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Bandit Nest – General MMA with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 867 Recruit [-867]
  • 134 Militia [-134]
  • 201 Cavalry [-201]
  • 107 Crossbowman
  • 140 Elite Soldier
  • 713 Recruit [-713]
  • 154 Militia [-154]
  • 191 Cavalry
  • 130 Crossbowman
  • 156 Elite Soldier
  • 422 Recruit [-422]
  • 22 Militia [-22]
  • 265 Cavalry [-201]
  • 99 Crossbowman
  • 181 Elite Soldier
  • 331 Recruit [-331]
  • 42 Militia [-42]
  • 235 Cavalry
  • 130 Crossbowman
  • 181 Elite Soldier




Attacking camp 4, we send General to camp 5 (General will be intercepted by the camp 4). After winning the fight withdraw the General.

Garrison Camp Units in Camp Our Units
G1 1 100 Scavenger, 100 Ranger 1 wave (MMA) 41 Recruit, 1 Elite Soldier, 178 Cavalry [losses: 41R]
G1 2 100 Scavenger, 50 Ranger, 50 Guard Dog 1 wave (MMA) 80 Recruit, 140 Elite Soldier [losses: 80R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 28 Recruit, 1 Elite Soldier, 191 Cavalry [losses: 29R]
G1 3 100 Thug, 50 Ranger, 50 Guard Dog 1 wave (MMA) 109 Recruit, 111 Elite Soldier [losses: 109R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 79 Recruit, 1 Elite Soldier, 140 Cavalry [losses: 80R]
G1 4 200 Thug 1 wave (MMA) 112 Militia, 1 Elite Soldier, 107 Crossbowman [losses: 112M]
G1 5 100 Thug, 100 Ranger, One-Eyed Bert 1 wave (MMA) 70 Recruit, 22 Militia, 1 Elite Soldier, 75 Cavalry, 52 Crossbowman [losses: 70R, 22M]
G2 6 80 Thug, 20 Ranger, 100 Guard Dog 1 wave (MMA) 98 Recruit, 122 Elite Soldier [losses: 98R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 64 Recruit, 156 Elite Soldier [losses: 65R]
G2 7 150 Thug, 50 Ranger 1 wave (MMA) 129 Recruit, 1 Elite Soldier, 90 Crossbowman [losses: 129R]
G2 8 60 Roughneck, 80 Ranger, 50 Guard Dog,
Metal Toothed
1 wave (200) 80 Cavalry
2 wave (MMA) 100 Recruit, 1 Elite Soldier. 20 Cavalry, 99 Crossbowman [losses: 100R, 80C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 89 Recruit, 1 Elite Soldier, 130 Crossbowman [losses: 90R]
G3 9 90 Roughneck, 100 Guard Dog 1 wave (MMA) 109 Recruit, 111 Elite Soldier [losses: 109R]
G3 10 100 Roughneck, 50 Ranger, 50 Guard Dog, Chuck 1 wave (200) 121 Cavalry
2 wave (MMA) 131 Recruit, 1 Elite Soldier, 88 Crossbowman [losses: 131R, 121C]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 100 Recruit, 20 Militia, 1 Elite Soldier, 99 Crossbowman [losses: 101R, 20M]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 9

From Ga (60 Elite Soldier, 100 Cavalry) send General to camp 3, shortly after
from Gb (120 Elite Soldier, 60 Cavalry) send General to camp 5 (General will be intercepted by the camp 4), shortly after
from W (1 wave (MMA) 70 Recruit, 22 Militia, 1 Elite Soldier, 75 Cavalry, 52 Crossbowman) send Master to camp 5.

From Gc (103 Elite Soldier, 1 Cavalry) send General to camp 6, shortly after
from Gd (65 Elite Soldier, 135 Cavalry) send General to camp 7, shortly after
from G2 (1 wave (200) 80 Cavalry) and
from W (2 wave (MMA) 100 Recruit, 1 Elite Soldier, 20 Cavalry, 99 Crossbowman) send Generals to camp 8.
or
from G2 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 89 Recruit, 1 Elite Soldier, 130 Crossbowman) send Generals to camp 8.

From Ge (100 Elite Soldier, 20 Cavalry) send General to camp 9, shortly after
from G3 (1 wave (200) 121 Cavalry) and
from W (2 wave (MMA) 131 Recruit, 1 Elite Soldier, 88 Crossbowman) send Generals to camp 10.
or
from G3 (1 wave (MMA) 1 Recruit) and
from W (2 wave (MMA) 100 Recruit, 20 Militia, 1 Elite Soldier, 99 Crossbowman) send Generals to camp 10.