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The Heroic Little Tailor – General 250 + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 21x
  • 2.306 Recruit [-2.306]
  • 1.273 Militia [-1.273]
  • 330 Cavalry [-202]
  • 2.227 Bowman [-2.227]
  • 1.660 Longbowman [-1.660]
  • 217 Crossbowman
  • 1 Elite Soldier
  • 192 Cannoneer
  • 4x 15x
  • 2.501 Recruit [-2.501]
  • 862 Militia [-862]
  • 330 Cavalry [-202]
  • 1.827 Bowman [-1.827]
  • 1.260 Longbowman [-1.260]
  • 217 Crossbowman
  • 215 Elite Soldier
  • 192 Cannoneer




Attacking camp 11, send General to camp 13, the General is intercepted by the camp 11, after winning the battle withdraw the General.
Attacking camp 31, send General to camp 32, the General is intercepted by the camp 31, after winning the battle withdraw the General.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Boar, 50 Wolf 1 wave (MMA) 175 Recruit, 45 Cannoneer [losses 175R]
G1 2 40 Boar, 100 Fox 1 wave (250) 87 Militia, 163 Cannoneer [losses 87M]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (250) 122 Militia, 128 Cannoneer [losses 122M]
G1 4 120 Bear, 50 Fox 1 wave (200) 200 Longbowman
2 wave (250) 152 Militia, 98 Cannoneer [losses 200LB, 152M]
G2 5 100 Boar, 30 Bear 1 wave (250) 150 Militia, 1 Elite Soldier, 99 Cannoneer [losses 150M]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (250) 250 Cavalry [losses 200B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (200) 200 Longbowman
2 wave (250) 162 Recruit, 88 Cannoneer [losses 162R, 200LB]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (200) 200 Longbowman
2 wave (250) 137 Militia, 113 Cannoneer [losses 200LB, 137M]
G3 9 200 Boar 1 wave (200) 200 Bowman
2 wave (250) 126 Recruit, 1 Elite Soldier, 123 Cannoneer [losses 200B, 126R]
G3 10 100 Bear, 80 Wolf 1 wave (200) 200 Longbowman
2 wave (250) 209 Recruit, 1 Elite Soldier, 40 Cannoneer [losses 209R, 200LB]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (200) 200 Bowman
2 wave (200) 200 Longbowman
3 wave (250) 150 Recruit, 100 Cannoneer [losses 150R, 200B, 200LB]
G3 12 80 Bear, 80 Giant 1 wave (200) 200 Bowman
2 wave (250) 90 Militia, 1 Elite Soldier, 159 Crossbowman [losses 200B, 90M]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (200) 200 Bowman
2 wave (250) 52 Recruit, 50 Bowman, 1 Elite Soldier, 147 Crossbowman [losses 52R, 250B]
G4 14 100 Bear, 90 Fox 1 wave (200) 90 Bowman, 110 Longbowman
2 wave (200) 200 Recruit
3 wave (250) 124 Militia, 126 Cannoneer [losses 90B, 110LB, 200R, 124M]
G4 15 50 Boar, 70 Wolf 1 wave (250) 103 Recruit, 1 Elitarny Żołnierz, 74 Cavalry, 72 Cannoneer [losses 103R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (MMA) 220 Cavalry [losses 400B]
G4 17 70 Bear, 100 Fox 1 wave (200) 200 Longbowman
2 wave (250) 112 Militia, 138 Cannoneer [losses 200LB, 112M]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (200) 50 Bowman, 150 Longbowman
2 wave (200) 200 Longbowman
3 wave (250) 13 Recruit, 50 Bowman, 1 Elite Soldier, 186 Crossbowman [losses 100B, 350LB, 13R]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (MMA) 103 Recruit, 117 Cannoneer [losses 103R]
G5 20 120 Bear, 50 Wolf 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (250) 108 Recruit, 142 Cannoneer [losses 108R, 400B]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (200) 54 Bowman
2 wave (250) 40 Cavalry, 210 Crossbowman [losses 54B]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (250) 56 Recruit, 1 Elite Soldier, 193 Cannoneer [losses 56R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (MMA) 40 Recruit, 180 Cavalry
2 wave (250) 120 Militia, 130 Cannoneer [losses 40R, 180C, 120M]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (250) 78 Recruit, 172 Cannoneer [losses 78R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (250) 45 Militia, 1 Elite Soldier, 204 Crossbowman [losses 45M]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (250) 160 Recruit, 90 Cannoneer [losses 160R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (200) 200 Recruit
2 wave (250) 55 Cavalry, 195 Crossbowman [losses 200R]
G7 28 100 Cultist, 100 Firedancer 1 wave (250) 50 Recruit, 100 Bowman, 100 Crossbowman [losses 50R, 100B]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (MMA) 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses 111R]
G7 30 150 Dark Priest 1 wave (MMA) 70 Recruit, 150 Cavalry [losses 70R]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (250) 33 Bowman, 217 Crossbowman [losses 33B]
G7 32 60 Cultist, 60 Fanatic,
Swamp Witch, Dark Wizard
1 wave (MMA) 140 Recruit, 22 Cavalry
2 wave (250) 134 Militia, 1 Elite Soldier, 115 Cannoneer [losses 140R, 22C, 134M]

Option with blocking:

See how to make blocks
Camp 2 i 3Camp 11 i 12Camp 17

From Ga (95 Bowman + 105 Elite Soldier) send General to camp 2, shortly after
from Gb (10 Recruit + 1 Bowman + 72 Cavalry + 110 Elite Soldier) send General to camp 3, shortly after
from G1 (1 wave 200 Longbowman) and
from W (2 wave 152 Militia, 98 Cannoneer) send General and Veteran to camp 4.
There is a small chance that the block Ga may lose the fight.

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be interceprted by the camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave 200 Bowman) and
from W (2 wave 52 Recruit, 50 Bowman, 1 Elite Soldier, 147 Crossbowman) send General and Veteran to camp 13.
We must be careful, when Generals pass by block in camp 11.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave 50 Bowman, 150 Longbowman),
from G4.2 (2 wave 200 Longbowman) and
from W (3 wave 13 Recruit, 50 Bowman, 1 Elite Soldier, 186 Crossbowman) send Generals and Veteran to camp 18.