 Ranger 1 wave (250) 110 Recruit, 140 Cannoneer [losses: 110R]
G4 17 200 Roughneck 1 wave (250) 118 Militia, 132 Cannoneer [losses: 118M]
G4 18 200 Guard Dog 1 wave (250) 250 Recruit [losses: 40R]
G4 19 70 Guar Dog, 130 Roughneck 1 wave (250) 114 Recruit, 136 Cannoneer [losses: 114R]
G4 20 100 Guard Dog, 120 Roughneck 1 wave (250) 115 Recruit, 135 Canoneer [losses: 115R]
G4 21 40 Thug, 180 Roughneck 1 wave (250) 134 Militia, 1 Elite Soldier, 115 Cannoneer [losses: 134M]
G4 22 120 Ranger, 139 Roughneck, Greedy Innkeeper 1 wave (MMA) 220 Recruit
2 wave (200) 200 Longbowman
3 wave (250) 100 Militia, 150 Cannoneer [losses: 220R, 200LB, 100M]
G5 23 100 Wolf, 50 Giant 1 wave (250) 147 Recruit, 1 Elite Soldier, 102 Crossbowman [losses: 147R]
G5 24 100 Giant 1 wave (250) 250 Crossbowman [losses: 0]
G5 25 90 Wolf, 110 Fox 1 wave (200) 200 Bowman
2 wave (250) 130 Recruit, 120 Cannoneer [losses: 200B, 130R]
G5 26 120 Boar, 60 Fox 1 wave (200) 200 Bowman
2 wave (250) 98 Militia, 1 Elite Soldier, 151 Cannoneer [losses: 200B, 98M]
G5 27 140 Guard Dog, 90 Roughneck 1 wave (250) 108 Recruit, 142 Cannoneer [losses: 108R]
G5 28 110 Ranger, 130 Roughneck, Metal Toothead 1 wave (MMA) 160 Recruit, 20 Cavalry
2 wave (250) 96 Militia, 154 Cannoneer [losses: 160R, 22C, 96M]
G6 29 230 Roughneck 1 wave (250) 155 Militia, 95 Cannoneer [losses: 155M]
G6 30 120 Ranger, 160 Roughneck 1 wave (200) 200 Longbowman
2 wave (250) 53 Recruit, 145 Cavalry, 1 Elite Soldier, 51 Cannoneer [losses: 200LB, 53R]
G6 31 280 Ranger 1 wave (200) 86 Recruit
2 wave (250) 250 Cavalry [losses: 86R]
G6 32 90 Ranger, 190 Roughneck 1 wave (200) 200 Bowman
2 wave (250) 92 Militia, 80 Cavalry, 78 Cannoneer [losses: 200B, 92M]
G6 33 80 Guard Dog, 200 Roughneck, Greedy Innkeeper 1 wave (MMA) 220 Recruit
2 wave (200) 200 Longbowman
3 wave (200) 130 Recruit
4 wave (250) 100 Militia, 150 Cannoneer [losses: 350R, 200LB, 100M]

Option with blocking:

See how to make blocks
Camp 5Camp 8 and 9Camp 14Camp 20 and 21Camp 27Camp 32

From Ga (191 Elite Soldier + 1 Crossbowman + 8 Cannoneer), send General to camp 5, when General comes to the place marked on the screenshot,
from G1 (1 wave (MMA) 70 Bowman, 150 Longbowman) and
from W (2 wave (250) 113 Militia, 1 Elite Soldier, 136 Cannoneer) send Master and Veteran to camp 6.

From Gb (105 Elite Soldier) send General to camp 8, shortly after
from Gc (115 Cavalry + 81 Elite Soldier) send General to camp 9, shortly after
from W (1 wave (MMA) 105 Militia, 115 Cannoneer) send Master to camp 10.

From Gd (187 Elite Soldier) send General to camp 14, shortly after
from G3 (1 wave (200) 200 Bowman) and
from W (2 wave (250) 74 Militia, 176 Crossbowman) send General and Veteran to camp 15.

From Ge (2 Militia + 15 Cavalry + 130 Elite Soldier) send General to camp 20, shortly after
from Gf (18 Cavalry + 176 Elite Soldier) send General to camp 21, shortly after
from G4.1 (1 wave (MMA) 220 Recruit),
from G4.2 (2 wave (200) 200 Longbowman) and
from W (3 wave (250) 100 Militia, 150 Cannoneer) send Generals and Veteran to camp 22
Veteran send about 10 seconds later, because due to a bug, Generals changing the order of waves in a bandits camps.

From Gg (121 Elite Soldier) send General to camp 27, shortly after
from G5 (1 wave (MMA) 160 Recruit, 20 Cavalry) and
from W (2 wave (250) 96 Militia, 154 Cannoneer) send General and Veteran to camp 28.

From Gh (141 Elite Soldier + 39 Cavalry + 20 Cannoneer) send General to camp 32, shortly after
form G6.1 (1 wave (MMA) 220 Recruit),
from G6.2 (2 wave (200) 200 Longbowman),
from G6.3 (3 wave (200) 130 Recruit), and
from W (4 wave (250) 100 Militia, 150 Cannoneer) send Generals and Veteran to camp 33.
Veteran send about 15 seconds later, because due to a bug, Generals changing the order of waves in a bandits camps.