The Heroic Little Tailor – General Gemini + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x 17x
  • 2.514 Recruit [-2.514]
  • 1.193 Militia [-1.193]
  • 402 Cavalry [-180]
  • 2.228 Bowman [-2.228]
  • 1.250 Longbowman [-1.250]
  • 247 Crossbowman
  • 1 Elite Soldier
  • 200 Cannoneer
  • 2x 4x 11x
  • 2.380 Recruit [-2.380]
  • 990 Militia [-990]
  • 402 Cavalry [-180]
  • 1.728 Bowman [-1.728]
  • 1.050 Longbowman [-1.050]
  • 247 Crossbowman
  • 215 Elite Soldier
  • 200 Cannoneer




Attacking camp 11, send General to camp 13 (General will be intercepted by camp 11). After winning the fight withdraw General.
Attacking camp 31, send General to camp 32 (General will be intercepted by camp 31). After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Boar, 50 Wolf 1 wave (GEM) 143 Recruit, 137 Cannoneer [losses: 143R]
G1 2 40 Boar, 100 Fox 1 wave (GEM) 140 Recruit, 140 Cannoneer [losses: 140R]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (GEM) 149 Recruit, 131 Cannoneer [losses: 149R]
G1 4 120 Bear, 50 Fox 1 wave (200) 200 Bowman
2 wave (GEM) 178 Militia, 102 Cannoneer [losses: 200B, 178M]
G2 5 100 Boar, 30 Bear 1 wave (GEM) 225 Recruit, 55 Cannoneer [losses: 225R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (GEM) 280 Cavalry [losses: 200B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (200) 200 Longbowman
2 wave (GEM) 172 Recruit, 108 Cannoneer [losses: 172R, 200LB]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (200) 60 Bowman, 140 Longbowman
2 wave (GEM) 141 Militia, 139 Cannoneer [losses: 60B, 140LB, 141M]
G3 9 200 Boar 1 wave (200) 200 Bowman
2 wave (GEM) 131 Recruit, 149 Cannoneer [losses: 200B, 131R]
G3 10 100 Bear, 80 Wolf 1 wave (200) 200 Longbowman
2 wave (GEM) 135 Militia, 145 Cannoneer [losses: 200LB, 135M]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (200) 200 Longbowman
2 wave (200) 200 Bowman
3 wave (GEM) 190 Recruit, 90 Cannoneer [losses: 200B, 200LB, 190R]
G3 12 80 Bear, 80 Giant 1 wave (200) 200 Bowman
2 wave (GEM) 79 Militia, 1 Elite Soldier, 200 Crossbowman [losses: 200B, 79M]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (200) 200 Bowman
2 wave (GEM) 34 Recruit, 55 Bowman, 1 Elite Soldier, 190 Crossbowman [losses: 255B, 34R]
G4 14 100 Bear, 90 Fox 1 wave (200) 90 Bowman, 110 Longbowman
2 wave (GEM) 171 Militia, 109 Cannoneer [losses: 90B, 110LB, 171M]
G4 15 50 Boar, 70 Wolf 1 wave (GEM) 99 Recruit, 1 Elite Soldier, 180 Cavalry [losses: 99R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (MMA) 220 Cavalry [losses: 400B]
G4 17 70 Bear, 100 Fox 1 wave (200) 200 Bowman
2 wave (GEM) 124 Militia, 156 Cannoneer [losses: 200B, 124M]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (200) 200 Longbowman
2 wave (200) 200 Bowman
3 wave (GEM) 110 Recruit, 50 Bowman, 1 Elite Soldier, 119 Crossbowman
[losses: 250B, 200LB, 110R]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (MMA) 103 Recruit, 117 Cannoneer [losses: 103R]
G5 20 120 Bear, 50 Wolf 1 wave (200) 200 Longbowman
2 wave (GEM) 135 Militia, 145 Cannoneer [losses: 200LB, 135M]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (GEM) 40 Bowman, 240 Crossbowman [losses: 40B]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (GEM) 80 Recruit, 200 Cannoneer [losses: 55R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (MMA) 40 Recruit, 180 Cavalry
2 wave (GEM) 86 Militia, 194 Cannoneer [losses: 40R, 180C, 86M]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (GEM) 80 Recruit, 200 Cannoneer [losses: 80R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (GEM) 50 Recruit, 230 Crossbowman [losses: 50R]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (GEM) 162 Recruit, 118 Cannoneer [losses: 162R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (GEM) 166 Recruit, 114 Cannoneer [losses: 166R]
G7 28 100 Cultist, 100 Firedancer 1 wave (GEM) 146 Recruit, 134 Cannoneer [losses: 146R]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (MMA) 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses: 111R]
G7 30 150 Dark Priest 1 wave (GEM) 58 Recruit, 222 Cavalry [losses: 58R]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (GEM) 33 Bowman, 247 Crossbowman [losses: 33B]
G7 32 60 Cultist, 60 Fanatic, Swamp Witch, Dark Wizard 1 wave (MMA) 150 Recruit
2 wave (GEM) 144 Militia, 136 Cannoneer [losses: 150R, 144M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 2 i 3Camp 11 i 12Camp 17

From Ga (95 Bowman + 105 Elite Soldier) send General to camp 2, shortly after
from Gb (10 Recruit + 1 Bowman + 72 Cavalry + 110 Elite Soldier) send General to camp 3, shortly after
from G1 (1 wave (200) 200 Bowman) and
from W (2 wave (GEM) 178 Militia, 102 Cannoneer) send Generals to camp 4.
There is a small risk that General Ga may lose the fight.

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be intercepted by camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (200) 200 Bowman) and
from W (2 wave (GEM) 34 Recruit, 55 Bowman, 1 Elite Soldier, 190 Crossbowman) send Generals to camp 13.
Pay attention if Generals are passing by block at camp 11 safely.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave (200) 200 Longbowman),
from G4.2 (2 wave (200) 200 Bowman) and
from W (3 wave (GEM) 110 Recruit, 50 Bowman, 1 Elite Soldier, 119 Crossbowman) send Generals to camp 18.

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