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The Betrayed Little Tailor – General 250 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 20x
  • 3.147 Recruit [-3.147]
  • 1.320 Militia [-1.320]
  • 490 Cavalry [-320]
  • 2.042 Bowman [-2.042]
  • 700 Longbowman [-700]
  • 250 Crossbowman
  • 1 Elite Soldier
  • 210 Cannoneer
  • 8x 9x
  • 2.095 Recruit [-2.095]
  • 1.094 Militia [-1.094]
  • 490 Cavalry [-320]
  • 1.442 Bowman [-1.442]
  • 700 Longbowman [-700]
  • 250 Crossbowman
  • 85 Soldier [-85]
  • 306 Elite Soldier
  • 225 Cannoneer [-15]




Attacking camp 4, send General to camp 6, it will be intercepted by the camp 4. After winning the battle withdraw the General.
Attacking camp 26, send General to camp 27, it will be intercepted by the camp 26. After winning the battle withdraw the General.

Garrison Camp Nr Units in Camp Our Units
G1 1 60 Fox, 80 Boar 1 wave 181 Recruit, 69 Cannoneer [losses 181R]
G1 2 60 Wolf, 90 Boar 1 wave 182 Bowman, 68 Cannoneer [losses 182B]
G1 3 110 Bear 1 wave 200 Bowman
2 wave 144 Recruit, 106 Cannoneer [losses 144R, 200B]
G1 4 80 Wolf, 110 Boar 1 wave 160 Bowman
2 wave 138 Recruit, 112 Cannoneer [losses 160B, 138R]
G1 5 180 Boar 1 wave 200 Bowman
2 wave 104 Recruit, 146 Cannoneer [losses 200B, 104R]
G1 6 70 Fox, 90 Bear, Giant Boar 1 wave 100 Bowman + 100 Longbomwan
2 wave 153 Militia, 1 Elite Soldier, 96 Cannoneer [losses 100B, 100LB, 153M]
G2 7 120 Wolf Packleader 1 wave 200 Recruit
2 wave 30 Recruit, 220 Cavalry [losses 230R]
G2 8 120 Guard Dog, 80 Roughneck 1 wave 85 Recruit, 1 Elite Soldier, 164 Cannoneer [losses 85R]
G2 9 70 Ranger, 130 Roughneck 1 wave 150 Recruit, 1 Elite Soldier, 50 Cavalry, 49 Cannoneer [losses 150R]
G2 10 79 Ranger, 120 Roughneck, Assassine 1 wave 200 Recruit
2 wave 125 Recruit, 125 Cannoneer [losses 325R]
G3 11 70 Bear, 30 Giant 1 wave 138 Militia, 1 Elite Soldier, 111 Crossbowman [losses 138M]
G3 12 70 Wolf Packleader, 30 Bear 1 wave 200 Recruit
2 wave 144 Recruit, 106 Cavalry [losses 344R]
G3 13 80 Fox, 30 Bear 1 wave 178 Recruit, 72 Cannoneer [losses 178R]
G3 14 50 Fox, 80 Bear 1 wave 200 Bowman
2 wave 165 Recruit, 65 Cannoneer [losses 165R, 200B]
G3 15 60 Bear, 40 Giant, Giant Bear 1 wave 200 Bowman
2 wave 74 Militia, 176 Crossbowman [losses 200B, 74M]
G4 16 90 Guard Dog, 120 Ranger 1 wave 110 Recruit, 140 Cannoneer [losses 110R]
G4 17 200 Roughneck 1 wave 118 Militia, 132 Cannoneer [losses 118M]
G4 18 200 Guard Dog 1 wave 40 Recruit, 210 Cannoneer [losses 40R]
G4 19 70 Guar Dog, 130 Roughneck 1 wave 114 Recruit, 136 Cannoneer [losses 114R]
G4 20 100 Guard Dog, 120 Roughneck 1 wave 115 Recruit, 135 Canoneer [losses 115R]
G4 21 40 Thug, 180 Roughneck 1 wave 134 Militia, 1 Elite Soldier, 115 Cannoneer [losses 134M]
G4 22 120 Ranger, 139 Roughneck, Greedy Innkeeper 1 wave 170 Cavalry
2 wave 200 Longbowman
3 wave 154 Militia, 96 Cannoneer [losses 170C, 200LB, 154M]
G5 23 100 Wolf, 50 Giant 1 wave 147 Recruit, 1 Elite Soldier, 102 Crossbowman [losses 147R]
G5 24 100 Giant 1 wave 250 Crossbowman [losses 0]
G5 25 90 Wolf, 110 Fox 1 wave 200 Bowman
2 wave 130 Recruit, 120 Cannoneer [losses 200B, 130R]
G5 26 120 Boar, 60 Fox 1 wave 200 Bowman
2 wave 98 Militia, 1 Elite Soldier, 151 Cannoneer [losses 200B, 98M]
G5 27 140 Guard Dog, 90 Roughneck 1 wave 108 Recruit, 142 Cannoneer [losses 108R]
G5 28 110 Ranger, 130 Roughneck, Metal Toothead 1 wave 150 Cavalry
2 wave 96 Militia, 154 Cannoneer [losses 150C, 96M]
G6 29 230 Roughneck 1 wave 155 Militia, 95 Cannoneer [losses 155M]
G6 30 120 Ranger, 160 Roughneck 1 wave 200 Longbowman
2 wave 53 Recruit, 145 Cavalry, 1 Elite Soldier, 51 Cannoneer [losses 200LB, 53R]
G6 31 280 Ranger 1 wave 86 Recruit
2 wave 250 Cavalry [losses 86R]
G6 32 90 Ranger, 190 Roughneck 1 wave 200 Bowman
2 wave 92 Militia, 80 Cavalry, 78 Cannoneer [losses 200B, 92M]
G6 33 80 Guard Dog, 200 Roughneck, Greedy Innkeeper 1 wave 200 Recruit
2 wave 200 Longbowman
3 wave 200 Bowman
4 wave 108 Militia, 142 Cannoneer [losses 200R, 200B, 200LB, 108M]

