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The Betrayed Little Tailor – General 270 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 17x
  • 2.993 Recruit [-2.993]
  • 1.284 Militia [-1.284]
  • 465 Cavalry [-320]
  • 1.700 Bowman [-1.700]
  • 700 Longbowman [-700]
  • 270 Crossbowman
  • 1 Elite Soldier
  • 230 Cannoneer
  • 8x 8x
  • 2.139 Recruit [-2.139]
  • 1.097 Militia [-1.097]
  • 465 Cavalry [-320]
  • 1.350 Bowman [-1.350]
  • 700 Longbowman [-700]
  • 270 Crossbowman
  • 306 Elite Soldier
  • 230 Cannoneer




Attacking camp 4, send General to camp 6, it will be intercepted by the camp 4. After winning the battle withdraw the General.
Attacking camp 26, send General to camp 27, it will be intercepted by the camp 26. After winning the battle withdraw the General.

Garrison Camp Nr Units in Camp Our Units
G1 1 60 Fox, 80 Boar 1 wave 135 Recruit, 135 Cannoneer [losses 135R]
G1 2 60 Wolf, 90 Boar 1 wave 145 Recruit, 125 Cannoneer [losses 145R]
G1 3 110 Bear 1 wave 200 Bowman
2 wave 144 Recruit, 126 Cannoneer [losses 144R, 200B]
G1 4 80 Wolf, 110 Boar 1 wave 200 Bowman
2 wave 121 Recruit, 149 Cannoneer [losses 200B, 121R]
G1 5 180 Boar 1 wave 200 Bowman
2 wave 102 Recruit, 168 Cannoneer [losses 200B, 102R]
G1 6 70 Fox, 90 Bear, Giant Boar 1 wave 100 Bowman + 100 Longbowman
2 wave 137 Militia, 1 Elite Soldier, 132 Cannoneer [losses 100B, 100LB, 137M]
G2 7 120 Wolf Packleader 1 wave 200 Recruit
2 wave 15 Recruit, 255 Cavalry [losses 215R]
G2 8 120 Guard Dog, 80 Roughneck 1 wave 87 Recruit, 183 Cannoneer [losses 87R]
G2 9 70 Ranger, 130 Roughneck 1 wave 131 Recruit, 95 Cavalry, 44 Cannoneer [losses 131R]
G2 10 79 Ranger, 120 Roughneck, Assassine 1 wave 200 Recruit
2 wave 126 Recruit, 144 Cannoneer [losses 324R]
G3 11 70 Bear, 30 Giant 1 wave 121 Militia, 1 Elite Soldier, 148 Crossbowman [losses 121M]
G3 12 70 Wolf Packleader, 30 Bear 1 wave 184 Militia, 86 Cannoneer [losses 184M]
G3 13 80 Fox, 30 Bear 1 wave 145 Recruit, 1 Elite Soldier, 124 Cannoneer [losses 145R]
G3 14 50 Fox, 80 Bear 1 wave 163 Militia, 107 Cannoneer [losses 163M]
G6 15 60 Bear, 40 Giant, Giant Bear 1 wave 200 Bowman
2 wave 104 Recruit, 1 Elite Soldier, 165 Crossbowman [losses 200B, 104R]
G4 16 90 Guard Dog, 120 Ranger 1 wave 112 Recruit, 1 Elite Soldier, 157 Cannoneer [losses 112R]
G4 17 200 Roughneck 1 wave 105 Militia, 165 Cannoneer [losses 105M]
G4 18 200 Guard Dog 1 wave 40 Recruit, 230 Cannoneer [losses 40R]
G4 19 70 Guar Dog, 130 Roughneck 1 wave 115 Recruit, 155 Cannoneer [losses 115R]
G4 20 100 Guard Dog, 120 Roughneck 1 wave 112 Recruit, 158 Canoneer [losses 112R]
G4 21 40 Thug, 180 Roughneck 1 wave 123 Militia, 147 Cannoneer [losses 123M]
G4 22 120 Ranger, 139 Roughneck, Greedy Innkeeper 1 wave 170 Cavalry
2 wave 200 Longbowman
3 wave 121 Militia, 149 Cannoneer [losses 170C, 200LB, 121M]
G5 23 100 Wolf, 50 Giant 1 wave 112 Recruit, 1 Elite Sodlier, 157 Crossbowman [losses 112R]
G5 24 100 Giant 1 wave 270 Crossbowman [losses 0]
G5 25 90 Wolf, 110 Fox 1 wave 200 Bowman
2 wave 127 Recruit, 143 Cannoneer [losses 200B, 127R]
G5 26 120 Boar, 60 Fox 1 wave 200 Bowman
2 wave 130 Recruit, 140 Cannoneer [losses 200B, 130R]
G5 27 140 Guard Dog, 90 Roughneck 1 wave 98 Recruit, 172 Cannoneer [losses 98R]
G5 28 110 Ranger, 130 Roughneck, Metal Toothead 1 wave 150 Cavalry
2 wave 85 Militia, 185 Cannoneer [losses 150C, 85M]
G6 29 230 Roughneck 1 wave 145 Militia, 125 Cannoneer [losses 145M]
G6 30 120 Ranger, 160 Roughneck 1 wave 200 Longbowman
2 wave 54 Recruit, 145 Cavalry, 71 Cannoneer [losses 200LB, 54R]
G6 31 280 Ranger 1 wave 130 Recruit, 1 Elite Soldier, 139 Cavalry [losses 130R]
G6 32 90 Ranger, 190 Roughneck 1 wave 200 Bowman
2 wave 72 Militia, 120 Cavalry, 78 Cannoneer [losses 200B, 72M]
G6 33 80 Guard Dog, 200 Roughneck, Greedy Innkeeper 1 wave 200 Recruit
2 wave 200 Longbowman
3 wave 200 Bowman
4 wave 110 Recruit, 28 Militia, 132 Cannoneer [losses 310R, 200LB, 200B, 28M]

