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Outlaws – General MMA with Elite Soldiers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.089 Recruit [-1.089]
  • 100 Militia [-100]
  • 220 Cavalry
  • 217 Crossbowman
  • 165 Elite Soldier
  • 525 Recruit [-525]
  • 100 Militia [-100]
  • 352 Cavalry
  • 217 Crossbowman
  • 133 Soldier
  • 165 Elite Soldier




Attacking camp 9, send General to camp 10. General will be intercepted by the camp 9. After winning the battle withdraw the General.
Attacking the camp 12, we can send attack on the camp 13 (1 wave 13 Recruit, 1 Soldier, 206 Cavalry). General destroys both camps without additional losses.

Garrison Camp Nr Units in Camp Our Units
G1 1 100 Thug, 60 Ranger 1 wave 71 Recruit, 1 Elite Soldier, 80 Cavalry, 68 Crossbowman [losses 71R]
G1 2 60 Thug, 100 Ranger 1 wave 37 Recruit, 1 Elite Soldier, 182 Cavalry [losses 37R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave 55 Recruit, 1 Elite Soldier, 110 Cavalry, 54 Crossbowman [losses 55R]
G1 4 80 Roughneck, 100 Ranger 1 wave 65 Recruit, 1 Elite Soldier, 110 Cavalry, 44 Crossbowman [losses 61R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave 88 Recruit, 132 Elite Soldier [losses 88R]
G1 6 150 Roughneck 1 wave 139 Recruit, 1 Elite Soldier, 80 Crossbowman [losses 139R]
G1 7 Metal Toothed, 2 Skunk 1 wave 2 Recruit, 1 Elite Soldier, 217 Crossbowman [losses 2R]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave 30 Recruit, 1 Elite Soldier, 189 Cavalry [losses 30R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave 58 Recruit, 162 Elite Soldier [losses 58R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave 85 Recruit, 135 Elite Soldier [losses 85R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave 58 Recruit, 162 Elite Soldier [losses 58R]
G4 12 80 Scavenger 1 wave 13 Recruit, 1 Elite Soldier, 206 Cavalry [losses 13R]
G4 13 80 Stone Thrower 1 wave 220 Cavalry [losses 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave 73 Recruit, 147 Elite Soldier [losses 73R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave 55 Recruit, 165 Elite Soldier [losses 55R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave 76 Recruit, 144 Elite Soldier [losses 76R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave 92 Recruit, 128 Elite Soldier [losses 92R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave 92 Recruit, 128 Elite Soldier [losses 92R]
G5 19 180 Thug, One-Eyed Bert 1 wave 100 Militia, 1 Elite Soldier, 119 Crossbowman [losses 100M]

Option with blocking:

See how to make blocks
Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave 2 Recruit, 1 Elite Soldier, 217 Crossbowman) send Master to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave 85 Recruit, 135 Elite Soldier) send Master to camp 10

From Gf (35 Soldier, 119 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 119 Cavalry) send General to camp 18, shortly after
from W (1 wave 100 Militia, 1 Elite Soldier, 119 Crossbowman) send Master to camp 19.