Option with blocking:

See how to make blocks
Camp 5Camp 8 and 9Camp 14Camp 20 and 21Camp 27Camp 32

RISKY BLOCK
From Ga (191 Elite Soldier + 1 Crossbowman + 8 Cannoneer), send General to camp 5, when General comes to the place marked on the screenshot,
from G1 (1 wave 100 Bowman, 100 Longbowman) and
from W (2 wave 153 Militia, 1 Elite Soldier, 96 Cannoneer) send General and Veteran to camp 6.

In this block, we lose 15 Cannoneer:
From Gb (105 Elite Soldier) send General to camp 8, shortly after
from Gc (115 Cavalry + 81 Elite Soldier) send General to camp 9, shortly after
from W (1 wave 85 Soldier, 165 Cannoneer) send Veteran to camp 10.

From Gd (187 Elite Soldier) send General to camp 14, shortly after
from G3 (1 wave 200 Bowman) and
from W (2 wace 74 Militia, 176 Crossbowman) send General and Veteran to camp 15.

From Ge (2 Militia + 15 Cavalry + 130 Elite Soldier) send General to camp 20, shortly after
from Gf (18 Cavalry + 176 Elite Soldier) send General to camp 21, shortly after
from G4.1 (1 wave 170 Cavalry),
from G4.2 (2 wave 200 Longbowman) and
from W (3 wave 154 Militia, 96 Cannoneer) send Generals and Veteran to camp 22
Veteran send about 10 seconds later, because due to a bug, Generals changing the order of waves in a bandits camps.

From Gg (121 Elite Soldier) send General to camp 27, shortly after
from G5 (1 wave 150 Cavalry) and
from W (2 wave 96 Militia, 154 Cannoneer) send General and Veteran to camp 28.

From Gh (141 Elite Soldier + 39 Cavalry + 20 Cannoneer) send General to camp 32, shortly after
form G6.1 (1 wave 200 Recruit),
from G6.2 (2 wave 200 Longbowman),
from G6.3 (3 wave 200 Bowman), and
from W (4 wave 108 Militia, 142 Cannoneer) send Generals and Veteran to camp 33.
The first two waves can be sent from slow Generals, but there is a risk that we do not make it.
Veteran send about 15 seconds later, because due to a bug, Generals changing the order of waves in a bandits camps.