Outlaws – General Nusala + Vargus + Anslem with Cannoneers (skills)


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 467 Recruit [-467]
  • 189 Cavalry
  • 165 Crossbowman
  • 1 Elite Soldier
  • 125 Cannoneer
  • 3x
  • 262 Recruit [-262]
  • 506 Cavalry
  • 165 Crossbowman
  • 133 Soldier
  • 1 Elite Soldier
  • 83 Cannoneer

REQUIRED SKILLS

NUS VAR ANS
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Weekly Maintenance 2/3
Master Planner 1/1




You can use Rain of Arrows on leader camp 7 to take over the entire sector.
Attacking camp 9, send General to camp 10. General will be intercepted by camp 9. After winning the battle withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Thug, 60 Ranger 1 wave (VAR) 34 Recruit, 161 Cavalry [losses: 34R]
G1 2 60 Thug, 100 Ranger 1 wave (VAR) 14 Recruit, 181 Cavalry [losses: 14R]
G1 3 40 Thug, 40 Roughneck, 80 Ranger 1 wave (VAR) 26 Recruit, 169 Cavalry [losses: 26R]
G1 4 80 Roughneck, 100 Ranger 1 wave (VAR) 40 Recruit, 1 Elite Soldier, 154 Cavalry [losses: 40R]
G1 5 80 Guard Dog, 40 Roughneck, 60 Ranger 1 wave (VAR) 24 Recruit, 1 Elite Soldier, 170 Cavalry [losses: 24R]
G1 6 150 Roughneck 1 wave (VAR) 69 Recruit, 1 Elite Soldier, 125 Cannoneer [losses: 69R]
G1 7 Metal Toothed, 2 Skunk 1 wave (ANS) 165 Crossbowman [losses: 0]
G2 8 100 Scavenger, 50 Stone Thrower 1 wave (NUS) 13 Recruit, 1 Elite Soldier, 166 Cavalry [losses: 13R]
G2 9 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (VAR) 9 Recruit, 1 Elite Soldier, 185 Cavalry [losses: 9R]
G2 10 100 Guard Dog, 80 Stone Thrower, Skunk 1 wave (VAR) 20 Recruit, 1 Elite Soldier, 154 Cavalry, 20 Cannoneer [losses: 20R]
G3 11 50 Scavenger, 50 Guard Dog, 50 Stone Thrower 1 wave (VAR) 9 Recruit, 1 Elite Soldier, 185 Cavalry [losses: 9R]
G4 12 80 Scavenger 1 wave (NUS) 180 Cavalry [losses: 0]
G4 13 80 Stone Thrower 1 wave (NUS) 180 Cavalry [losses: 0]
G4 14 30 Thug, 80 Guard Dog, 50 Ranger 1 wave (VAR) 15 Recruit, 180 Cavalry [losses: 15R]
G5 15 100 Scavenger, 30 Guard Dog, 30 Stone Thrower 1 wave (VAR) 26 Recruit, 1 Elite Soldier, 168 Cavalry [losses: 26R]
G5 16 30 Scavenger, 100 Stone Thrower, 30 Guard Dog 1 wave (VAR) 6 Recruit, 189 Cavalry [losses: 6R]
G5 17 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (VAR) 25 Recruit, 1 Elite Soldier, 169 Cavalry [losses: 25R]
G5 18 60 Thug, 60 Guard Dog, 60 Ranger 1 wave (VAR) 25 Recruit, 1 Elite Soldier, 169 Cavalry [losses: 25R]
G5 19 180 Thug, One-Eyed Bert 1 wave (VAR) 112 Recruit, 83 Cannoneer [losses: 112R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4, 5, 6Camp 8 and 9Camp 17 and 18

From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly aftre
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (ANS) 165 Crossbowman) send Anslem to camp 7.

From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by the camp 9), shortly after
from W (1 wave (VAR) 20 Recruit, 1 Elite Soldier, 154 Cavalry, 20 Cannoneer) send Vargus to camp 10

From Gf (35 Soldier, 125 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 125 Cavalry) send General to camp 18, shortly after
from W (1 wave (VAR) 112 Recruit, 83 Cannoneer) send Vargus to camp 19.

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