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Old Ruins – General 270 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 258 Recruit [-258]
  • 259 Cavalry
  • 130 Crossbowman
  • 1 Elite Soldier
  • 230 Cannoneer
  • 203 Recruit [-203]
  • 259 Cavalry
  • 130 Crossbowman
  • 50 Elite Soldier
  • 230 Cannoneer


On Wall send attack with 1 Recruit

Garrison Camp Nr Units in Camp Our Units
G1 1 60 Scavenger, 60 Stone Thrower 1 wave 11 Recruit, 1 Elite Soldier, 258 Cavalry [losses 11R]
G1 2 60 Scavenger, 70 Guard Dog 1 wave 44 Recruit, 206 Cannoneer [losses 44R]
G1 3 60 Scavenger, 50 Ranger 1 wave 10 Recruit, 1 Elite Soldier, 259 Cavalry [losses 10R]
G1 4 60 Ranger, One-Eyed Bert 1 wave 140 Cavalry, 130 Crossbowman [losses 0]
G2 5 100 Wolf, Croaker 1 wave 24 Recruit, 200 Cannoneer [losses 24R]
G3 6 80 Firedancer, Swamp Witch 1 wave 74 Recruit, 1 Elite Soldier, 145 Cavalry, 50 Cannoneer [losses 74R]
G3 7 80 Cultist, Swamp Witch 1 wave 55 Recruit, 215 Cannoneer [losses 55R]
G3 8 Night Spawn 1 wave 40 Recruit, 230 Cannoneer [losses 40R]

Option with blocking:

See how to make blocks
Camp 7

From Ga (50 Elite Soldier + 150 Cavalry) send General to camp 7, when General comes to the place marked on the screen
from W (1 wave 40 Recruit, 230 Cannoneer) send Major to camp 8.