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Outlaws – General 250 + MMA with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
VERSION I VERSION II VERSION I VERSION II
  • 1.002 Recruit [-1.002]
  • 100 Militia [-100]
  • 250 Cavalry
  • 217 Crossbowman
  • 1 Elite Soldier
  • 181 Cannoneer
  • 880 Recruit [-880]
  • 100 Militia [-100]
  • 250 Cavalry
  • 217 Crossbowman
  • 1 Elite Soldier
  • 181 Cannoneer
  • 455 Recruit [-455]
  • 100 Militia [-100]
  • 352 Cavalry
  • 217 Crossbowman
  • 133 Soldier
  • 1 Elite Soldier
  • 165 Puszkarz
  • 334 Recruitt [-334]
  • 100 Militia [-100]
  • 352 Cavalry
  • 217 Crossbowman
  • 133 Soldier
  • 1 Elite Soldier
  • 181 Puszkarz




On leader camp with number 7, we can throw Rain of Arrows and take over immediately the entire sector.
Attacking camp 9, send General to camp 10. General will be intercepted by the camp 9. After winning the battle withdraw the General.
Attacking the camp 12, we can send attack on the camp 13 (1 wave (MMA) 13 Recruit, 1 Elite Soldier, 206 Cavalry). General destroys both camps without additional losses.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave (MMA) 71 Recruit, 1 Elite Soldier, 80 Cavalry, 68 Cannoneer [losses 71R]
G1 2 60 Thug, 100 Ranger 1 wave (MMA) 37 Recruit, 1 Elite Soldier, 182 Cavalry [losses 37R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (MMA) 55 Recruit, 1 Elite Soldier, 110 Cavalry, 54 Cannoneer [losses 55R]
G1 4 80 Roughneck, 100 Ranger 1 wave (MMA) 61 Recruit, 1 Elite Soldier, 110 Cavalry, 48 Cannoneer [losses 61R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (MMA) 91 Recruit, 1 Elite Soldier, 128 Cannoneer [losses 91R]
G1 6 150 Roughneck 1 wave (250) 120 Recruit, 1 Elite Soldier, 129 Cannoneer [losses 120R]
G1 7 Metal Toothed, 2 Skunk 1 wave (MMA) 2 Recruit, 1 Elite Soldier, 217 Crossbowman [losses 2R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (MMA) 30 Recruit, 1 Elite Soldier, 189 Cavalry [losses 30R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (MMA) 60 Recruit, 160 Cannoneer [losses 60R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (250) 85 Recruit, 165 Cannoneer [losses 85R]
or
1 wave (MMA) 1 Recruit
2 wave (MMA) 38 Recruit, 1 Elite Soldier, 181 Cannoneer (If dogs are in camp)
2 wave (MMA) 80 Cavalry, 140 Crossbowman (If dogs are not in camp) [losses 39R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (MMA) 60 Recruit, 160 Cannoneer [losses 60R]
G4 12 80 Scavenger 1 wave (MMA) 13 Recruit, 1 Elite Soldier, 206 Cavalry [losses 13R]
G4 13 80 Stone Thrower 1 wave (250) 120 Cavalry [losses 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (MMA) 76 Recruit, 144 Cannoneer [losses 76R]
or
1 wave (MMA) 1 Recruit
2 wave (250) 5 Rekrut, 245 Cavalry [losses 6R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (MMA) 55 Recruit, 165 Cannoneer [losses 55R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (MMA) 1 Recruit
2 wave (250) 250 Cavalry [losses 1R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (MMA) 92 Recruit, 1 Elite Soldier, 127 Cannoneer [losses 92R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (MMA) 92 Recruit, 1 Elite Soldier, 127 Cannoneer [losses 92R]
G5 19 180 Thug, One-Eyed Bert 1 wave (MMA) 100 Militia, 1 Elite Soldier, 119 Cannoneer [losses 100M]

Option with blocking:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (2 Recruit, 1 Elite Soldier, 217 Crossbowman) send Master to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from G2 (85 Recruit, 165 Cannoneer) send Veteran to camp 10
or
from G2 (1 wave (MMA) 1 Recruit), send Master to camp 10. We wait 8 seconds and
from W (2 wave (MMA) 38 Recruit, 1 Elite Soldier, 181 Cannoneer) send Master to camp 10

From Gf (35 Soldier, 119 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 119 Cavalry) send General to camp 18, shortly after
from W (100 Militia, 1 Elite Soldier, 119 Cannoneer) send Master to camp 19.