Loading…

The Heroic Little Tailor – General 270 + 250 + MMA with Cannoneers (slow loot)


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 3x 23x 3x
  • 8.227 Recruit [-8.227]
  • 225 Militia [-225]
  • 270 Cavalry [-47]
  • 1.138 Bowman [-1.138]
  • 270 Crossbowman
  • 1 Elite Soldier
  • 200 Cannoneer
  • 18x 5x
  • 7.049 Recruit [-7.049]
  • 225 Militia [-225]
  • 270 Cavalry [-47]
  • 698 Bowman [-698]
  • 270 Crossbowman
  • 216 Elite Soldier
  • 200 Cannoneer




Attacking camp 11, send General to camp 13, the General is intercepted by the camp 11, after winning the battle withdraw the General.
Attacking camp 31, send General to camp 32, the General is intercepted by the camp 31, after winning the battle withdraw the General.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Boar, 50 Wolf 1 wave (270) 145 Recruit, 1 Elite Soldier, 124 Cannoneer [losses 145R]
G1 2 40 Boar, 100 Fox 1 wave (270) 150 Recruit, 1 Elite Soldier, 119 Cannoneer [losses 150R]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (270) 180 Recruit, 90 Cannoneer [losses 180R]
G1 4 120 Bear, 50 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 161 Recruit, 1 Elite Soldier, 108 Cannoneer [losses 601R]
G2 5 100 Boar, 30 Bear 1 wave (200) 200 Recruit
2 wave (270) 109 Recruit, 1 Elite Soldier, 160 Cannoneer [losses 309R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (MMA) 100 Recruit, 120 Bowman
2 wave (270) 270 Cavalry [losses 100R, 120B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (MMA) 220 Recruit
2 wave (200) 200 Recruit
3 wave (270) 64 Recruit, 200 Cannoneer [losses 484R]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 117 Recruit, 1 Elite Soldier, 152 Cannoneer [losses 557R]
G3 9 200 Boar 1 wave (200) 200 Recruit
2 wave (270) 148 Recruit, 1 Elite Soldier, 121 Cannoneer [losses 348R]
G3 10 100 Bear, 80 Wolf 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 110 Recruit, 1 Elite Soldier, 159 Cannoneer [losses 550R]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (MMA) 220 Bowman
2 wave (MMA) 220 Bowman
3 wave (270) 163 Recruit, 1 Elite Soldier, 106 Cannoneer [losses 440B, 163R]
G3 12 80 Bear, 80 Giant 1 wave (250) 250 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 270 Crossbowman [losses 470R]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (MMA) 220 Recruit
2 wave (270) 45 Recruit, 45 Bowman, 1 Elite Soldier, 179 Crossbowman [losses 45B, 265R]
G4 14 100 Bear, 90 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Bowman
3 wave (270) 201 Recruit, 69 Cannoneer [losses 421R, 220B]
G4 15 50 Boar, 70 Wolf 1 wave (270) 101 Recruit, 1 Elitarny Żołnierz, 80 Cavalry, 88 Cannoneer [losses 101R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (MMA) 220 Recruit
2 wave (250) 250 Recruit
3 wave (270) 75 Recruit, 1 Elite Soldier, 194 Cavalry [losses 545R]
G4 17 70 Bear, 100 Fox 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 120 Recruit, 1 Elite Soldier, 149 Cannoneer [losses 560R]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (MMA) 220 Recruit
2 wave (MMA) 220 Bowman
3 wave (270) 93 Recruit, 20 Bowman, 1 Elite Soldier, 156 Crossbowman [losses 240B, 313R]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (MMA) 103 Recruit, 117 Cannoneer [losses 103R]
G5 20 120 Bear, 50 Wolf 1 wave (250) 250 Recruit
2 wave (MMA) 220 Recruit
3 wave (270) 118 Recruit, 152 Cannoneer [losses 588R]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (270) 40 Bowman, 230 Crossbowman [losses 40B]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (270) 70 Recruit, 200 Cannoneer [losses 55R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (MMA) 120 Recruit
2 wave (MMA) 150 Recruit, 25 Cavalry
2 wave (270) 91 Militia, 179 Cannoneer [losses 270R, 25C, 91M]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (270) 79 Recruit, 191 Cannoneer [losses 79R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (270) 50 Recruit, 220 Crossbowman [losses 50R]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (270) 160 Recruit, 110 Cannoneer [losses 160R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (270) 170 Recruit, 100 Crossbowman [losses 170R]
G7 28 100 Cultist, 100 Firedancer 1 wave (270) 169 Recruit, 1 Elite Soldier, 100 Cannoneer [losses 169R]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (MMA) 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses 111R]
G7 30 150 Dark Priest 1 wave (270) 70 Recruit, 200 Cavalry [losses 70R]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (270) 33 Bowman, 237 Crossbowman [losses 33B]
G7 32 60 Cultist, 60 Fanatic,
Swamp Witch, Dark Wizard
1 wave (MMA) 140 Recruit, 22 Cavalry
2 wave (270) 134 Militia, 1 Elite Soldier, 135 Cannoneer [losses 140R, 22C, 134M]

Option with blocking:

See how to make blocks
Camp 2 and 3Camp 11 and 12Camp 17

From Ga (95 Bowman + 105 Elite Soldier) send General to camp 2, shortly after
from Gb (10 Recruit + 1 Bowman + 72 Cavalry + 110 Elite Soldier) send General to camp 3, shortly after
form G1.1 (1 wave (MMA) 220 Recruit),
from G1.2 (2 wave (MMA) 220 Recruit) and
from W (3 wave (270) 161 Recruit, 1 Elite Soldier, 108 Cannoneer) send Generals to camp 4.
There is a small chance that the block Ga may lose the fight.

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be interceprted by the camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (MMA) 220 Recruit) and
from W (2 wave (270) 45 Recruit, 45 Bowman, 1 Elite Soldier, 179 Crossbowman) send Generals to camp 13.
We must be careful, when Generals pass by block in camp 11.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave (MMA) 220 Recruit),
from G4.2 (2 wave (MMA) 220 Bowman) and
from W (3 wave (270) 93 Recruit, 20 Bowman, 1 Elite Soldier, 156 Crossbowman) send Generals to camp 18.