Option with blocking:

See how to make blocks
Camp 5Camp 8 and 9Camp 14Camp 20 and 21Camp 27Camp 32

From Ga (191 Elite Soldier + 1 Crossbowman + 8 Cannoneer), send General to camp 5, when General comes to the place marked on the screenshot,
from G1 (1 wave 150 Bowman, 100 Longbowman) and
from W (2 wave 114 Militia, 1 Elite Soldier, 155 Cannoneer) send Veteran and Major to camp 6.

From Gb (105 Elite Soldier) send General to camp 8, shortly after
from Gc (115 Cavalry + 81 Elite Soldier) send General to camp 9, shortly after
from W (1 wave 194 Militia, 76 Cannoneer) send Major to camp 10.

From Gd (187 Elite Soldier) send General to camp 14, shortly after
from G3 (1 wave 200 Bowman) and
from W (2 wace 104 Recruit, 1 Elite Soldier, 165 Crossbowman) send General and Major to camp 15.

From Ge (2 Militia + 15 Cavalry + 130 Elite Soldier) send General to camp 20, shortly after
from Gf (18 Cavalry + 176 Elite Soldier) send General to camp 21, shortly after
from G4.1 (1 wave 170 Cavalry),
from G4.2 (2 wave 200 Longbowman) and
from W (3 wave 121 Militia, 149 Cannoneer) send Generals and Major to camp 22
Major send about 10 seconds later, because due to a bug, Generals changing the order of waves in a bandits camps.

From Gg (121 Elite Soldier) send General to camp 27, shortly after
from G5 (1 wave 150 Cavalry) and
from W (2 wave 85 Militia, 185 Cannoneer) send General and Major to camp 28.

From Gh (141 Elite Soldier + 39 Cavalry + 20 Cannoneer) send General to camp 32, shortly after
form G6.1 (1 wave 200 Recruit),
from G6.2 (2 wave 200 Longbowman),
from G6.3 (3 wave 200 Bowman), and
from W (4 wave 110 Recruit, 28 Militia, 132 Cannoneer) send Generals and Major to camp 33.
The first two waves can be sent from slow Generals, but there is a risk that we do not make it.
Major send about 15 seconds later, because due to a bug, Generals changing the order of waves in a bandits camps.