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Return To The Bandit Nest – General 250 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 726 Recruit [-726]
  • 140 Cavalry [-130]
  • 201 Crossbowman
  • 1 Elite Soldier
  • 173 Cannoneer
  • 584 Recruit [-584]
  • 304 Cavalry [-110]
  • 201 Crossbowman
  • 15 Elite Soldier
  • 99 Cannoneer


Garrison Camp Nr Units in Camp Our Units
G1 1 80 Thug, 20 Guard Dog, 80 Ranger 1 wave 65 Recruit, 120 Cavalry, 65 Cannoneer [losses 65R, 20C]
G1 2 40 Guard Dog, 80 Roughneck, 80 Ranger 1 wave 50 Recruit
2 wave 62 Recruit, 1 Elite Soldier, 120 Cavalry, 67 Cannoneer [losses 112R]
G1 3 80 Thug, 80 Ranger 1 wave 62 Recruit, 1 Elite Soldier, 120 Cavalry, 67 Cannoneer [losses 62R]
G2 4 50 Scavenger, 70 Guard Dog, 50 Ranger 1 wave 77 Recruit, 173 Cannoneer [losses 77R]
G2 5 50 Guard Dog, 100 Roughneck, 50 Ranger 1 wave 150 Recruit, 1 Elite Soldier, 99 Cannoneer [losses 150R]
G2 6 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave 90 Recruit, 110 Cavalry
2 wave 48 Recruit, 1 Elite Soldier, 201 Crossbowman [losses 138R, 110C]
G3 7 100 Thug, Skunk, Chuck 1 wave 122 Recruit, 1 Elite Soldier, 127 Crossbowman [losses 122R]

Option with blocking:

See how to make blocks
Camp 1Camp 4

From Ga (184 Cavalry + 14 Elite Soldier) send General to camp 1, shortly after
from G1 (1 wave 50 Recruit) and
from W (2 wave 62 Recruit, 1 Elite Soldier, 120 Cavalry, 67 Cannoneer) send General and Veteran to camp 2.

From Gb (183 Cavalry) send General to camp 4, shortly after
from W (1 wave 150 Recruit, 1 Elite Soldier, 99 Cannoneer) send Veteran to camp 5.